Even with the feat I don't use it that much, so i think having a cooldown of that small of size is basically giving the feat to everyone, I'm not unhappy if its not a total copy, but that seems a bit close to the real tpa.
Just my opinion.
Edit: builders even less. I see them want to use tpa once to tpa their friends, and from there they just stick together. Also, this would basically be a half length cooldown because one friend could tpa and the other could tpahere.
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I mean, there are some good points for the other part of this fight. I mean, some of y’all are making good points.
But may we add that the main reason someone posted this is because other server have tp, and they don’t want to pay for it? I mean, some of these points make a lot of sense. But sadly, I think the main drive to this isn’t going to be if tp makes lag or causes grief or things, but just to try to get a feature back.
I mean I payed for that feature, and I understand why most people support this. Either A. They have good points or B. They just want the feature. And I’m afraid a lot of people fall in group B.-
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I also decided to @314 this by looking up any suggestions of this topic. And it has been brought up a lot and denied.
https://ecocitycraft.com/forum/threads/tpa.151411/
Reason: @andrewkm posted “Won’t Happen” and closed the thread
Time: 2016
This brought up a lot of reasons, and I suggest you read through it. But it always seems history is going to repeat, because the EXACT same idea has been suggested. So let’s just cut to the chase and wait for Jamie or Andrew to either accept or deny this thread.-
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ClarinetPhoenix She does what she wants.Owner Events Manager ECC Sponsor Mayor ⛰️⛰️ Ex-EcoLegend ⚜️⚜️⚜️⚜️ Prestige ⭐ IX ⭐ Gameplay Architect Premium Upgrade Wiki Leader
We do have a model for this.
Water, you can place water once a minute now for free. I personally have seen a lot less rage and a lot less quitting over having to pay for water even with these limitations.
Allowing tp with a cool down gives users some sort of gameplay experience without paying for it via feature or via player service, they still need to pay to get unlimited use, but imo this would allow them to at least start to enjoy ECC before deciding whether to pay for it.
I'm for it TBH, sure I paid for it. But I paid for ease of unlimited use, I really don't mind at all if there is limited use for free.-
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How about we just don't add a cooldown, yeah I get it we need funds for the server. Every other server has tp no limits.. it sucks we have to add a price tag to everything that shouldn't have one.. but I guess we have to pay for the server some how..
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I know people complained about the ability to use water without the feature, but those without the feature couldn’t place ice or place long lines of water fast (for farms).
The difference between water and /tpa is that coord tp has less magnitude compared to water and is much more expensive (thus would have many, many more people complaining about it).
In my opinion, 6 hours seems perfect as it limits it a lot to make the feature worthwhile, but enough where everybody can use it. -
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+1
Don't have a cooldown either, Instead of having 3 tiers for tp, just make it two.
Sure the people who bought all three are out of a tier feat. I personally am not fussed. I hate the fact there is 3+ tiers for everything like each tiny feature is squeezing money out of your wallet.
Id prefer less tiers and more bang for your Tier (More in each feature)-
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I love the idea but thjs could either bring people or send them away. People that bought all three tiers will want their money back for the tier 1(most). And when people "donate to the server" they dont care about donating only getting a feature(most).
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+1 keep it with a cool down (but don’t be generous either), let them get their feet wet in the server and help them understand how the server works. I see things like “free builder towns” and such and I don’t think that’s the way to do it. By getting the builders as quickly up the learning curve as possible would help them enjoy it more in the long run<- this means showing them that they will have to work hard for their loot, the server rewards hard workers and that’s what they need to understand, not just be given handouts at every corner
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