A border isn't an imbalance. The imbalance comes from putting at the middle 2 mechanics that can upgrade your gear well beyond others, and if you're the first there, then your chances to win skyrocket, especially if you camp that spot the entire time just waiting for others to show up.
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Infinitychaos BuilderBuilder ⛰️ Ex-Tycoon ⚜️⚜️⚜️
Those games have that too. Supply drops. They only drop near the center of the storm and are telegraphed well in advance. Those vastly improve your gear, and can be easily camped. Supply drops and spawn are literally the same thing. You risk putting yourself out in the open to get much better gear, in a location that everyone knows where it is. Yet supply drops are somehow balanced but spawn isn't.
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Infinitychaos BuilderBuilder ⛰️ Ex-Tycoon ⚜️⚜️⚜️
Things very rarely come down to a 1v1 or strait up teamfight in SG. Also, you act like diamond swords make you automatically win a game just by having them which isn't true at all. I can consistantly win 1v1s vs players such as xboy and wolf when they have diamond swords and I do not. You also do not take in to account kits, which also make the margin of gear much smaller with miq giving you an iron sword and a power bow which is also quite a good counter to a diamond sword. Not to mention the flame bow that CC gives that can take around 4 hearts with a single shot. This is simply a way to give proactive players an edge vs campers. When you get up close and personal, you can get a 2 attack advantage assuming the opponent has a stone sword. You can't even use a sword if you can't get close, and the biggest downfall of camping at spawn is that you are very susceptible to getting bowed because how how wide open it is.
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Ok so going off of your logic, this hypothetical person camps at spawn and buys 2 maxed kits of miq and cc, just in case he doesn't get diamonds quick enough. He now not only controls the only spot on the map to upgrade gear in not one, but two different ways, and also has a solid bow to contend with others using that same kit, but also prevents others from upgrading their gear to match his.
I now change my opinion to -2 -
Infinitychaos BuilderBuilder ⛰️ Ex-Tycoon ⚜️⚜️⚜️
I'm sorry dude but you can't just dismiss my points without a rebuttal saying "that's absurd". Kits exist. They are made for people to use and are a valid way for you to get better gear than other people. You can't just ignore part of the game because you don't like it. You've been doing this the whole time, and it's getting kind of annoying. Nearly all of your responses are just you restating what I've said and saying something like "that would never happen" or "that's absurd". Every single hypothetical situation I've stated has happened to me in a game before. You can't just dismiss part of the game. PvP differences do exist. Kits do exist. You can't just ignore that. Those both hold ground to my arguement because they are both things that players can get. If you aren't good at pvp, then practice and get good. The fact that you can't even accept that skill differences are a valid part of a point is just dumbfounding. And, kits that aren't maxed are also very useful. So that was also odd of you to say. Like c'mon man. I'm done wasting my time arguing considering you can't have an open mind.
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Infinitychaos BuilderBuilder ⛰️ Ex-Tycoon ⚜️⚜️⚜️
My final change to the suggestion would be to swap the crafting tables that aren't at mid for enchanting tables. That way, you do need to go to mid to get the BEST gear, but it's not the only way to enhance your gear. This would be a way for non-kit players to get a 6 attack sword (sharp 1 stone) which is still worse than a diamond sword, but has a good chance vs one. This will still encourage interactions at mid, and you still get the advantage by going there, but the fights wouldn't be favoring one side as much as if there were no ways except spawn to enhance gear. Sound fair @FwgKing ?
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Fr0zenTiger MayorMayor ⛰️⛰️ Ex-Tycoon ⚜️⚜️⚜️ Prestige ⭐ II ⭐ Premium Upgrade
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-1 crafting tables are already hard to find in our current SG maps
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