really, we need this +1
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Oh, so if I threw an item on the ground to temporarily pass it to an e-repair player, it would be deleted if butcher occurred at that exact moment? Well, that would be bad.
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Agree x 2 - List
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brandbauer ℬeacon ℒegendBuilder ⛰️ Ex-EcoLegend ⚜️⚜️⚜️⚜️ Prestige ⭐ I ⭐ Premium Upgrade
bump
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Skullman774 BuilderBuilder ⛰️ Ex-Mayor ⚒️⚒️
[Edit] +Uno! -
Thecreator767 BuilderBuilder ⛰️ Ex-President ⚒️⚒️
Wait..... if it takes place every 15 minutes can't we just synchronize it in with the lotto? o_O much simpler than making a command :D
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Intellectualist BuilderBuilder ⛰️ Ex-Mayor ⚒️⚒️
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brandbauer ℬeacon ℒegendBuilder ⛰️ Ex-EcoLegend ⚜️⚜️⚜️⚜️ Prestige ⭐ I ⭐ Premium Upgrade
bump
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brandbauer ℬeacon ℒegendBuilder ⛰️ Ex-EcoLegend ⚜️⚜️⚜️⚜️ Prestige ⭐ I ⭐ Premium Upgrade
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knears2000 BuilderBuilder ⛰️ Ex-President ⚒️⚒️
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brandbauer ℬeacon ℒegendBuilder ⛰️ Ex-EcoLegend ⚜️⚜️⚜️⚜️ Prestige ⭐ I ⭐ Premium Upgrade
bump
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Intellectualist BuilderBuilder ⛰️ Ex-Mayor ⚒️⚒️
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Maybe instead of a checkbutcher command, you just change butcher somehow, so that it doesn't affect newly dropped items being passed from one player to another? I'm not a coder, so I can't speak to whether this is a feasible option.
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Intellectualist BuilderBuilder ⛰️ Ex-Mayor ⚒️⚒️
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Intellectualist BuilderBuilder ⛰️ Ex-Mayor ⚒️⚒️
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