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Ahahh!!!! Busted! :eek:
So you have to build a 200x200x3, pay someone to afk on it or just afk for 2 hours yourself. It takes only a few hours to have a solid 16x32 farm up and running, and if you'd like to see how fast I can clear it, be my guest. :p -
Yes, pay someone $500 to afk on a minecart while you are farming. It takes 2-3 hours for a 200x200 to be 90% full, while it takes about 3 hours to farm a 3 story 200x200. And I doubt that you can make 20k/hour from your 16x32.
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hisssss_boom BuilderBuilder ⛰️ Ex-Mayor ⚒️⚒️
hmmm tkick may have a point since pumpkins went down i made a wheat farm (prototype) and it at this moment makes 1.5k ea run not much but im still expanding :D
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hisssss_boom BuilderBuilder ⛰️ Ex-Mayor ⚒️⚒️
side note: how do i look at my profile!!!!
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Let the research begin. :)z1967 said:I think people should look at making a profitable mushroom farm. They get the highest herbalism exp so somebody should figure it out. I am just thinking though...Click to expand...
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Mushroom farm is not allowed in ECC.z1967 said:I think people should look at making a profitable mushroom farm. They get the highest herbalism exp so somebody should figure it out. I am just thinking though...Click to expand...
From ECC wiki:
Cactus Farms (too easy to auto-generate money) + Mushroom Farms (Caused severe lag and unfair money gain - No point in trying, mushrooms do not spread well on EcoCityCraft.)Click to expand... -
Oh, sorry for the misunderstanding, I meant the use of bonemeal to grow giant mushrooms and then find the most efficient way to take them down. Not other harvesting methods.NelsonLim said:Mushroom farm is not allowed in ECC.z1967 said:I think people should look at making a profitable mushroom farm. They get the highest herbalism exp so somebody should figure it out. I am just thinking though...Click to expand...
From ECC wiki:
Cactus Farms (too easy to auto-generate money) + Mushroom Farms (Caused severe lag and unfair money gain - No point in trying, mushrooms do not spread well on EcoCityCraft.)Click to expand...Click to expand... -
myminecrafter01 BuilderBuilder ⛰️ Ex-President ⚒️⚒️
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I agree small but tall farms are better because of the way minecraft loads by chucks. I work on a 30 by 30 town farm which has 19 levels pumkins and the rest wheat so you just go floor by floor and the pumkins update on all in levels. Giving you a basicly unlimited supply of pumkins or wheat. I have also used 200 by 200 farm you spend more time waiting for the pumkins to grow on afk rails then farming.
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andrewlstephan BuilderBuilder ⛰️ Ex-Mayor ⚒️⚒️
Well, up until the time I read this, I was planning on putting a 200x200 sugar cane farm under my town. It was taking FOREVER to mine out, so I took a break. Now, I think I'm going to do a 16x64? sugar cane farm, with multiple floors. How many floors would you recommend, and is 16x64 a good size? Thanks :)
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themightpk $|EcoMafia|$Builder ⛰️ Ex-Mayor ⚒️⚒️ Premium Upgrade
the reason why melons are so slow it is because you are suppose to use a sword instead of axe based on miencraft wiki.
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My 16x16x6 cane farm is still too little money and too slow growing to beat out my 16x16x6 wheat farm. I can finish harvesting all 6 levels of cane (1152 cane total) by hand and the bottom row of cane will have just barely started to grow the first block up. At that rate I would need like 18 levels for the bottom to be fully grown when I finish.andrewlstephan said:Well, up until the time I read this, I was planning on putting a 200x200 sugar cane farm under my town. It was taking FOREVER to mine out, so I took a break. Now, I think I'm going to do a 16x64? sugar cane farm, with multiple floors. How many floors would you recommend, and is 16x64 a good size? Thanks :)Click to expand...
My 16x16x6 wheat farm (1260 wheat total) takes almost the same amount of time to plant & fully grow, but I can wash it all to 1 collection point with switch back levels, and it makes a lot more money.
1152 cane x 2 x .40 = $921.60
1260 wheat x 1.75 = $2,205 (doesn't include extra seeds)
Cane is slower to harvest but I don't have to replant, wheat is faster to harvest but I have to replant. Time to fully grow 1 chunk is about the same from my estimate.
RagMan -
kukelekuuk C͕̹̲̽ͪ͐ͩ̔L̜̦̝͈ͦ̿̾̿ḘA̻̗̤̳̐ͭ̆̿̃̑ͭN̊̓͑̇ͯBuilder ⛰️ Ex-EcoLeader ⚜️⚜️⚜️ Premium UpgradeA properly made, 30x90 with 31 floors sugar cane farm can make 18-20k an hour thoughRagMan17 said:My 16x16x6 cane farm is still too little money and too slow growing to beat out my 16x16x6 wheat farm. I can finish harvesting all 6 levels of cane (1152 cane total) by hand and the bottom row of cane will have just barely started to grow the first block up. At that rate I would need like 18 levels for the bottom to be fully grown when I finish.andrewlstephan said:Well, up until the time I read this, I was planning on putting a 200x200 sugar cane farm under my town. It was taking FOREVER to mine out, so I took a break. Now, I think I'm going to do a 16x64? sugar cane farm, with multiple floors. How many floors would you recommend, and is 16x64 a good size? Thanks :)Click to expand...
My 16x16x6 wheat farm (1260 wheat total) takes almost the same amount of time to plant & fully grow, but I can wash it all to 1 collection point with switch back levels, and it makes a lot more money.
1152 cane x 2 x .40 = $921.60
1260 wheat x 1.75 = $2,205 (doesn't include extra seeds)
Cane is slower to harvest but I don't have to replant, wheat is faster to harvest but I have to replant. Time to fully grow 1 chunk is about the same from my estimate.
RagManClick to expand... -
RockDassie BuilderBuilder ⛰️ Ex-President ⚒️⚒️Based on some (very) preliminary tests, I'm looking at $22-24k/hr on mine with speed 2.5x - it's almost exactly as big as yours, just laid out as 175x16 with 32 floors. However, I only have two floors built and the other 30 are just dirt and plank canal flooring. It's going to be a week minimum before I can give any real numbers.kukelekuuk00 said:A properly made, 30x90 with 31 floors sugar cane farm can make 18-20k an hour thoughRagMan17 said:My 16x16x6 cane farm is still too little money and too slow growing to beat out my 16x16x6 wheat farm. I can finish harvesting all 6 levels of cane (1152 cane total) by hand and the bottom row of cane will have just barely started to grow the first block up. At that rate I would need like 18 levels for the bottom to be fully grown when I finish.andrewlstephan said:Well, up until the time I read this, I was planning on putting a 200x200 sugar cane farm under my town. It was taking FOREVER to mine out, so I took a break. Now, I think I'm going to do a 16x64? sugar cane farm, with multiple floors. How many floors would you recommend, and is 16x64 a good size? Thanks :)Click to expand...
My 16x16x6 wheat farm (1260 wheat total) takes almost the same amount of time to plant & fully grow, but I can wash it all to 1 collection point with switch back levels, and it makes a lot more money.
1152 cane x 2 x .40 = $921.60
1260 wheat x 1.75 = $2,205 (doesn't include extra seeds)
Cane is slower to harvest but I don't have to replant, wheat is faster to harvest but I have to replant. Time to fully grow 1 chunk is about the same from my estimate.
RagManClick to expand...Click to expand... -
I am actually probably going to reed farm once I have one set up. Not because it makes more than wheat, but because I love reeds!
The way the look, the way they smell, the sweet taste of sugar... :) -
RockDassie BuilderBuilder ⛰️ Ex-President ⚒️⚒️
Anybody know how best to keep chunks loaded? Are they only loaded for the exact time you're in them, or do they stay loaded for a few seconds/minutes after? I'm curious if my AFK rail ought to zip through chunks rapidly or pass through them at a more leisurely pace. If chunks stay loaded for a bit after you leave them it seems that a faster rail would be better? But I have no idea.
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