Name: Olympian
Parents: Sprinting+jumping
Perks:
- Run with nothing in hand and you can right click to run faster with a boost
- takes 300 seconds cool down
- sprinting and jumping while sprinting increases olympian skill
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_ObsidianMonkey_ BuilderBuilder ⛰️ Ex-Mayor ⚒️⚒️
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kukelekuuk C͕̹̲̽ͪ͐ͩ̔L̜̦̝͈ͦ̿̾̿ḘA̻̗̤̳̐ͭ̆̿̃̑ͭN̊̓͑̇ͯBuilder ⛰️ Ex-EcoLeader ⚜️⚜️⚜️ Premium Upgrade
Sprinting and jumping are not skills, therefore they can't be parent skills. -
_ObsidianMonkey_ BuilderBuilder ⛰️ Ex-Mayor ⚒️⚒️
Sorry im really confused on parent and child, i need someone to explain further
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Obsidian it works that the parent skills have to be already made like:
fishing, mining, swords, acrobatics
They have to be the parent skills and when they mix they create a child one like mining and woodcutting combine they make anvils better or something like that.
Example:
Parent 1 + Parent 2 = Mix of both/ Child
Hope you understand -
max_hutchinson ResidentResident ⛰️ Ex-President ⚒️⚒️
I'm not very sure if this would work but what about this....
Name: Looting or Greed
Parents: Swords/ Archery/ Maybe Repair
Perks:
- Increase chances of drop items form mobs ( Chances grow with the level)
- Exp from mobs increase when killing with a sword or bow. ( More chance for exp at a lower level then swords)
- Maybe a double drop for killing mobs ( level 300-500+)
- Less duration is taken when fighting?
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Name: Enchanting
Parents: Mining, Swords, Acrobatics
Perks: Increases the chances for a better enchantment while enchanting a book or armor.
- Chance to get 2 enchantments on a book in one enchant (level 300+)
- Chance to get 3 enchantments on a book in one enchant (level 900+)
- Chance increases by 0.5-1% every 50 levels from zero (depending on how high you want the max percent at 1000 levels)
- Chance to keep your experience levels after making an enchantment and (level 100+) 0.25% per 50 levels
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RockDassie BuilderBuilder ⛰️ Ex-President ⚒️⚒️
I'm not sure if you can edit crafting recipes server side only, but:
Name: Metamorphosis
Parents: Woodcutting and Herbalism
Perks: Transmute organic substances into other substances of a similar type
- Oak -> Jungle -> Birch -> Spruce logs/planks/saplings
- Melon -> Pumpkin -> Wheat seeds
- Red flowers/mushrooms -> Yellow flowers/mushrooms
- Chicken -> Pork -> Beef
- Coal -> Charcoal
- Et cetera
One might also create a similar skill called Alchemy with parents of Mining and Herbalism which does similar things between minerals and potion ingredients.-
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Name: Hunter
Parents: Swords and Archery
Perks:
~ there is a chance that mobs will drop more food ( porkchops, raw steak, raw chicken, etc.) and mobs such as zombies and spiders will drop more rotten flesh and spider eyes.
~ Raw chicken, rotten flesh, and spider eyes will heal more of your food bar.
~ The higher the level of "Hunter" The less likely you will get poisoned from raw chicken rotten flesh and spider eyes. -
Name: Fatty
Parents: Puke (See earlier suggestion) and Acrobatics
Perks:
Bounce around the countryside on your belly! You take damage however.
Squish tiny mobs with your huge mass!
PUKE MOR STUFF -
killerpenguin0 BuilderBuilder ⛰️ Ex-President ⚒️⚒️
Name: <Name of Child Skill> Smacker
Parents: <List of parent skills, separated by commas> Sword and Unarmed
Perks: What your child skill does! You use a shovel like a sword! You can walk around "smacking" people with this. So, it is a shovel that replaces a sword in PvP! -
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EpicAssassin158 BuilderBuilder ⛰️ Ex-President ⚒️⚒️
Do one like chemist... : P
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Name: Assassin
Parents: Acrobatics, Swords and (?)Unarmed
Perks: This would be a simple suggestion, with a simple configuration, from the little I know from configuring.
- Assassin has a use for PvP. Like "Bleed" for the swords skill.
- Each time you jump and block hit you will initiate the perk "Assassination", which takes an instant amount of hearts. Level 100 Half a heart - Level 250 one heart - Level 500 one and a half heart - Level 750 two hearts - Level 1000 two and half hearts.
- Assassination has a one and a half minute cool down.
- Could only be used against User to User engagement. Not for Mobs.
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Name: Bulldozer
Parents: Mining, Excavation
Perks:
Destroys a small area instantly (grows lager when leveled up).
Destroys a 5x5x5 area when used and increase it by one every 100 or so levels.
Increases the amount of drops for ores. -
Name: Lasso (Terrible but I couldn't think of what else to call it)
Parents: Unarmed, and Fishing
Perks: Allows players to throw fishing rods further, as well as being able to pull a mob/player more than once before they are released. -
Intellectualist BuilderBuilder ⛰️ Ex-Mayor ⚒️⚒️
Name: Netsui
Parents: Fishing, Acrobatics
Perks: These perks are only for Netsui to use, and Netsui alone. It allows Netsui to be able to sell fish at $50. It also allows only Netsui to create a force field around himself. Netsui is also able to hold dual fishing rods to fish twice as fast.
This would also allow Netsui to activate an ability to pull all fish located in nearby water into his inventory. Netsui is also able to craft fish armor, which is 500% stronger then diamond and has all the enchantments as star armor.
There are probably hundreds more of abilities this ability would give to Netsui, but I cannot think of them all. -
Name: Aqua Affinity - Hard
Parents: Mining, Acrobatics
Name: Aqua Affinity - Soft
Parents: Excavation, Acrobatics
Perks: Like the enchanted book, increases movement and mining/excavation underwater. -
Something along those lines and it would be good, *in my opinion* -
Stealth
Acrobatics and Unarmed
Ability to climb floating vines (250+) while sneaking
Invisibility potions do not show potion bubbles (100+)
[Light Feet] (200+) Ability to be unseen by mobs if sneaking in light level 0
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Hunting
Taming and Acrobatics
Increased maximum passive mob drops.
Increased damage to passive mobs
Chance to immobilize mobs upon hitting
[Hunter's Gear] (200+) Full leather armour gives a 50% damage bonus-
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