Our water packages have been revamped!
Water cooldown is gone, and the base water package now gets infinite filling capabilities!

Water: https://ecocitycraft.com/forum/wiki/main-water/
WaterPlus: https://ecocitycraft.com/forum/wiki/main-waterplus/

Furthermore we are looking for WaterPlus suggestions.
If you got an idea to improve the package, let us know via:
https://ecocitycraft.com/suggestions
Here are the winners of the MainNorth spawn towns! They are priority based.
The more tickets you had the first you are to choose which town you would like.

@BerserkChaos (56) - Has chosen Town 5 with flattened grass.
@FwgKing (53) - Has chosen Town 3 with flattened stone.
@GleymdurGrafinn (35) - Has chosen Town 7, flattened.
@Videowiz92 (21) - Has chosen Town 1, unflattened.
@TheEpicChopper (8) Has chosen town4, with flattened stone.
@RisingCreeper (6) Has chosen town8, with flattened stone.
@sleeper59 (6) Has chosen town2, with flattened grass.
@Fon_ (5) Has chosen town6, with flattened grass.

@ClarinetPhoenix will run a thread where users get to choose in order which position they would like.

We also did three draws for a star key for MainNorth :)
The winners here are:

@block_crusher
@0oAlano0
@Adogg0679
Mayors (owners) of towns can now add owners to their plots using the standard addowner commands. This allows for even more in-depth control of towns. You can now have co-mayors so to speak, without worrying that they will wreck havoc on your main town region.

Keep in mind, setting plots requires TownControlPlus.
This is available via our shop at: https://shop.ecocitycraft.com/category/288651
Hello!

There have been many questions regarding town names and whether you will be able to place towns MainNorth with a name that exists on Main.

The answer is YES! You will be able to place towns on MainNorth that are the same name as a town on Main.
This means there could be two towns called "Browntown" within the Main Network! :)

The raffle for the MainNorth spawn towns will take place on Friday. However since not everyone will win a spawn town we will not be accepting any town applications until Saturday, 4pm EST. Not only is this a good time around the globe, it also provides a chance for users to scope out an area in the wild and attempt to snag their rare town name from Main.

Please keep in mind that this time is only set if MainNorth is up and running prior to Saturday.
Theme Change + Rare Kits Reset!
Use "/server vmr" or visit the lobby to access the VMR portal.


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Apple Run

Theme suggested by @childersc via this thread.

Sale prices are as follows:
Code:
Apples - $10.00
Golden Apples - $100.00
Enchanted Golden Apples - $1,000.00

Leader boards can be found here: https://vanilla.ecocitycraft.com
Main news post regarding release/more information can be found here.
Don't forget to use your free /kit rare as well as any other rare kits you own as they reset on VMR reset!
Hi!

As we're making preparations for the release of Main North, we're gonna need YOUR help to make it all possible!

We welcome absolutely any and all applicants who feel they may have something to add to ECC and wish to help us out a little extra. We couldn't even come close to being the awesome community server that peaks at 150+ concurrent players daily without the help of the staff team. And now you can be a part of this too!

Interested? Apply here!
Be sure to use the format and read the guidelines in this thread and the staff application rules here before applying.
We have now added Monthly Main Server Spawners!

Read up on Main server spawners here: https://ecocitycraft.com/forum/wiki/main-spawner-crates/
Read up on Main server monthly spawner packages here: https://ecocitycraft.com/forum/wiki/main-monthly-spawner-upgrades/

Purchasing a Monthly spawner package means you get a free spawner every month for as many packages as you get. Further more, once Main North server launches, each package will be worth two spawners! Yes, you will be able to use each monthly spawner key on both Main and Main North every month! :cool:

More monthly upgrades!

As several people have already filled up their user accounts with the max 10x packages across the SkyBlock & VMR servers, we are increasing the max monthly packages from 10 to 25!

Main Monthly Spawner Upgrades: Up from 10 to 25!
SkyBlock Monthly Spawner Upgrades: Up from 10 to 25!
SkyBlock Monthly Star Key Upgrades: Up from 10 to 25!
SkyBlock Monthly Casino Pack Upgrades: Up from 10 to 25!
SkyBlock Monthly McMMO Key Upgrades: Up from 10 to 25!
VMR Weekly Rare Key Upgrades: Up from 100 to 250!

You will slowly see these bumps appear on our shop via:
Main: https://shop.ecocitycraft.com/category/1381881
SkyBlock: https://shop.ecocitycraft.com/category/1298816
VMR: https://shop.ecocitycraft.com/category/1309748

DONT FORGET we currently have a...
Mining, Nether and End worlds have been reset on the Main City server!

Don't forget to get your Mining spawner keys nice and early!
https://shop.ecocitycraft.com/category/1075220


Access these worlds via the following commands:
Main City Server:
/warp mining
/warp nether
/warp end
Theme Change + Rare Kits Reset!
Use "/server vmr" or visit the lobby to access the VMR portal.


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Swamp and More

Theme suggested by @ElenaAvalor via this thread.

Sale prices are as follows:
Code:
Vines $5
Lilypad $3
Blue Orchid $10
Clay blocks $7
Seagrass $5
Slime blocks $8
Mushrooms $6

Leader boards can be found here: https://vanilla.ecocitycraft.com
Main news post regarding release/more information can be found here.
Don't forget to use your free /kit rare as well as any other rare kits you own as they reset on VMR reset!
Many players have been recently asking us about whether we intend to update ECC to 1.14, and if so, when will we. And while we absolutely will 100% maintain connectivity for players with 1.14+ clients, the answer to whether ECC itself will be updating to 1.14 is unequivocally no.

This means that while players are by all means free to connect to ECC using their 1.14+ client, they will not be able to access/use 1.14+ blocks and mechanics on ECC. Those will continue to be 1.13.2 on Main/VMR and 1.12.2 on Skyblock.

This is unfortunately the case due to the fact that 1.14 is quite literally one of MC's worst updates in terms of performance and game bugs. Short of making the server absolutely unplayable, we unfortunately do not have much room to bring new 1.14-related MC features to ECC. Those who are interested can read more from the official Paper Developers here.

It is still, however, possible that ECC will update once Mojang releases its 1.15 version. Mojang has stated that they are aware of issues related to the 1.14 update and will try to fix them. Only time will tell how successful they will be with that.