(Main) TownControl - Historical
Applied By andrewkm: Sep 22, 2019 at 9:42 AM
(History)
(Main) TownControl
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Town Control - ($) 30(top)
*Feature is available in Rising!*The Town Control feature allows you to control all available town flags below, with no cooldown, and no EcoDollar cost. You get unlimited toggling of any available flag as long as you are listed as an owner of the town you are attempting this in!
Available flags & their commands:
Chest-Access Flag
/rg flag <townname> chest-access <allow/deny/none>
Example: /rg flag spawn chest-access deny
- Allow or block the player from opening chests, furnaces, and other containers in a region
- Warning: We are not responsible for incorrect usage of this flag as well as item loss due to theft. You are required to test this with friends and town members you trust to ensure you have correctly set the desired town environment.
/rg flag <townname> damage-animals -g nonmembers <allow/deny/none>
Example: /rg flag spawn damage-animals -g nonmembers deny
- Whether players can harm friendly animals (cows, sheep, etc)
You may also specify whether a flag affects owners and nonowners with the groups "-g owners" and "-g nonowners"
Deny-Spawn Flag
/rg flag <townname> deny-spawn <mob,mob,mob,mob>
(this command must be comma separated) Entity types can be found here.
Example: /rg flag spawn deny-spawn cow
- This prevent cows from spawning.
- This prevents cows, pigs, sheep and ocelots from spawning.
- This removes the deny-spawn flag completely.
/rg flag <townname> entity-item-frame-destroy <allow/deny/none>
Example: /rg flag spawn entity-item-frame-destroy deny
- Whether item frames can be destroyed
/rg flag <townname> entity-painting-destroy <allow/deny/none>
Example: /rg flag spawn entity-painting-destroy deny
- Whether paintings can be destroyed
/rg flag <townname> firework-damage <allow/deny/none>
Example: /rg flag spawn firework-damage deny
- Whether fireworks will cause damage
- Useful for visitors causing damage to mobs with fireworks
/rg flag <townname> grass-growth <allow/deny/none>
Example: /rg flag spawn grass-growth deny
- Whether grass will grow
/rg flag <townname> ice-form <allow/deny/none>
Example: /rg flag spawn ice-form deny
- Whether ice will form
/rg flag <townname> ice-melt <allow/deny/none>
Example: /rg flag spawn ice-melt deny
- Whether ice will melt
/rg flag <townname> interact -g nonmembers <allow/deny/none>
Example: /rg flag spawn interact -g nonmembers deny
- Everything that involves ‘using’ a block or entity:
- Whether doors, levers, etc. (but not inventories) can be used
- Whether inventories can be accessed
- Whether vehicles (including animals) can be mounted
- etc.
You may also specify whether a flag affects owners and nonowners with the groups "-g owners" and "-g nonowners"
Item-Frame-Rotation Flag
/rg flag <townname> item-frame-rotation <allow/deny/none>
Example: /rg flag spawn item-frame-rotation deny
- Whether item-frames can be rotated
/rg flag <townname> leaf-decay <allow/deny/none>
Example: /rg flag spawn leaf-decay deny
- Whether leaves will decay
/rg flag <townname> mob-spawning <allow/deny/none>
Example: /rg flag spawn mob-spawning deny
- Whether mobs can spawn
/rg flag <townname> mycelium-spread <allow/deny/none>
Example: /rg flag spawn mycelium-spread deny
- Whether mycelium will spread
/rg flag <townname> snow-melt <allow/deny/none>
Example: /rg flag spawn snow-melt deny
- Whether snow will melt
/rg flag <townname> use -g nonmembers <allow/deny/none>
Example: /rg flag spawn use -g nonmembers deny
- Whether doors, levers, etc. (but not inventories) can be used
You may also specify whether a flag affects owners and nonowners with the groups "-g owners" and "-g nonowners"
Vine-Growth Flag
/rg flag <townname> vine-growth <allow/deny/none>
Example: /rg flag spawn vine-growth deny
- Whether vines will grow
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