(Main) TownControlPlus - Historical
Applied By ClarinetPhoenix: Aug 26, 2019 at 4:05 PM
(History)
(Main) TownControlPlus
Contents
TownControlPlus - ($) 30(top)
*Feature is available in Rising!*The TownControlPlus feature gives you ultimate town control abilities, such as creating & deleting plots in your towns, blocking everything and ultimately locking down (archiving) your town with the build flag. Useful while you are on vacation / etc. Any overpowered flags we add to TownControl will be added to this Plus package.
Setting plots:
(Maximum 5 plots per town) - Upgrade to TownControlPlus2 for unlimited plots!
- You must be in the owners list of a town.
- You must be ranked Resident+ for these plot additions/removals to work.
- All plots must be within the town itself. They cannot overlap with other towns or the wild.
- Plot names cannot have the letters pvp in them. This is reserved for pvp arena applications.
- Use this command to generate a wand. (a wooden axe).
- With the wand you will select two points to form a cube. This is required prior to running the /setplot command below. Left click one point, and right click the other.
- Example of two points forming a cube can be seen here. (In this image, the entire stone area would be the plot area.)
- Use this command to set a position similar to selecting a block with the wand. Using //pos1 will place the first position of the selection where you are standing, //pos2 will do the same with the second position.
- Use this command to set your current selection as a plot.
- Example: /setplot highgarden apartment1 andrewkm - would create a region named "highgardenapartment1" with "andrewkm" added to the members list of that plot.
- Use this command to delete a plot from a town.
- Example: /deleteplot highgarden apartment1 - would delete the region "highgardenapartment1" from the "highgarden" town.
Build Flag
/rg flag <townname> build <allow/deny/none>
Example: /rg flag spawn build deny
- Everything:
- Whether blocks can be mined or placed
- Whether doors, levers, etc. (but not inventories) can be used
- Whether entities and blocks can be interacted with
- Whether player versus player combat is permitted
- Whether sleeping in a bed is permitted
- Whether inventories can be accessed
- Whether vehicles (boats, minecarts) can be placed
- etc.
You may also specify whether a flag affects owners and nonowners with the groups "-g owners" and "-g nonowners"
Block-Break Flag
/rg flag <townname> block-break <allow/deny/none>
Example: /rg flag spawn block-break deny
- Whether blocks can be mined
Block-Place Flag
/rg flag <townname> block-place <allow/deny/none>
Example: /rg flag spawn block-place deny
- Whether blocks can be placed
You may also specify whether a flag affects owners and nonowners with the groups "-g owners" and "-g nonowners"
Invincible Flag
/rg flag <townname> invincible <allow/deny/none>
Example: /rg flag spawn invincible allow
- Whether players are invincible
You may also specify whether a flag affects owners and nonowners with the groups "-g owners" and "-g nonowners"
Time-Lock Flag
/rg flag <townname> time-lock <0-24000>
Example: /rg flag spawn time-lock 22000
- Time of day in ticks (between 0 and 24000) that players will see the world as while in the region. Use + or - for time relative to the world time.
Visit our shop to purchase this feature!
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