(Main) TownControlPlus

Jul 1, 2020
(Main) TownControlPlus

  • TownControlPlus - ($) 30(top)

    *Feature is available in Rising!*

    The TownControlPlus feature gives you ultimate town control abilities, such as creating & deleting plots in your towns, blocking everything and ultimately locking down (archiving) your town with the build flag. Useful while you are on vacation / etc. Any overpowered flags we add to TownControl will be added to this Plus package.

    Setting plots:
    (Maximum 5 plots per town) - Upgrade to TownControlPlus2 for unlimited plots!
    • You must be in the owners list of a town.
    • You must be ranked Resident+ for these plot additions/removals to work.
    • All plots must be within the town itself. They cannot overlap with other towns or the wild.
    • Plot names cannot have the letters pvp in them. This is reserved for pvp arena applications.
    //wand
    • Use this command to generate a wand. (a wooden axe).
    • With the wand you will select two points to form a cube. This is required prior to running the /setplot command below. Left click one point, and right click the other.
    • Example of two points forming a cube can be seen here. (In this image, the entire stone area would be the plot area.)
    //pos1 and //pos2 -or- //pos1 <x,y,z> and //pos2 <x,y,z>
    • Use this command to set a position similar to selecting a block with the wand. Using //pos1 will place the first position of the selection where you are standing, //pos2 will do the same with the second position.
    • You can also this command to specify a certain coordinate you wish to place each position of the selection. This is done by entering a coordinate set.
    /rg select <regionname>
    • Use this to select a region that you own. Useful for mods such as "euclid" to view regions.
    //expand
    • This command will assist you with easy plot expansion, such as using (//expand 100 up) to expand your entire selection upwards 100 blocks towards the sky.
    //contract
    • This command will assist you with easy plot resizing, such as using (//contract 100 down) to contract your selection.
    /setplot <townname> <plotname> <username>
    • Use this command to set your current selection as a plot.
    • Example: /setplot highgarden apartment1 andrewkm - would create a region named "highgardenapartment1" with "andrewkm" added to the members list of that plot.
    /deleteplot <townname> <plotname>
    • Use this command to delete a plot from a town.
    • Example: /deleteplot highgarden apartment1 - would delete the region "highgardenapartment1" from the "highgarden" town.
    /listplots <townname>
    • Shows you a list of all the plots in that town.
    Available flags & their commands:

    Build Flag
    /rg flag <townname> build <allow/deny/none>
    Example: /rg flag spawn build deny
    • Everything:
      • Whether blocks can be mined or placed
      • Whether doors, levers, etc. (but not inventories) can be used
      • Whether entities and blocks can be interacted with
      • Whether player versus player combat is permitted
      • Whether sleeping in a bed is permitted
      • Whether inventories can be accessed
      • Whether vehicles (boats, minecarts) can be placed
      • etc.
    If you wish to apply a flag to prevent interference from all users(including members of the town), simply omit the "-g nonmembers"
    You may also specify whether a flag affects owners and nonowners with the groups "-g owners" and "-g nonowners"

    Block-Break Flag
    /rg flag <townname> block-break <allow/deny/none>
    Example: /rg flag spawn block-break deny
    • Whether blocks can be mined
    Block-Place Flag
    /rg flag <townname> block-place <allow/deny/none>
    Example: /rg flag spawn block-place deny
    • Whether blocks can be placed
    If you wish to apply a flag to prevent interference from all users(including members of the town), simply omit the "-g nonmembers"
    You may also specify whether a flag affects owners and nonowners with the groups "-g owners" and "-g nonowners"

    Invincible Flag
    /rg flag <townname> invincible <allow/deny/none>
    Example: /rg flag spawn invincible allow
    • Whether players are invincible
    If you wish to apply a flag to prevent interference from all users(including members of the town), simply omit the "-g nonmembers"
    You may also specify whether a flag affects owners and nonowners with the groups "-g owners" and "-g nonowners"

    Time-Lock Flag
    /rg flag <townname> time-lock <0-24000>
    Example: /rg flag spawn time-lock 22000
    • Time of day in ticks (between 0 and 24000) that players will see the world as while in the region. Use + or - for time relative to the world time.
    Weather-Lock Flag
    /rg flag <townname> weather-lock [clear|rain]
    Example: /rg flag spawn weather-lock rain
    • Type of weather players will see when in the region. This does not affect world mechanics. Valid values are rain and clear.
    Visit our shop to purchase this feature!
  • Loading...
  • Loading...