(Main) TownControl - Historical
Applied By andrewkm: Apr 29, 2019 at 6:40 AM
(History)
(Main) TownControl
Contents
Town Control - ($) 30(top)
*Feature is available in Rising!*The Town Control feature allows you to control all available town flags below, with no cooldown, and no EcoDollar cost. You get unlimited toggling of any available flag as long as you are listed as an owner of the town you are attempting this in!
Available flags & their commands:
Interact Flag
/rg flag <townname> interact -g nonmembers <allow/deny/none>
Example: /rg flag spawn interact -g nonmembers deny
- Everything that involves ‘using’ a block or entity:
- Whether doors, levers, etc. (but not inventories) can be used
- Whether inventories can be accessed
- Whether vehicles (including animals) can be mounted
- etc.
You may also specify whether a flag affects owners and nonowners with the groups "-g owners" and "-g nonowners"
Use Flag
/rg flag <townname> use -g nonmembers <allow/deny/none>
Example: /rg flag spawn use -g nonmembers deny
- Whether doors, levers, etc. (but not inventories) can be used
You may also specify whether a flag affects owners and nonowners with the groups "-g owners" and "-g nonowners"
Damage-Animals Flag
/rg flag <townname> damage-animals -g nonmembers <allow/deny/none>
Example: /rg flag spawn damage-animals -g nonmembers deny
- Whether players can harm friendly animals (cows, sheep, etc)
You may also specify whether a flag affects owners and nonowners with the groups "-g owners" and "-g nonowners"
Mob-Spawning Flag
/rg flag <townname> mob-spawning <allow/deny/none>
Example: /rg flag spawn mob-spawning deny
- Whether mobs can spawn
Deny-Spawn Flag
/rg flag <townname> deny-spawn <mob,mob,mob,mob>
(this command must be comma seperated)
Example: /rg flag spawn deny-spawn cow
- This prevent cows from spawning.
Example: /rg flag spawn deny-spawn cow,pig,sheep,ocelot
- This prevents cows, pigs, sheep and ocelots from spawning.
Example: /rg flag spawn deny-spawn
- This removes the deny-spawn flag completely.
- A list of entity types that cannot spawn
- Entity types can be found here.
Chest-Access Flag
/rg flag <townname> chest-access <allow/deny/none>
Example: /rg flag spawn chest-access deny
- Allow or block the player from opening chests, furnaces, and other containers in a region
- Warning: We are not responsible for incorrect usage of this flag as well as item loss due to theft. You are required to test this with friends and town members you trust to ensure you have correctly set the desired town environment.
Snow-Melt Flag
/rg flag <townname> snow-melt <allow/deny/none>
Example: /rg flag spawn snow-melt deny
- Whether snow will melt
Ice-Form Flag
/rg flag <townname> ice-form <allow/deny/none>
Example: /rg flag spawn ice-form deny
- Whether ice will form
Ice-Melt Flag
/rg flag <townname> ice-melt <allow/deny/none>
Example: /rg flag spawn ice-melt deny
- Whether ice will melt
Leaf-Decay Flag
/rg flag <townname> leaf-decay <allow/deny/none>
Example: /rg flag spawn leaf-decay deny
- Whether leaves will decay
Grass-Growth Flag
/rg flag <townname> grass-growth <allow/deny/none>
Example: /rg flag spawn grass-growth deny
- Whether grass will grow
Mycelium-Spread Flag
/rg flag <townname> mycelium-spread <allow/deny/none>
Example: /rg flag spawn mycelium-spread deny
- Whether mycelium will spread
Vine-Growth Flag
/rg flag <townname> vine-growth <allow/deny/none>
Example: /rg flag spawn vine-growth deny
- Whether vines will grow
Firework-Damage Flag
/rg flag <townname> firework-damage <allow/deny/none>
Example: /rg flag spawn firework-damage deny
- Whether fireworks will cause damage
- Useful for visitors causing damage to mobs with fireworks
Visit our shop to purchase this feature!
XenCarta PRO
© Jason Axelrod from 8WAYRUN.COM