(Main) TownControl - Historical

Applied By ClarinetPhoenix: Apr 20, 2019 at 3:54 PM

(Main) TownControl

Town Control - ($) 30(top)

*Feature is available in Rising!*

The Town Control feature allows you to control all available town flags below, with no cooldown, and no EcoDollar cost. You get unlimited toggling of any available flag as long as you are listed as an owner of the town you are attempting this in!

Available flags & their commands:

Interact Flag
/rg flag <townname> interact -g nonmembers <allow/deny/none>
Example: /rg flag spawn interact -g nonmembers deny
  • Everything that involves ‘using’ a block or entity:
    • Whether doors, levers, etc. (but not inventories) can be used
    • Whether inventories can be accessed
    • Whether vehicles (including animals) can be mounted
    • etc.
If you wish to apply a flag to prevent interference from all users(including members of the town), simply omit the "-g nonmembers"
You may also specify whether a flag affects owners and nonowners with the groups "-g owners" and "-g nonowners"

Use Flag
/rg flag <townname> use -g nonmembers <allow/deny/none>
Example: /rg flag spawn use -g nonmembers deny
  • Whether doors, levers, etc. (but not inventories) can be used
If you wish to apply a flag to prevent interference from all users(including members of the town), simply omit the "-g nonmembers"
You may also specify whether a flag affects owners and nonowners with the groups "-g owners" and "-g nonowners"

Damage-Animals Flag
/rg flag <townname> damage-animals -g nonmembers <allow/deny/none>
Example: /rg flag spawn damage-animals -g nonmembers deny
  • Whether players can harm friendly animals (cows, sheep, etc)
If you wish to apply a flag to prevent interference from all users(including members of the town), simply omit the "-g nonmembers"
You may also specify whether a flag affects owners and nonowners with the groups "-g owners" and "-g nonowners"

Mob-Spawning Flag
/rg flag <townname> mob-spawning <allow/deny/none>
Example: /rg flag spawn mob-spawning deny
  • Whether mobs can spawn

Deny-Spawn Flag
/rg flag <townname> deny-spawn <mob,mob,mob,mob>
(this command must be comma seperated)
Example: /rg flag spawn deny-spawn cow
- This prevent cows from spawning.
Example: /rg flag spawn deny-spawn cow,pig,sheep,ocelot
- This prevents cows, pigs, sheep and ocelots from spawning.
Example: /rg flag spawn deny-spawn
- This removes the deny-spawn flag completely.
  • A list of entity types that cannot spawn
    • Entity types can be found here.

Snow-Melt Flag
/rg flag <townname> snow-melt <allow/deny/none>
Example: /rg flag spawn snow-melt deny
  • Whether snow will melt

Ice-Form Flag
/rg flag <townname> ice-form <allow/deny/none>
Example: /rg flag spawn ice-form deny
  • Whether ice will form

Ice-Melt Flag
/rg flag <townname> ice-melt <allow/deny/none>
Example: /rg flag spawn ice-melt deny
  • Whether ice will melt

Leaf-Decay Flag
/rg flag <townname> leaf-decay <allow/deny/none>
Example: /rg flag spawn leaf-decay deny
  • Whether leaves will decay

Grass-Growth Flag
/rg flag <townname> grass-growth <allow/deny/none>
Example: /rg flag spawn grass-growth deny
  • Whether grass will grow

Mycelium-Spread Flag
/rg flag <townname> mycelium-spread <allow/deny/none>
Example: /rg flag spawn mycelium-spread deny
  • Whether mycelium will spread

Vine-Growth Flag
/rg flag <townname> vine-growth <allow/deny/none>
Example: /rg flag spawn vine-growth deny
  • Whether vines will grow

Firework-Damage Flag
/rg flag <townname> firework-damage <allow/deny/none>
Example: /rg flag spawn firework-damage deny
  • Whether fireworks will cause damage
    • Useful for visitors causing damage to mobs with fireworks

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