Doodle everyone had a chance to buy the kits people buy for an advantage either bit or find another way to make $
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minecraftninja05 BuilderBuilder ⛰️ Ex-EcoLeader ⚜️⚜️⚜️
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So work for a little bit and earn the ECD to buy a kit. If you can make 10k a day, and buy at 5k/USD, the cheapest kit is only 7.5 days of work. It's just another extent to which you need to work to get what you want.
tl;dr: The point of the server is to buy things -- buy kits if it's that big of an issue for you. -
chessgeek10 BuilderBuilder ⛰️ Ex-Resident ⚒️
Your "Just buy a kit yourself" argument I addressed in my thread http://www.ecocitycraft.com/forum/threads/feedback-survival-games-kits.87859/.
And I have said this before: How does it being an economy server change the way sg should be run? In an eco server, you can buy kits with ingame money. In an sg server, you buy kits/upgrades with ingame "points/xp". They are both the same. Tell me how the economy aspect changes it.
I don't like that you assume that I hate kits altogether. I don't. They still should exist, but at a lower level of power. -
chessgeek10 BuilderBuilder ⛰️ Ex-Resident ⚒️
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Because of how you formatted that I can't use the reply function - thusly I'm tagging you. chessgeek10
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Revanrose6 Sith LordECC Sponsor Resident ⛰️ Ex-EcoLegend ⚜️⚜️⚜️⚜️ Prestige ⭐ I ⭐ Gameplay Architect Premium Upgrade
I'm going to toss my opinion into another one of these threads apparently.
Okay so, correct me if I'm wrong, this main argument seems to be that those who paid for the advantage have a better chance at making money and thats not fair. My rebuttal is as follows: Those who donate for anything at all in the entirety of ECC do it for the purpose of making their lives easier.
This suggestion makes me ask the question of "Should we make a world where features are disabled?" Basically, is it a good idea to make Legacy into a world where /fly doesn't work. Pyro plus doesn't work, etc. You'd probably argue thats a bad idea. I could easily say "Yes but there is a disclaimer that states we can move features around etc." That doesn't mean people won't be angry. And to top that off, the last people you want to anger are the ones pouring money into the server. So regardless of if you think it is unfair for those who don't pay, all you are asking to do is to make it unfair for those who do.-
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Berserk_on_xbl BuilderBuilder ⛰️ Ex-Mayor ⚒️⚒️
http://www.ecocitycraft.com/forum/threads/suggestion-hg-and-sg.90221/ This is basically the same suggestion.. but mine goes more in depth.
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appleprocucling Ex-GameAdminBuilder ⛰️ Ex-EcoLeader ⚜️⚜️⚜️ Premium Upgrade
Instead of asking again, I would suggest you to read what Kuke said one more time. And I also never assumed that you hated kits all together. This is an Economy server, players come here to be a part of the Economy based world. You said that all your 4 friends quitted because of the server sponsors/donators using kits. ECC is not the place to be if your only intention is to play SG, this in an Economy server, and the SG is designed to fit in an Economy world. It doesn't cost more than 75K ECD for the cheapest kits, maybe it can be overpowered to non-kitters sometimes, but its not hard at all to get one of these kits if you want to play SG on this server. As I already said, this is an Economy server, and like in the real life, people that pays more get more advantages. If I spend 300K$ on a car, and you 10K$, i get a faster and better car than you. This is something the ECC-SG is really good at taking this aspect of life and bringing it into the game, and it makes it very realistic. And its not unfair at all, because everyone who got kits deserve it.-
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JerichoKross BuilderBuilder ⛰️ Ex-Mayor ⚒️⚒️
Okay, I'm not a PvP player in the least. I also don't have any kits... I'll try to be as unbiased as possible here.
I think its perfectly fine to purchase and use kits against non-kit players. They paid for an advantage and they deserve to have it. I also do agree that some of the kits are OP, not always on their own though. I think a major problem is that those who have kits, tend to have several of them. The people with several kits will use them all at the same time. That right there is the issue. If anything needs to be changed, it should be limiting players to one kit per game. They still get their advantage, but they aren't extremely OP as the current system allows.
TL,DR - Limit one kit per game, win-win.
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chessgeek10 BuilderBuilder ⛰️ Ex-Resident ⚒️
That's a sweeping generalization. We're an economy server - not a fine one - the best one. Here, you buy kits with USD. You can play other users to donate for you, and that's the magic of it. Can it be considered "Pay-To-Win" when everyone can pay -- regardless of how much free IRL money they have to spend?
There's only one piece of evidence that proves your argument invalid, and I have found it.
As far as I know, this statement alone is what pushes ECC back to pay-to-win. -
JerichoKross BuilderBuilder ⛰️ Ex-Mayor ⚒️⚒️
Read the next few lines, it states that it is allowed because the transaction completely involves ECC.
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appleprocucling Ex-GameAdminBuilder ⛰️ Ex-EcoLeader ⚜️⚜️⚜️ Premium Upgrade
Its not correct that Andrew don't like these transactions being done. He loves it! Donations is what keeps ECC online month for month! Why would Andrew allow these transactions if he didn't like it? And why would he BAN users for not giving users the feature they paid for?
For me it really looks like you're a bit desperate after arguments right now...
But at the end of the day, andrew will never change the SG kits idea, he made the kits for a reason and its too late do such a mayor change on the server. (He might even end up with some legal issues if i understand KHobbits right)-
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The server always recommends supporting with your cash if given the choice, and I would too. It's safer. But trading ECD for features is almost 100% safe if you get the right people. I mentioned I've traded millions of ecodollars for features -- not a single one of them was scammed.
edit: As well... if Andrew didn't support this, why would USD to ECD rates through the server be so low? They're that way PURELY to encourage players to do these kinds of transactions.-
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Revanrose6 Sith LordECC Sponsor Resident ⛰️ Ex-EcoLegend ⚜️⚜️⚜️⚜️ Prestige ⭐ I ⭐ Gameplay Architect Premium Upgrade
chessgeek10 I get that you feel staff having strong opinions is a bad thing, but, staff are players too. We are part of the community. I'm stating my opinion here as a community member. Andrew is the one that makes decisions on these types of changes and as such, I'm writing out my opinion, so if he so chooses to read this suggestion, he will see my thoughts along with the other community member's thoughts.
Well, I would like to start by saying, I am open minded. I have been here since before SG started. I have seen the implementation of kits, the implementation of ++ kits. I have seen these suggestions made time and time again. That being said, I feel that it is other people refusing to see the big picture that often causes the creation of these suggestions. We already have the kits. We have tons of people who have purchased these kits with real life money. The second those kits because less worth it is the second a problem begins. If you make it so there is a Kit Only arena and a No Kit Arena you are causing massive problems for the server, for the donators, and in the end for Andrew.
I have said and will continue to say that I understand the desire for a no kit area. I have personally attempted to have SG matches where I have tried to get a No Kit round. I have many kits, and even I want a round or two without them. YET, the second you make these arenas you cause a massive problem, unless, you make it not profitable. Make it so if you want to have fun, you can SG in the second arena, but if you want to make money, you have to fight the kitters.-
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Look if the only reason you play ECC is for hunger games LEAVE. I play hunger games and often win even against people with kits. Yes if you have a wooden sword and the have miq or cc then you will lose. ECC is not a sg server.
Stop simply starting the same argument over and over again. -
chessgeek10 BuilderBuilder ⛰️ Ex-Resident ⚒️
You are making the assumption that sg is the only thing that I do on ecc, which is a complete lie. I'm simply focusing on a certain part of the server, just like every other suggestion does.
You may win often against kitters; Good for you. So do I. It is also possible to defeat anything overpowered in any video game if you have skill, but you are forgetting the definition of overpowered. Yes you can kill it, but you shouldn't have to get killed that easily when your skill should have brought you to success.
Nobody seems to get my point with this. I don't want kits gone. I just think that they need changes so they still have advantages over normal players, but not being so overpowered. I have proven that they are op, yet time and time again, I see people like you arguing that kits should stay.
Do you really think people would leave all of ECC or demand their money back if a simple change was made, such as a non-profit non-kit arena, or a small debuff in enchantments or potion duration? -
Kit users call them "fair" or "advantages". I call them new player repellent. SG is a good idea for recruiting new players, and with kits it turns it into a revolving door. How many people actually make the "lol 75k really" cut and actually take on the challenge? People are coming in, people are going out and we could be getting tons and tons more users but sadly I think kits are frustrating them to the point of leaving.-
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Please read what I said before complaining.
I did not assume that you only play sg I said IF the only thing you do is st and you don't like it then leave we don't care. -
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