[Suggestion] Separate SG arenas for donators with kits

Discussion in 'Suggestions' started by Doodlecatt, Apr 5, 2014.

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  1. minecraftninja05

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    Doodle everyone had a chance to buy the kits people buy for an advantage either bit or find another way to make $
     
  2. Nicit6

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    So work for a little bit and earn the ECD to buy a kit. If you can make 10k a day, and buy at 5k/USD, the cheapest kit is only 7.5 days of work. It's just another extent to which you need to work to get what you want.

    If it's not pay-to-win, how exactly is Andrew to get support on the scale he needs? The server literally costs thousands of dollars a month to run, Andrew needs everything he can get - and this concept has been running well for over 3 years without issue. There aren't any mistakes, and the system is fine. As well, it's an economy -- pay-to-win is practically the point. You pay either USD or ECD to do well. You can choose whether to buy kits just as you choose to play SG. SG isn't the point of this server, we're EcoCityCraft, not EcoSGCraft.

    tl;dr: The point of the server is to buy things -- buy kits if it's that big of an issue for you.
     
  3. chessgeek10

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    I've seen them all before.

    Your "Just buy a kit yourself" argument I addressed in my thread http://www.ecocitycraft.com/forum/threads/feedback-survival-games-kits.87859/.

    And I have said this before: How does it being an economy server change the way sg should be run? In an eco server, you can buy kits with ingame money. In an sg server, you buy kits/upgrades with ingame "points/xp". They are both the same. Tell me how the economy aspect changes it.

    I don't like that you assume that I hate kits altogether. I don't. They still should exist, but at a lower level of power.
     
  4. chessgeek10

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  5. Nicit6

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    Because of how you formatted that I can't use the reply function - thusly I'm tagging you. chessgeek10

    Point A:

    I think this point has been drilled into the ground. Buy a kit if you want to compete with people with kits will remain my opinion and so will your opinion likely remain yours, on that we have a broken system. There is no point in continuing on this as neither of us will actually get anywhere with it.

    Point B:

    That's not true at all. It's not a fact that something is wrong, as clearly it's been debated over so many threads (none of which have actually gone anywhere). People can suggest major changes for anything really, and what is "wrong" is incredibly debatable. Just because YOU think something is wrong doesn't mean it is.

    Point B.2:

    That's just naive, in my opinion. You aren't the all-powerful decider on how things should be run, but that seems to be your opinion.

    Point C:
    That's a sweeping generalization. We're an economy server - not a fine one - the best one. Here, you buy kits with USD. You can play other users to donate for you, and that's the magic of it. Can it be considered "Pay-To-Win" when everyone can pay -- regardless of how much free IRL money they have to spend?
     
  6. Revanrose6

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    I'm going to toss my opinion into another one of these threads apparently.

    Okay so, correct me if I'm wrong, this main argument seems to be that those who paid for the advantage have a better chance at making money and thats not fair. My rebuttal is as follows: Those who donate for anything at all in the entirety of ECC do it for the purpose of making their lives easier.

    This suggestion makes me ask the question of "Should we make a world where features are disabled?" Basically, is it a good idea to make Legacy into a world where /fly doesn't work. Pyro plus doesn't work, etc. You'd probably argue thats a bad idea. I could easily say "Yes but there is a disclaimer that states we can move features around etc." That doesn't mean people won't be angry. And to top that off, the last people you want to anger are the ones pouring money into the server. So regardless of if you think it is unfair for those who don't pay, all you are asking to do is to make it unfair for those who do.
     
  7. Berserk_on_xbl

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  8. appleprocucling

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    Instead of asking again, I would suggest you to read what Kuke said one more time. And I also never assumed that you hated kits all together. This is an Economy server, players come here to be a part of the Economy based world. You said that all your 4 friends quitted because of the server sponsors/donators using kits. ECC is not the place to be if your only intention is to play SG, this in an Economy server, and the SG is designed to fit in an Economy world. It doesn't cost more than 75K ECD for the cheapest kits, maybe it can be overpowered to non-kitters sometimes, but its not hard at all to get one of these kits if you want to play SG on this server. As I already said, this is an Economy server, and like in the real life, people that pays more get more advantages. If I spend 300K$ on a car, and you 10K$, i get a faster and better car than you. This is something the ECC-SG is really good at taking this aspect of life and bringing it into the game, and it makes it very realistic. And its not unfair at all, because everyone who got kits deserve it.
     
    #28 appleprocucling, Apr 6, 2014
    Last edited: Apr 6, 2014
  9. JerichoKross

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    Okay, I'm not a PvP player in the least. I also don't have any kits... I'll try to be as unbiased as possible here.

    I think its perfectly fine to purchase and use kits against non-kit players. They paid for an advantage and they deserve to have it. I also do agree that some of the kits are OP, not always on their own though. I think a major problem is that those who have kits, tend to have several of them. The people with several kits will use them all at the same time. That right there is the issue. If anything needs to be changed, it should be limiting players to one kit per game. They still get their advantage, but they aren't extremely OP as the current system allows.

    TL,DR - Limit one kit per game, win-win.

    Sent from my NX008HD8G using Tapatalk
     
  10. chessgeek10

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    Point C:


    That's a sweeping generalization. We're an economy server - not a fine one - the best one. Here, you buy kits with USD. You can play other users to donate for you, and that's the magic of it. Can it be considered "Pay-To-Win" when everyone can pay -- regardless of how much free IRL money they have to spend?

    There's only one piece of evidence that proves your argument invalid, and I have found it.
    If you really think that the server is okay since people are able to easily "buy server features with ingame money", then tell me why the server does not like it being done.
    As far as I know, this statement alone is what pushes ECC back to pay-to-win.
     
    #30 chessgeek10, Apr 6, 2014
    Last edited: Apr 6, 2014
  11. JerichoKross

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    Read the next few lines, it states that it is allowed because the transaction completely involves ECC.

    Sent from my NX008HD8G using Tapatalk
     
  12. appleprocucling

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    Its not correct that Andrew don't like these transactions being done. He loves it! Donations is what keeps ECC online month for month! Why would Andrew allow these transactions if he didn't like it? And why would he BAN users for not giving users the feature they paid for?

    For me it really looks like you're a bit desperate after arguments right now...

    But at the end of the day, andrew will never change the SG kits idea, he made the kits for a reason and its too late do such a mayor change on the server. (He might even end up with some legal issues if i understand KHobbits right)
     
  13. Nicit6

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    The server prefers people buying server features with their own money because it creates a wider range of supporters, and that there is the chance you'll be scammed. As well, that "Evidence" is simply archaic - the staff team DOES support it, by the fact it is allowed. You're using that as a scapegoat to escape my point - I've traded millions of my self made ecodollars for features and have attained the supporter level I have today (I have used some of my own money - $110 to be exact - but I've had more expensive hobbies so I don't mind).

    The server always recommends supporting with your cash if given the choice, and I would too. It's safer. But trading ECD for features is almost 100% safe if you get the right people. I mentioned I've traded millions of ecodollars for features -- not a single one of them was scammed.

    edit: As well... if Andrew didn't support this, why would USD to ECD rates through the server be so low? They're that way PURELY to encourage players to do these kinds of transactions.
     
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    #33 Nicit6, Apr 6, 2014
    Last edited: Apr 6, 2014
  14. Revanrose6

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    chessgeek10 I get that you feel staff having strong opinions is a bad thing, but, staff are players too. We are part of the community. I'm stating my opinion here as a community member. Andrew is the one that makes decisions on these types of changes and as such, I'm writing out my opinion, so if he so chooses to read this suggestion, he will see my thoughts along with the other community member's thoughts.

    Well, I would like to start by saying, I am open minded. I have been here since before SG started. I have seen the implementation of kits, the implementation of ++ kits. I have seen these suggestions made time and time again. That being said, I feel that it is other people refusing to see the big picture that often causes the creation of these suggestions. We already have the kits. We have tons of people who have purchased these kits with real life money. The second those kits because less worth it is the second a problem begins. If you make it so there is a Kit Only arena and a No Kit Arena you are causing massive problems for the server, for the donators, and in the end for Andrew.

    I have said and will continue to say that I understand the desire for a no kit area. I have personally attempted to have SG matches where I have tried to get a No Kit round. I have many kits, and even I want a round or two without them. YET, the second you make these arenas you cause a massive problem, unless, you make it not profitable. Make it so if you want to have fun, you can SG in the second arena, but if you want to make money, you have to fight the kitters.
     
  15. ldw116

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    Look if the only reason you play ECC is for hunger games LEAVE. I play hunger games and often win even against people with kits. Yes if you have a wooden sword and the have miq or cc then you will lose. ECC is not a sg server.

    Also the server is not pay to win because anyone can obtain the "pay for" things.

    Stop simply starting the same argument over and over again.
     
  16. ldw116

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    The reason they say that is that you could get scammed. You used it out of context.
     
  17. chessgeek10

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    This is absolute harassment. You don't have the right to tell other people to leave.

    You are making the assumption that sg is the only thing that I do on ecc, which is a complete lie. I'm simply focusing on a certain part of the server, just like every other suggestion does.

    You may win often against kitters; Good for you. So do I. It is also possible to defeat anything overpowered in any video game if you have skill, but you are forgetting the definition of overpowered. Yes you can kill it, but you shouldn't have to get killed that easily when your skill should have brought you to success.

    Nobody seems to get my point with this. I don't want kits gone. I just think that they need changes so they still have advantages over normal players, but not being so overpowered. I have proven that they are op, yet time and time again, I see people like you arguing that kits should stay.

    Do you really think people would leave all of ECC or demand their money back if a simple change was made, such as a non-profit non-kit arena, or a small debuff in enchantments or potion duration?
     
  18. AgentHare

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    Lets take a second and become a new player. You are surfing the web and come across an ad saying "ECC! Economy! SG!" so you decide to join. You join ECC and are all excited to see how it is, as it can be rare to have a non-completely pvp based SG server. As the countdown ticks down, you see people putting on enchanted leather armor and holding enchanted swords. Curious, you ask what they are to be answered "kits." Confused, you start the game. You get off to a good start, kill players and get geared up. You hear footsteps, and see particles, but it's all too fast. Before you know it, you see an enchanted stone sword and within a few seconds you are dead. Complaining in global, you ask "Kits are OP..." only to be told by the community "lol buy them!!111" You ask how much and are answered "$15 dollars" (as if you are going to donate to the server when you first join) or "75k." 75k can be very intimidating for a new player. Angry and disappointed, you click that red X in the top right corner to never be seen again.

    Kit users call them "fair" or "advantages". I call them new player repellent. SG is a good idea for recruiting new players, and with kits it turns it into a revolving door. How many people actually make the "lol 75k really" cut and actually take on the challenge? People are coming in, people are going out and we could be getting tons and tons more users but sadly I think kits are frustrating them to the point of leaving.
     
  19. ldw116

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    Please read what I said before complaining.

    I did not assume that you only play sg I said IF the only thing you do is st and you don't like it then leave we don't care.
     
  20. lavajok

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    Who are you to tell someone they cannot ONLY play SG on this server? I know numerous people who do this. It is not your right to tell someone to "leave" the server. I insist this doesn't ever happen again.

    Again, you do not speak for the server. We, in fact, do care that he is here, and is contributing to the community. He can spend his time here anyway he likes. Keep the insulting/instigating comments off the forums.
     
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