As we all know, EXP is not worth as much as it used to be. It would be nice if EXP was worth more. It would be good to get the exp market going again.
Suggestion:
To start off, something needs to be added to give players a use for exp. Right now, there is very little demand for exp other than the exp collector medal, or the occasional builder who wants to make a tool. So I'm suggesting adding items that can be bought with exp.
I think a tool that destroys glass extremely fast should be purchasable with exp. Everyone hates breaking glass, and this would be a great way to solve two problems.
A tool that breaks sponges fast would also be awesome, but should not cost a crazy amount of exp.
I think the star armor, star pvp sword, and star bow should be purchasable with exp, some absurd amount of course though. I PERSONALLY don't know anyone who bought this armor or bow. I have only seen one person with the sword trying to sell it. I don't think there must be a lot of them in existence. I don't like the idea of star tools being bought with exp though, because there are a already so many out there and it would drastically decrease their price, but I don't think as many people have the armor, sword, or bow, so I don't think it would cause as much turmoil as a star tool would.
Another good way to spend exp would be allowing users to pay in exp to place water, pyro, or to tp once the eula is being enforced. Make it cost a reasonable amount of exp per tp, water, or pyro placement. Of course players that have the features already or buy the features with in game money will be able to keep them and not have to spend exp to use them. This is mainly for users who cannot afford to buy the full feature themselves or don't have a source to spend their exp and just use it to place water/fire/tp. (Credit to @OctavianCloud)
This would help keep the builders who want to place water for their farms stay on the server, and reduce the amount of exp circulating around.
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If you have any other suggestions on what other items should be purchasable with EXP PLEASE post them below and I will throw them up here if you are okay with that. As for how much exp these tools should cost, that will be decided if this suggestion even gets positive attention from the staff.
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Now, I think something must also be done to, not really limit the amount of exp coming in, but make it player regulated.
Mobs in the nether should also drop double exp due to the pvp aspect in the world. (Making players risk a lot to farm exp there, and making it player regulated. Someone can either farm the exp themseleves or destroy the spawner to reduce the supply)
As for the end, when it is released, I would like to see exp enabled except for the dragon. (Because there once again will be pvp so people can kill you and there is a great risk)
As for fishing... I think exp should be lowered or eliminated since there is no risk. I do however think the price of fish should be raised slightly to compensate the less exp.
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These are my thoughts, any other suggestions on changes of earning Exp are welcomed down below!
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I'd really appreciate your feedback, so please leave a comment below!! :)
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RaNdOm_CrAfTeR BuilderBuilder ⛰️ Ex-President ⚒️⚒️
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I wouldn't mind seeing the star armor and weapons purchasable with large amounts of exp. It won't really affect the netherstar market, and they already sell far below the cost to purchase them with netherstars.
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UnitedStates2 BuilderBuilder ⛰️ Ex-President ⚒️⚒️ Gameplay Architect Premium Upgrade
EXP has been nerfed a lot already anyway and there's been little to no impact on EXP prices. Supply side solutions are obviously not working and they'll just cause more harm than good.
What's so bad about low EXP prices anyway?-
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The aspects looking to increase player demand for exp are on the right track. (not saying they are a solution, but it is the right direction.) -
RaNdOm_CrAfTeR BuilderBuilder ⛰️ Ex-President ⚒️⚒️
@LJKAzrael @UnitedStates2 Just curious, what do you guys dislike about the bottom part of the suggestion and what can I do it is to make it a better suggestion? Thank you for your feedback!
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UnitedStates2 BuilderBuilder ⛰️ Ex-President ⚒️⚒️ Gameplay Architect Premium Upgrade
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RaNdOm_CrAfTeR BuilderBuilder ⛰️ Ex-President ⚒️⚒️
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kukelekuuk C͕̹̲̽ͪ͐ͩ̔L̜̦̝͈ͦ̿̾̿ḘA̻̗̤̳̐ͭ̆̿̃̑ͭN̊̓͑̇ͯBuilder ⛰️ Ex-EcoLeader ⚜️⚜️⚜️ Premium Upgrade
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RaNdOm_CrAfTeR BuilderBuilder ⛰️ Ex-President ⚒️⚒️
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The ability to purchase star items, omitting star tools, is an example of a progressive standpoint. It seeks to increase demand by creating a use for the experience.
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kukelekuuk C͕̹̲̽ͪ͐ͩ̔L̜̦̝͈ͦ̿̾̿ḘA̻̗̤̳̐ͭ̆̿̃̑ͭN̊̓͑̇ͯBuilder ⛰️ Ex-EcoLeader ⚜️⚜️⚜️ Premium Upgrade
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RaNdOm_CrAfTeR BuilderBuilder ⛰️ Ex-President ⚒️⚒️
Bump!
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OctavianCloud BuilderBuilder ⛰️ Ex-President ⚒️⚒️
I have a better idea for exp use. Let exp be how you can purchase certain features in the future. Like Water and Pyro should cost so much exp. It would create a demand for exp which would increase the price a bit but also help with the problem of feature prices that is being talked about all over currently.
Some features should still cost ecd but basics like water and pyro should just cost exp, the original reasoning behind those even being purchases instead of just allowed was to prevent griefing. That dont seem to be a huge problem anymore with those features though, but making them something you have to earn via collecting exp still keeps it so no one can just join the server and destroy some area and leave or get banned.-
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RaNdOm_CrAfTeR BuilderBuilder ⛰️ Ex-President ⚒️⚒️
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OctavianCloud BuilderBuilder ⛰️ Ex-President ⚒️⚒️
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matrix_rep Runner Up in BB20Mythic ⚔️ I ⚔️ ECC Sponsor Resident ⛰️ Ex-EcoLegend ⚜️⚜️⚜️⚜️ Prestige ⭐⭐ XI ⭐⭐ Premium Upgrade
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OctavianCloud BuilderBuilder ⛰️ Ex-President ⚒️⚒️
+1 from me obviously :p
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RaNdOm_CrAfTeR BuilderBuilder ⛰️ Ex-President ⚒️⚒️
Bump!
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teofilovic BuilderBuilder ⛰️ Ex-Mayor ⚒️⚒️
I believe that only one person owns the star armor and weapons.
@maroiogog
BTW, this suggestion is great, as it is head on with raising the EXP price. You don't suggest completely stopping the EXP flow, which is a good thing because cutting off EXP won't make the price go up, it will make it temporarily stand still. This stuff will actually work though.-
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CodeTrooper BuilderBuilder ⛰️ Ex-Resident ⚒️
+1 I'm saving up EXP for nothing, because enchantment tables are disabled.
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