Just a teaser:
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jmichael214 Back Again, ApparentlyECC Sponsor President ⛰️⛰️ Ex-EcoLegend ⚜️⚜️⚜️⚜️ Prestige ⭐ II ⭐ Premium Upgrade
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matrix_rep Runner Up in BB20Mythic ⚔️ I ⚔️ ECC Sponsor Resident ⛰️ Ex-EcoLegend ⚜️⚜️⚜️⚜️ Prestige ⭐⭐ XI ⭐⭐ Premium UpgradePart of my shrine!
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Expipiplusone BuilderBuilder ⛰️ Ex-Tycoon ⚜️⚜️⚜️ Premium UpgradeOh. (then I assumed wrong)
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jmichael214 Back Again, ApparentlyECC Sponsor President ⛰️⛰️ Ex-EcoLegend ⚜️⚜️⚜️⚜️ Prestige ⭐ II ⭐ Premium Upgrade
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No, the Matrix Shrine is MUCH larger than that. That one doesn't have enough room for the adoring multitudes. :)-
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Another related question- shops, do they need to have the layout already (like for instance the color shop), or do they just need to be empty shells?
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Due to RL issues, I no longer have time to dedicate to this. I have to drop out unfortunately. GL to the other competitors.
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Ozzyblack21 ¯\_(ツ)_/¯EcoLeader ⛰️⛰️⛰️ Ex-EcoLeader ⚜️⚜️⚜️ Premium Upgrade
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jmichael214 Back Again, ApparentlyECC Sponsor President ⛰️⛰️ Ex-EcoLegend ⚜️⚜️⚜️⚜️ Prestige ⭐ II ⭐ Premium Upgrade
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I hope that statue of @matrix_rep on the top of the tower is big enough to see from the ground.
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Expipiplusone BuilderBuilder ⛰️ Ex-Tycoon ⚜️⚜️⚜️ Premium Upgrade
Question: what is (or, should there be) a difference between /spawn point and /warp rs/ls point? I mean, above the fact that when you die you respawn in the former and not the latter.
Currently they are a very few blocks apart and their conceptual difference is not obvious: could we just set them on the same spot, or would it be better to make them distinct and, if this is the case, what should be the criterion to tell them apart? -
Expipiplusone BuilderBuilder ⛰️ Ex-Tycoon ⚜️⚜️⚜️ Premium Upgrade
Another question: do server shops need to be scattered around the whole area (as they currently are) in order not to have all the signs in the same few chunks (lag, idk), or can we just place them in the same, more functional, quarter?
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jmichael214 Back Again, ApparentlyECC Sponsor President ⛰️⛰️ Ex-EcoLegend ⚜️⚜️⚜️⚜️ Prestige ⭐ II ⭐ Premium Upgrade
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Another question: I was doing a little experimenting with a friend, to make sure I actually knew how to submit this thing I'm building. I had no problem saving a schematic and locating it on my computer (once the friend had drawn enough pictures and explained the process in very small words).
But when I try to paste the schematic into a new game, it basically crashes my Minecraft (and also crashed the friend's). It freezes and shows no signs of ever unfreezing that either of us is patient enough to wait for. This schematic has 5.2 million blocks in it, when done as a 143x144x256 thing, as instructed.
Should this crashing thing worry me, or do you have a method of accessing these things that doesn't kill your computer? -
DiamondDesire Queen of DiamondsBuilder ⛰️ Ex-EcoLeader ⚜️⚜️⚜️ Premium UpgradeI'm assuming this is including air blocks meaning it's not actually that much.
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jmichael214 Back Again, ApparentlyECC Sponsor President ⛰️⛰️ Ex-EcoLegend ⚜️⚜️⚜️⚜️ Prestige ⭐ II ⭐ Premium Upgrade
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143 times 144 times 256 = 5,271,552
Which is the number Worldedit is telling me when I save the schematic. That tells me I'm doing the schematic as instructed - 143 by 144, from bedrock to sky.
And my build doesn't include every single block -- more than half of it is air, especially since it's not done. So when Worldedit announces that, it is clearly registering every single block, including all of the vacant ones. The answer to my question is probably (hopefully) that, of course, my puny computer is going to freeze trying to paste that into a single-player game ... but the server has no problem doing that. I just don't personally know that answer to be true, which is why I asked. @JamieSinn @ClarinetPhoenix -
Expipiplusone BuilderBuilder ⛰️ Ex-Tycoon ⚜️⚜️⚜️ Premium Upgrade
My computer freezes when pasting the whole volume as well (that's the reason why I copied only the first few layers of soil when making my template), and my computer is not a coffeepot. I honestly don't know
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Based on previous experience with WorldEdit: Allocating ~12GB of RAM should work relatively well for a structure of that size.
Probably 1. throwing enough raw CPU power and RAM at the problem and/or 2. cutting the build into segments*.
* I don't think this option will actually be used because this would most likely break signs on the segment border and more.
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