Your solutions will not be implemented. I appreciate the long post but we are moving forward with the plan outlined in the news post. Your solutions have several impossible to implement scenarios, as well your post considers certain things issues that I don’t necessarily consider issues one bit. This is the exact same kind of forecasting speculation we had for the Main reset.
You are welcome to hit the suggestion section 6 months following MN release.
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I am avoiding answering questions that are clearly answered in the news post as it will do nothing but cause more similar questions. -
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hazardousgrvy BuilderBuilder ⛰️ Ex-Mayor ⚒️⚒️
Also one last question would there be a way to move myself to a server that's not full. Like if I'm on M but I want to go MN (for any given reason) and it's not full would I still need to be a supporter or no.
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ok, i think i understood it.
everyone logs in on main. when main is full, a second mainserver starts, main north.
as long as there are free slots on main, everyone will be connected to main.
but what happens when for example:
there are 102 players, 100 on main, 2 on main north
now 10 players on main disconnect.
will these 2 on main north stay alone, until main got filled again ?
it wouldnt nearly be possible to run an active , fair economy on main north when there is noone to trade with^^
other question:
im a new player. mains full, so i get logged into main north.
lets say while an on-peak.
i get a great start and build something / farm something i wanna go further.
but it happens a bunch of time that i get connected to main, cause main north isnt on.
that would rly suck.
would be enough to quit the server, if i never knew how to progress, or if i even get a chance to progress.
this could stop some huge projects perhaps. -
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I believe andrew on the limits. He wouldnt make these new NESW servers if he didn;t have to.
He could make it so new players autojoin NM though I have no doubts.
This also won't be great for builders so we as a community everytime the welcome message appears someone needs to convince them to join MN -
/server mainnorth
/server main
Those 2 players on main north can freely use /server main.
Main north users can come to main to participate in that economy as well. Further more people will be bouncing between servers as they wish.
Main north is always online, it doesn't just go down because Main has free spots.
Sorry for the messy answers, but you didn't provide numbered questions or anything, so yeah :p
I believe at first the only market will be on Main City. We may eventually have another market on Main North. -
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Sorry if any of these questions were awnsered in the original post.
I assume Money will Transfer between Mains?
Do you keep your rank when crossing over, if so wont that lead to a Main2 not having that many towns, as who really wants a town on Main2 where people don't really play cause they wanna play Main1?
Do Mining/Nether/End worlds share or will each main have separate worlds?
Will there be a replica spawn on new Main? if so, any plans on how your dealing with Spawn Towns? Competitions, Giveaways, Bidding or just Whoever gets in first? :p
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In Regards to Mining/Nether/End worlds for each Main, wont that be quite a considerable downtime redoing these every month? Or will they be staggered in some way to prevent everything being down with relinking world etc?-
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https://ecocitycraft.com/forum/threads/project-main-city-network.185139/#post-1020503 -
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GeekGuy432 BuilderBuilder ⛰️ Ex-President ⚒️⚒️ Premium Upgrade
Will mcMMO carry over from Main City to Main North and vice-versa?
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