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  1. OConner1279 President
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    -1 You personally can easily reduce inflation by burning your star tools.
     
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  2. NessXXIII Pushing the Envelope
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    In regards to rank, I mean maybe another tier being added for 10 or 20 mil? Benefits wouldn’t have to be included, could just be for bragging rights.

    I disagree with making other ranks more expensive or harder for people to get. Seeing as how difficult it can truly be for new players that no one trusts due to the fact they have no features or reputation. I remember mayor seeming like an impossible task to accomplish.

    I don’t really think that it is fair to tell Parker to burn his tools. Granted, it would solve the issue with Parker’s stash of tools flooding the market, it doesn’t address the real problem at hand. Which is the accumulation of star tools that inadvertently occurs when someone with enough usd gets fixated on getting their hands on an ecc tool and buys 100 god keys at a time. Again, I’m not throwing shade at someone who does this since I myself would, in all honesty, do the same if I wasn’t worried how I was gonna pay rent in two months lol. And let’s not forget the fact that they are basically paying bills to keep the lights on for the server.

    Perhaps if there was an incentive for people who own like a double chest of star tools to turn them in? Maybe 54 star tools for 10 god rolls? Something along the lines of spawnertrade.

    idk just kind of throwing ideas around because this does seem to be a looming threat on a server I’d like to play on for the next 4+ years.

    I do believe this, when someone has this kind of effect on the economy, it becomes their responsibility (not the system In place) to preserve the integrity of the market. At least until the systemic issue can be solved.

    My suggestion In regards to inflation is to lock away the star tools, take one for the team (and the server) Parker and use your ecc tools for their advantage. Leave the rest of the star tools out of the market for now.


    I am incredibly new, so honestly I could have no idea what I’m talking about.
     
    #42 NessXXIII, Jul 29, 2020
    Last edited: Jul 29, 2020
  3. Sheepn Builder
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    In regards to inflation, I'm not very educated in economics but it seems that most inflation has been caused by the god key promos and the tens of thousands of USD pouring into the market. Leave the ranks as they are so the 99% of the server can enjoy them.

    Don't forget about the rest of the players, who play in their free time and don't have a years wages to throw away on this game. I love this server but I also love content that I can grind towards in a week, a month, not multiple years.
     
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  4. OniFox_ Long live Valaria
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    Alright well I’ve read over a lot of these replies and I can see that their is one main concern that everyone has which is either money or inflation. Do I agree that everyone needs to be going at Parker’s throat over it no. Let me weigh in with a different idea, I do agree that raising all the rank prices would be a bit drastic so why don’t we add a new play into the mix.

    I suggest instead of raising the rank prices why don’t we add a secondary rank system. If you hit ecolegend and you get bored maybe there is an application where you reset back down to Mayor (for town control reasons) every rank above that the price is doubled from the normal rank. You can reset more than once and each time you do the rank price goes up. However you would not gain more town claims etc you would simply get some sort of in game recognition that you’ve started over again (not sure how that would work). Instead of going after people for suggesting ideas if you don’t like it offer alternatives.
     
    #44 OniFox_, Jul 29, 2020
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  5. Pab_Jr Former Staff Member
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    To be honest before I would agree with this I would want to just add an elite rank that is 25mil, as it has the same effect as what you are proposing imo. I think for starters before we get too into it and get information it may be worth it to wait until andrew does his next Economy update so that we can see the difference between Before ECC tools, and After, and see if it is truly such a big issue that people need to worry about the ECD that is in circulation (as I know some people here that is their concern).
    If its people want something more challenging, at one point they will simply need to make their own goals/challenges, it isnt possible to introduce a new rank, a new application, or some new feature every time someone in the less than 1% finishes and has too much money.

    I do agree that this shouldn't be something that is turned into attacking @MinecraftParkerH as I can understand his concerns regarding the ECD market, I personally at this time don't agree with the concerns but that is why everyone here is different. We should never shame people for how they got where they got (as long as done legally of course :p), and the only way that a true solution will be found that really works for everyone is by hearing everyones side on how they wish to proceed with the issue.

    The one thing that I definitely cannot get behind is making things harder for the lower tier ranks, and that means that the means of this suggestion simply will not work, as that is what it does. Sure itll take more money out of the economy, but the people who struggle ingame to get their money will be struggling significantly more. Find a way that targets strictly the rich and elite of the server.
     
    #45 Pab_Jr, Jul 29, 2020
    Last edited: Jul 29, 2020
  6. block_crusher Prestige 6, Ex-Ecolegend, $ EcoLeader $
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    -1 Just fix the inflation another way..
    No need to make money worthless by making ranks cost absorbent amounts.

    Should just change the amount of experience/nether star?
     
  7. block_crusher Prestige 6, Ex-Ecolegend, $ EcoLeader $
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    Stop making new ranks, there is already so many. Why not find something else to use as a money sink?
    I agree with Pbrassant.
     
    #47 block_crusher, Jul 29, 2020
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  8. Pab_Jr Former Staff Member
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    This suggestion isnt for Netherstars, but strictly for ECD, and tbh I dont think changing the EXP per star would change much for a significant amount of time strictly due to the mass amount of Nstars that are out there right now.
    The issue regarding stop making new ranks find another money sink is aside from ranks there isnt much more you can do for money sinks. We have town applications, take money for prestiges, unless you want to start taxing transactions there isn't much more that can currently be done. (other than maybe take a small like 2% tax every time you /bank deposit maybe). Anyways, I would much rather Create a New rank than end up starting people back off at mayor as a way to set themselves back, or even raising the prices to double or even 1.5x what they are now. We need to find a way to make it so the new/broke users don't have a harder time, but give the elite something that is absolutely stupid expensive to strive for.

    Now again I do believe before anything gets changed/added that we wait and see what an economy update looks like and what the difference between money being brought in looks like now, as that is the true number that matters, because total money within the economy while its nice to look at it is very likely a large portion of that sits stagnant in users balances, and bank balances.
     
  9. MinecraftParkerH ECC ElonMusk
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    I am not talking about inflation of nstars or star tools and Im fighting that by buying nstars at 850 per when no one else would. As well as paying crazy prices for nstars when no one else would in their right mind. I am talking about ECD which is a million times easier then it used to be and on top of the fact stuf you get from mining is not existant anymore cause no one mines so you are going to see diamonds and emeralds just continue to increase
     
  10. OConner1279 President
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    I personally believe that the point of a “hardcore economy” server is that the price of items should actually reflect their supply and demand. Regardless, I fail to see how this is relevant to this suggestion, and not a complaint against money generation means that are separate from mining.
     
    #50 OConner1279, Jul 29, 2020
    Last edited: Jul 29, 2020
  11. Zedoker ~|Huggable Ex-GameAdmin & Ex-Tomkfc Lover|~
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    Aight my "this is a stupid suggestion" sense has been triggered

    Ok lets dive into the reasoning for changing something thats been in place for *adjusts glasses* 9 years (for the most part)


    Tbh, I don't really care about a new rank, if the hyper rich want to buy a new rank, go for it whatever. 10mil-15mil out of the economy is a good start and makes life easier instead of complaining that you have too much money.


    Sorry let me rephrase this:
    "Currently with ECC tools (which I donated for), you can make 100k-200k+ and even if you don't have an ECC tool you can still make 50k+ farming mobs or renting star tools for very very cheap due to the current surplus of tools, which I so graciously created."
    Just because you and a limited amount of people own a "surplus of tools," doesn't mean everyone else should suffer for it.



    But really, I dont think anyone has owned (or in your case, won) 16+ melon swords that they could give out all willy nilly. Let alone an ECC tool which you spun about 100+ god crates for that are supposed to be rare in the economy.
    The point of Ecocitycraft, a "hardcore economy server" is that people aren't supposed to be able to grind out millions of ecd a day unless they.. well... grind. Not everyone can buy things to more or less inflate the star tool market, and thus having to actually grind out to get the ranks. You're also assuming that people want to rankup. Some people rankup to ecolegend for the prestige, others don't want to go over president because townclaims arent worth it to them.


    New /kit idea: Give builders "/kit charity," contents: 1 of your star tools chosen from random.

    I sincerely think that you don't understand what inflation is, or at least how you managed to single handedly hyperinflate the economy. Like, thank you for donating as much as you have. It helps the server a lot in terms of running the server and making sure that we're all able to play happily. However, you've managed to kill the star tool market, star tool rentals, etc, which takes ECC away from what its supposed to be- a hardcore economy server.

    TLDR:
    Overall -1. I think you're complaining about a self-created problem that serves you and maybe like 3 other people. The economy being hyperinflated is not because of users doing anything different, its because you generously donated and got too many end-game rewards through it. Make another rank, sure. If anything, I'd limit god keys to once a month but that's another suggestion for another day.
     
  12. Zedoker ~|Huggable Ex-GameAdmin & Ex-Tomkfc Lover|~
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    Should've saved this for my post but I couldn't help but laugh when I read "I am talking about ECD which is a million times easier then it used to be"
    It's definitely easier to make money when you essentially bought a couple dozen end-game tools and give them to people. Most people who do rentals have 1, maybe 2 tools they give out for rentals. You have 16 melon swords. No shit is making money easier especially when losing 1 gets paid off by renting the other 15.
     
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  13. MinecraftParkerH ECC ElonMusk
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    How have I ruined nstar or star tool market im the only one buying these tools?
     
  14. MinecraftParkerH ECC ElonMusk
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    Thats not really how the math works especially saying I rent out for like 50k-70k for a week, but okay.
     
  15. Zedoker ~|Huggable Ex-GameAdmin & Ex-Tomkfc Lover|~
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    The more of something that exists, the less they are worth.
    If i have to explain how you being the only one buying star tools is a problem... You buying star tools and renting them out creates a lack of desire for actually purchasing star tools. Why buy when you can rent a star tool for a price thats almost half of what it used to cost?
    In terms of nstars, ok so you don't sell them, but you're artificially trying to sustain a price point for them as well as absolutely murder any market for them. Essentially forcing people to keep up with you while other people buy tremendous amounts of exp and stars kills the economy in the long term. If you want to fix the inflation, I agree with other people's thoughts- burn your nstars and tools. Artificial demand isnt sustainable.

    Your point and my response goes away from the suggestion that you created so this is a subject for a debate elsewhere.

    "Thats not really how the math works especially saying I rent out for like 50k-70k for a week, but okay."
    50k*15 tools (assuming you lose one)= 750,000, in 2 weeks you have 1.5mil. You can now buy a new star tool. (or buy enough exp for it to simply replace it with your own money)
     
    #55 Zedoker, Jul 30, 2020
    Last edited: Jul 30, 2020
  16. MinecraftParkerH ECC ElonMusk
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    It doesn't cause a lack of a desire to purchase the tools I have tons of people message me everyday to purchase star tools but I tell them no its not for sell despite rentals being cheap. It just makes other people not want or be able to rent out star tools like matrix for example because have how many I have and how low im renting them out for
     
  17. Zedoker ~|Huggable Ex-GameAdmin & Ex-Tomkfc Lover|~
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    So, you admit to killing the rental market?
    Either way, killing the rental market or not, it goes away from your main suggestion. I just don't think that ranks should be increased in how much they cost because someone donated money to get a massive amount of tools and proceeded to make millions and has nothing better to spend it on .-.
     
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  18. UnitedStates2 Builder
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    We will not be revamping ranking prices at this time for what's essentially causing the bulk of income to flow to one or two users, one of whom can afford but won't get the highest ranks anyways, nor do we ordinarily accept suggestions on server pricing.

    In general, there are plenty of other things we can do to combat inflation that don't entail necessarily something like this.
     
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