All Supporter Feature Forum Medals have been deleted from user accounts.
We are doing a massive re-calculation due to previously bad math (over-rewarding).
Simply log in to the game server to re-apply them to your account
Entering/Leaving all chat channels is now available for all users, not just supporters.
/ch <channel> - Enter a channel
/ch leave <channel> - Leave a channel
/ch <channel> - Enter a channel
/ch leave <channel> - Leave a channel
We are undertaking a new Project code named Main City Network.
I'll try not to make this thread too big, and will attempt to explain things as simply as possible.
EcoCityCraft's Problem:
Throughout the month of June we have been advertising quite a lot, and we have unfortunately hit Minecraft's limitations for our server's specific setup. Minecraft 1.13.2's performance sucks, plain and simple. As soon as we hit just over 100 players on our Main server, our performance absolutely tanks. Once our performance and game play quality goes down the drain, we see dozens of new builders logging out and losing interest, and as such our growth has basically hit a limit.
We have already nerfed several aspects of gameplay, and optimized quite frankly every single thing possible. Several experts in Minecraft performance have looked over extremely detailed reports of what our Server is doing and how it's operating, and we have basically hit the limit with our setup.
Unfortunately, being on 1.13.2, we are only realistically able to smoothly host just over 100 players per Main server specific instance.
Here's an image to quickly explain our current setup to everyone:
(I tried to make this overview as simple to understand as possible)
Now before you get the impression that more machines will absolutely change things, they will not. It is the actual Main server instance causing the problems. (I'm not going to go into more detail here as it would be pages of tech stuff, which is boring.) Our game machine is in no way overloaded, other than our current max memory of course, which we will be increasing with more machines during this project.
Now, when it comes to big networks and their huge player counts, almost none of them are running 1.13.2 & 1.14.2 as their actual server software. And if they are, they have split their players up via several small instances, mini-games, etc. Most of the...
I'll try not to make this thread too big, and will attempt to explain things as simply as possible.
EcoCityCraft's Problem:
Throughout the month of June we have been advertising quite a lot, and we have unfortunately hit Minecraft's limitations for our server's specific setup. Minecraft 1.13.2's performance sucks, plain and simple. As soon as we hit just over 100 players on our Main server, our performance absolutely tanks. Once our performance and game play quality goes down the drain, we see dozens of new builders logging out and losing interest, and as such our growth has basically hit a limit.
We have already nerfed several aspects of gameplay, and optimized quite frankly every single thing possible. Several experts in Minecraft performance have looked over extremely detailed reports of what our Server is doing and how it's operating, and we have basically hit the limit with our setup.
Unfortunately, being on 1.13.2, we are only realistically able to smoothly host just over 100 players per Main server specific instance.
Here's an image to quickly explain our current setup to everyone:
(I tried to make this overview as simple to understand as possible)
Now before you get the impression that more machines will absolutely change things, they will not. It is the actual Main server instance causing the problems. (I'm not going to go into more detail here as it would be pages of tech stuff, which is boring.) Our game machine is in no way overloaded, other than our current max memory of course, which we will be increasing with more machines during this project.
Now, when it comes to big networks and their huge player counts, almost none of them are running 1.13.2 & 1.14.2 as their actual server software. And if they are, they have split their players up via several small instances, mini-games, etc. Most of the...
Looks like some users wanted a discounted levels package with McMMO.
You can find that here: https://shop.ecocitycraft.com/category/289834
You can find that here: https://shop.ecocitycraft.com/category/289834
And yet another major change making its way on ECC! Builders who sign up on the forums and submit an application on the thread below can earn $7,500 EcoDollars on the Main Server!
Read more at https://tinyurl.com/ECCStartBonus.
PS: There will always be certain users who bring nothing of value to the community and attempt to cheat the system as an "easy" way to get ahead. This won't be tolerated. Anyone caught abusing our generosity with this bonus will be 100% PermaBanned from EcoCityCraft and its services with their account wiped and assets seized. Play the game legitimately. It's more fun for everyone that way.
Read more at https://tinyurl.com/ECCStartBonus.
PS: There will always be certain users who bring nothing of value to the community and attempt to cheat the system as an "easy" way to get ahead. This won't be tolerated. Anyone caught abusing our generosity with this bonus will be 100% PermaBanned from EcoCityCraft and its services with their account wiped and assets seized. Play the game legitimately. It's more fun for everyone that way.
Hey there!
I'm happy to announce many major economy changes that have been implemented on ECC. These include substantial buffs to pumpkins and melons in addition to an over 100% increase in fish prices. And that's not all either! The rest of the changes you'll have to find out yourself ingame.
Mind that this is an unusual announcement for us to be making and in most cases there won't be any announcement at all. But for the sake of transparency we've decided it'd be best to inform the community of these major changes (and more ones coming!).
On the topic of fishing: I've revamped appeal guidelines for AutoFishing offenses due to the fact that we'll undoubtedly see a surge in players attempting to cheat in context of this recent fishing price buff. First time offenders are looking at being tempbanned for a month upon appeal. Repeat offenders will have to purchase an unban from https://shop.ecocitycraft.com/. This is all in addition to a mandatory account wipe - valuables will be seized, balances will be cleared and McMMO stats will be reset.
TL;DR? Don't waste your time or mine by autofishing. It's not worth it.
Think you have a good price change idea? We'd be happy to hear it on our suggestions forum.
That's all!
Happy fishing/farming guys. <3
I'm happy to announce many major economy changes that have been implemented on ECC. These include substantial buffs to pumpkins and melons in addition to an over 100% increase in fish prices. And that's not all either! The rest of the changes you'll have to find out yourself ingame.
Mind that this is an unusual announcement for us to be making and in most cases there won't be any announcement at all. But for the sake of transparency we've decided it'd be best to inform the community of these major changes (and more ones coming!).
On the topic of fishing: I've revamped appeal guidelines for AutoFishing offenses due to the fact that we'll undoubtedly see a surge in players attempting to cheat in context of this recent fishing price buff. First time offenders are looking at being tempbanned for a month upon appeal. Repeat offenders will have to purchase an unban from https://shop.ecocitycraft.com/. This is all in addition to a mandatory account wipe - valuables will be seized, balances will be cleared and McMMO stats will be reset.
TL;DR? Don't waste your time or mine by autofishing. It's not worth it.
Think you have a good price change idea? We'd be happy to hear it on our suggestions forum.
That's all!
Happy fishing/farming guys. <3
Theme Change + Rare Kits Reset!
Use "/server vmr" or visit the lobby to access the VMR portal.
Pearls and Eyes
Use "/server vmr" or visit the lobby to access the VMR portal.
Pearls and Eyes
Theme suggested by @crow_feather via this thread.
Sale prices are as follows:
Code:
Ender Pearls - 2$ Ender Eyes - 25$
Leader boards can be found here: https://vanilla.ecocitycraft.com
Main news post regarding release/more information can be found here.
Don't forget to use your free /kit rare as well as any other rare kits you own as they reset on VMR reset!
Hey guys!
We've changed up a few things rules-related, primarily for the Network rules and Skyblock rules and I thought it'd be helpful to make a thread about it to explain these changes, why they were made and more!
As always, you can read the new rules for yourself here.
The Skyblock rules have been removed, but automation guidelines still have their own page that's linked to via the Network rules.
But without further ado:
What was changed about the rules?
Not much has been changed in terms of actual content. The same general rules/expectations still apply and if you're already well-versed with ECC and its rules, then there's not much point in reading these new rules, aside from sheer interest and staying up to date with what's going on in ECC. Instead, we're simply restating network rules and expectations, but in far less words.
So why did you change it?
They're still around! Links to the full, detailed Network Server rules are on the Wiki and the simplified Network rules (linked above) page itself. Just scroll down to "Still Interested? Read more!" on the rules or click on the Network rules link on any of the pages in the rules section.
Wait..... these rules seem...
We've changed up a few things rules-related, primarily for the Network rules and Skyblock rules and I thought it'd be helpful to make a thread about it to explain these changes, why they were made and more!
As always, you can read the new rules for yourself here.
The Skyblock rules have been removed, but automation guidelines still have their own page that's linked to via the Network rules.
But without further ado:
What was changed about the rules?
Not much has been changed in terms of actual content. The same general rules/expectations still apply and if you're already well-versed with ECC and its rules, then there's not much point in reading these new rules, aside from sheer interest and staying up to date with what's going on in ECC. Instead, we're simply restating network rules and expectations, but in far less words.
So why did you change it?
The old Network rules that new players were linked to when they did /rules were a mess. They had all the complexities of a legal document that tried to literally cover every single possible situation. This is totally unnecessary for a user who joins ECC and wants to get a general idea of what's allowed and not. They want to spend their time playing the game as opposed to reading overly complex rules that most other servers can sum up in a 1/10th of the length.
But I liked the complex rules! I love the details and want to get more than the basics!
They're still around! Links to the full, detailed Network Server rules are on the Wiki and the simplified Network rules (linked above) page itself. Just scroll down to "Still Interested? Read more!" on the rules or click on the Network rules link on any of the pages in the rules section.
Wait..... these rules seem...
Theme Change + Rare Kits Reset!
Use "/server vmr" or visit the lobby to access the VMR portal.
Diner Dash
Use "/server vmr" or visit the lobby to access the VMR portal.
Diner Dash
Theme suggested by @Enegek via this thread.
Sale prices are as follows:
Code:
Jukebox - $50 Music Discs - $250 Black Concrete - $5 (The blacktop parking lot) White Concrete - $5 (The parking lines) Red Terracotta - $5 (Part of the building) Grey Terracotta - $5 (Part of the building) White Terracotta - $5 (Part of the building) Glass - $1 (Part of the building) White Wool - $1 (Checker Flooring) Black Wool - $2 (Checker Flooring) Mushroom Stew - $5 Beetroot Soup - $10 Rabbit Stew - $15 Cake - $20 Pumpkin Pie $ - 10 Golden Apple - $120 Golden Carrot - $15
Leader boards can be found here: https://vanilla.ecocitycraft.com
Main news post regarding release/more information can be found here.
Don't forget to use your free /kit rare as well as any other rare kits you own as they reset on VMR reset!
It is now possible to connect to ECC with 1.14.2 on your Minecraft client.
However, we still recommend that you use 1.13.2 when connecting to Main/VMR and 1.12.2 when connecting to Skyblock. This compatibility update is primarily for new players who are looking for servers on their 1.14.2 clients.
You are free to report any bugs that come with running 1.14.2 at https://ecocitycraft.com/help. However, the problems will most likely be already known/reported and we, again, advise you to use 1.13.2 if you want to avoid such issues.
This is not a server update to 1.14.2! This thread/update only pertains to your ability to connect to ECC with a 1.14.2 client. New features (ie blocks, mechanics, etc.) that come with 1.14.2 (or 1.14+ for the matter) are not impacted by this update.
However, we still recommend that you use 1.13.2 when connecting to Main/VMR and 1.12.2 when connecting to Skyblock. This compatibility update is primarily for new players who are looking for servers on their 1.14.2 clients.
You are free to report any bugs that come with running 1.14.2 at https://ecocitycraft.com/help. However, the problems will most likely be already known/reported and we, again, advise you to use 1.13.2 if you want to avoid such issues.
This is not a server update to 1.14.2! This thread/update only pertains to your ability to connect to ECC with a 1.14.2 client. New features (ie blocks, mechanics, etc.) that come with 1.14.2 (or 1.14+ for the matter) are not impacted by this update.
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