This helps us unlock countless awesome features including:
![[IMG]](https://i.imgur.com/Vm9oieK.png)
How do you do this? You can obtain 2 FREE boosts to be used on a server of your choice via subscribing to Discord Nitro. To do this, you can go to your discord settings found in the bottom left of your discord:
![[IMG]](https://i.imgur.com/7q9YDKG.png)
And go to subscriptions and subscribe for the cheap price of $9.99/month - or less!
![[IMG]](https://i.imgur.com/jLZwhsH.png)
And helping ECC isn't the only thing you get from a subscription. By simply subscribing to Nitro, you get:
- 30% off additional server boosts (More on this later)
- Ability to use emotes/emojis from any server you're in!
- Your own custom discord tag (You get to pick the numbers!)
- Animated avatars and emojis!
- Higher quality discord streams!
- And a cool badge!
![[IMG]](https://cdn.discordapp.com/attachments/448243386684538901/638866725013684225/multiboosting.png)
Make sure to NOT purchase the Nitro Classic option below for "cheaper" - You don't get any boosts from it, nor do you get any of the features outlined above.
So now you've purchased a discord nitro subscription. How do you boost ECC?
Go to the ECC Discord, click the top title and then "Server Boost":
![[IMG]](https://i.imgur.com/6dWSocs.png)
Click "Boost This Server" - And make sure to do it...
Hi!
We have a few changes regarding our contracts system on ECC to announce here. As many of you already know, contracts and their rules are often far too complex and nitpicky, whether it be their silly legalistic formatting, extended wait times due to small "errors" and dumb rules in general. We've fixed this - It is our goal to make contracts as user-friendly as possible. Please take note of the following changes in this regard-
Formatting for the OP has been changed to a far more simplified and clearer/concise version. Signatures/agreement to a contract no longer need any specific format, aside from an explicit agreement (ie "I agree.")
Contracts using the older format are still acceptable and valid contracts. They will be accepted. Which format you use is 100% optional and up to you.
Rules have also been modified to emphasize the fact that while specific timeframes are necessary in long-term contracts, such as loans or payment plans, they are not needed for short-term immediate contracts (ie I give you a pickaxe in exchange for $100 now).
We have a few changes regarding our contracts system on ECC to announce here. As many of you already know, contracts and their rules are often far too complex and nitpicky, whether it be their silly legalistic formatting, extended wait times due to small "errors" and dumb rules in general. We've fixed this - It is our goal to make contracts as user-friendly as possible. Please take note of the following changes in this regard-
Formatting for the OP has been changed to a far more simplified and clearer/concise version. Signatures/agreement to a contract no longer need any specific format, aside from an explicit agreement (ie "I agree.")
Contracts using the older format are still acceptable and valid contracts. They will be accepted. Which format you use is 100% optional and up to you.
Rules have also been modified to emphasize the fact that while specific timeframes are necessary in long-term contracts, such as loans or payment plans, they are not needed for short-term immediate contracts (ie I give you a pickaxe in exchange for $100 now).
You can read the new rules and formatting requirements here:
https://ecocitycraft.com/forum/threads/start-here-contract-forum-rules-and-format.43164/
https://ecocitycraft.com/forum/threads/start-here-contract-forum-rules-and-format.43164/
Staff Applications are now open! Make sure to read the links below if interested:
https://ecocitycraft.com/forum/threads/staff-wiki-application-rules.8224/
https://ecocitycraft.com/forum/threads/open-applying-for-staff-guidelines.8370/
Good luck!
https://ecocitycraft.com/forum/threads/staff-wiki-application-rules.8224/
https://ecocitycraft.com/forum/threads/open-applying-for-staff-guidelines.8370/
Good luck!
![[IMG]](https://i.imgur.com/KYEB2tv.png)
The Survival Games server is live!
Join us for the grand opening
! (Use Minecraft 1.13.2)The SG server can be accessed via the /sgs & /sgserver commands.
The SG server is run in seasons following the same schedule as our SkyBlock seasons.
SG season 1 we will be running 1.8 pvp mechanics to see what users think and how well we enjoy it.
SG season 1 will be offering 500 EcoDollars per kill and 3,000 EcoDollars per win. Once we examine how these beta test values go, we will make adjustments as necessary in the current or following seasons. (To withdraw your winnings, you must be in the lobby and use /bank deposit)
Keep in mind, this season will be a BETA season. This obviously means that this is a fresh game mode and issues will arise. We ask you to do your part in helping us and report everything via the proper sections:
Bugs/Issues: https://ecocitycraft.com/help
Suggestions/Changes: https://ecocitycraft.com/suggestions
With this launch come two new Prestige achievements.
Information is available on our wiki page.
EcoCityCraft Prestige Levels
IMPORTANT NOTE: This SG server addition is a LITE addition. We want to stress this as much as possible. Our main focus is and always will be our Main Economy servers. The SG plugin we are using is not open source and has an extremely limited API, meaning there is very little we can do on the customization front, beyond what the actual plugin offers. Our main goal with this addition was to bring some light back on the PVP aspect of EcoCityCraft.
Don’t forget to check out our sale on SG...
Staff Applications are now open! Make sure to read the links below if interested:
https://ecocitycraft.com/forum/threads/staff-wiki-application-rules.8224/
https://ecocitycraft.com/forum/threads/open-applying-for-staff-guidelines.8370/
We look forward to working with you on staff!
https://ecocitycraft.com/forum/threads/staff-wiki-application-rules.8224/
https://ecocitycraft.com/forum/threads/open-applying-for-staff-guidelines.8370/
We look forward to working with you on staff!
Prestige levels have changed to the following for Season 5 which has just begun!
Month 1 - Prestige at 25,000 island levels
Month 2 - Prestige at 30,000 island levels
Month 3 - Prestige at 50,000 island levels
Month 4 - Prestige at 60,000 island levels
Check out our wiki pages on Skyblock Prestige and Prestige for more info.
Month 1 - Prestige at 25,000 island levels
Month 2 - Prestige at 30,000 island levels
Month 3 - Prestige at 50,000 island levels
Month 4 - Prestige at 60,000 island levels
Check out our wiki pages on Skyblock Prestige and Prestige for more info.
SkyBlock Season 5 Launched!
Use Command: /server skyblock
Hello!
There have been many questions regarding town names and whether you will be able to place towns MainNorth with a name that exists on Main.
The answer is YES! You will be able to place towns on MainNorth that are the same name as a town on Main.
This means there could be two towns called "Browntown" within the Main Network!
The raffle for the MainNorth spawn towns will take place on Friday. However since not everyone will win a spawn town we will not be accepting any town applications until Saturday, 4pm EST. Not only is this a good time around the globe, it also provides a chance for users to scope out an area in the wild and attempt to snag their rare town name from Main.
Please keep in mind that this time is only set if MainNorth is up and running prior to Saturday.
There have been many questions regarding town names and whether you will be able to place towns MainNorth with a name that exists on Main.
The answer is YES! You will be able to place towns on MainNorth that are the same name as a town on Main.
This means there could be two towns called "Browntown" within the Main Network!

The raffle for the MainNorth spawn towns will take place on Friday. However since not everyone will win a spawn town we will not be accepting any town applications until Saturday, 4pm EST. Not only is this a good time around the globe, it also provides a chance for users to scope out an area in the wild and attempt to snag their rare town name from Main.
Please keep in mind that this time is only set if MainNorth is up and running prior to Saturday.
Hi!
As we're making preparations for the release of Main North, we're gonna need YOUR help to make it all possible!
We welcome absolutely any and all applicants who feel they may have something to add to ECC and wish to help us out a little extra. We couldn't even come close to being the awesome community server that peaks at 150+ concurrent players daily without the help of the staff team. And now you can be a part of this too!
Interested? Apply here!
Be sure to use the format and read the guidelines in this thread and the staff application rules here before applying.
As we're making preparations for the release of Main North, we're gonna need YOUR help to make it all possible!
We welcome absolutely any and all applicants who feel they may have something to add to ECC and wish to help us out a little extra. We couldn't even come close to being the awesome community server that peaks at 150+ concurrent players daily without the help of the staff team. And now you can be a part of this too!
Interested? Apply here!
Be sure to use the format and read the guidelines in this thread and the staff application rules here before applying.
Many players have been recently asking us about whether we intend to update ECC to 1.14, and if so, when will we. And while we absolutely will 100% maintain connectivity for players with 1.14+ clients, the answer to whether ECC itself will be updating to 1.14 is unequivocally no.
This means that while players are by all means free to connect to ECC using their 1.14+ client, they will not be able to access/use 1.14+ blocks and mechanics on ECC. Those will continue to be 1.13.2 on Main/VMR and 1.12.2 on Skyblock.
This is unfortunately the case due to the fact that 1.14 is quite literally one of MC's worst updates in terms of performance and game bugs. Short of making the server absolutely unplayable, we unfortunately do not have much room to bring new 1.14-related MC features to ECC. Those who are interested can read more from the official Paper Developers here.
It is still, however, possible that ECC will update once Mojang releases its 1.15 version. Mojang has stated that they are aware of issues related to the 1.14 update and will try to fix them. Only time will tell how successful they will be with that.
This means that while players are by all means free to connect to ECC using their 1.14+ client, they will not be able to access/use 1.14+ blocks and mechanics on ECC. Those will continue to be 1.13.2 on Main/VMR and 1.12.2 on Skyblock.
This is unfortunately the case due to the fact that 1.14 is quite literally one of MC's worst updates in terms of performance and game bugs. Short of making the server absolutely unplayable, we unfortunately do not have much room to bring new 1.14-related MC features to ECC. Those who are interested can read more from the official Paper Developers here.
It is still, however, possible that ECC will update once Mojang releases its 1.15 version. Mojang has stated that they are aware of issues related to the 1.14 update and will try to fix them. Only time will tell how successful they will be with that.
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