Prestige levels have changed to the following for Season 5 which has just begun!
Month 1 - Prestige at 25,000 island levels
Month 2 - Prestige at 30,000 island levels
Month 3 - Prestige at 50,000 island levels
Month 4 - Prestige at 60,000 island levels
Check out our wiki pages on Skyblock Prestige and Prestige for more info.
Month 1 - Prestige at 25,000 island levels
Month 2 - Prestige at 30,000 island levels
Month 3 - Prestige at 50,000 island levels
Month 4 - Prestige at 60,000 island levels
Check out our wiki pages on Skyblock Prestige and Prestige for more info.
![[IMG]](https://i.imgur.com/B6wGejH.png)
SkyBlock Season 5 Launched!
Use Command: /server skyblock
Hello!
There have been many questions regarding town names and whether you will be able to place towns MainNorth with a name that exists on Main.
The answer is YES! You will be able to place towns on MainNorth that are the same name as a town on Main.
This means there could be two towns called "Browntown" within the Main Network!
The raffle for the MainNorth spawn towns will take place on Friday. However since not everyone will win a spawn town we will not be accepting any town applications until Saturday, 4pm EST. Not only is this a good time around the globe, it also provides a chance for users to scope out an area in the wild and attempt to snag their rare town name from Main.
Please keep in mind that this time is only set if MainNorth is up and running prior to Saturday.
There have been many questions regarding town names and whether you will be able to place towns MainNorth with a name that exists on Main.
The answer is YES! You will be able to place towns on MainNorth that are the same name as a town on Main.
This means there could be two towns called "Browntown" within the Main Network!

The raffle for the MainNorth spawn towns will take place on Friday. However since not everyone will win a spawn town we will not be accepting any town applications until Saturday, 4pm EST. Not only is this a good time around the globe, it also provides a chance for users to scope out an area in the wild and attempt to snag their rare town name from Main.
Please keep in mind that this time is only set if MainNorth is up and running prior to Saturday.
Hi!
As we're making preparations for the release of Main North, we're gonna need YOUR help to make it all possible!
We welcome absolutely any and all applicants who feel they may have something to add to ECC and wish to help us out a little extra. We couldn't even come close to being the awesome community server that peaks at 150+ concurrent players daily without the help of the staff team. And now you can be a part of this too!
Interested? Apply here!
Be sure to use the format and read the guidelines in this thread and the staff application rules here before applying.
As we're making preparations for the release of Main North, we're gonna need YOUR help to make it all possible!
We welcome absolutely any and all applicants who feel they may have something to add to ECC and wish to help us out a little extra. We couldn't even come close to being the awesome community server that peaks at 150+ concurrent players daily without the help of the staff team. And now you can be a part of this too!
Interested? Apply here!
Be sure to use the format and read the guidelines in this thread and the staff application rules here before applying.
Many players have been recently asking us about whether we intend to update ECC to 1.14, and if so, when will we. And while we absolutely will 100% maintain connectivity for players with 1.14+ clients, the answer to whether ECC itself will be updating to 1.14 is unequivocally no.
This means that while players are by all means free to connect to ECC using their 1.14+ client, they will not be able to access/use 1.14+ blocks and mechanics on ECC. Those will continue to be 1.13.2 on Main/VMR and 1.12.2 on Skyblock.
This is unfortunately the case due to the fact that 1.14 is quite literally one of MC's worst updates in terms of performance and game bugs. Short of making the server absolutely unplayable, we unfortunately do not have much room to bring new 1.14-related MC features to ECC. Those who are interested can read more from the official Paper Developers here.
It is still, however, possible that ECC will update once Mojang releases its 1.15 version. Mojang has stated that they are aware of issues related to the 1.14 update and will try to fix them. Only time will tell how successful they will be with that.
This means that while players are by all means free to connect to ECC using their 1.14+ client, they will not be able to access/use 1.14+ blocks and mechanics on ECC. Those will continue to be 1.13.2 on Main/VMR and 1.12.2 on Skyblock.
This is unfortunately the case due to the fact that 1.14 is quite literally one of MC's worst updates in terms of performance and game bugs. Short of making the server absolutely unplayable, we unfortunately do not have much room to bring new 1.14-related MC features to ECC. Those who are interested can read more from the official Paper Developers here.
It is still, however, possible that ECC will update once Mojang releases its 1.15 version. Mojang has stated that they are aware of issues related to the 1.14 update and will try to fix them. Only time will tell how successful they will be with that.
It is now possible to connect to ECC with 1.14.4 on your Minecraft client.
However, we still recommend that you use 1.13.2 when connecting to Main/VMR and 1.12.2 when connecting to Skyblock. This compatibility update is primarily for new players who are looking for servers on their 1.14.4 clients.
You are free to report any bugs that come with running 1.14.4 at https://ecocitycraft.com/help. However, the issues will most likely be already known/reported and we, again, advise you to use 1.13.2 if you want to avoid such issues.
This is not a server update to 1.14.4! This thread/update only pertains to your ability to connect to ECC with a 1.14.4 client. New features (ie blocks, mechanics, etc.) that come with 1.14.4 (or 1.14 for the matter) are not impacted by this update.
However, we still recommend that you use 1.13.2 when connecting to Main/VMR and 1.12.2 when connecting to Skyblock. This compatibility update is primarily for new players who are looking for servers on their 1.14.4 clients.
You are free to report any bugs that come with running 1.14.4 at https://ecocitycraft.com/help. However, the issues will most likely be already known/reported and we, again, advise you to use 1.13.2 if you want to avoid such issues.
This is not a server update to 1.14.4! This thread/update only pertains to your ability to connect to ECC with a 1.14.4 client. New features (ie blocks, mechanics, etc.) that come with 1.14.4 (or 1.14 for the matter) are not impacted by this update.
We are once again accepting applications for the Staff team. This is an opportunity to take on a more responsible role and get more involved in helping EcoCityCraft thrive and grow! 
As always, make sure to read the basic requirements and that you meet them before you apply.
Staff Application Guidelines
We look forward to reading your application.
Good luck to everyone!

As always, make sure to read the basic requirements and that you meet them before you apply.
Staff Application Guidelines
We look forward to reading your application.
Good luck to everyone!
It has been nearly a year since /sell hand on Main was disabled and our intentions to reset were announced and well over 6 months since the reset itself. With the reset, many things, such as towns, tools and money were lost as users had to start from scratch and build their way back up again on the new main. However, loans, albeit at a steep, 90% discount, passed onto main nevertheless. But that's about to change.
As of this post, any and all debts that were incurred on the main economy/towns server before the reset (October 27th, 2018), are null and void. These will not be enforced by the staff team, regardless of size or circumstance. Any and all users who are currently banned for breach of contract/scamming pre-reset will not be required to pay any compensation upon being unbanned. Simply put, in terms of debts, everyone is now on a clean slate from Archive.
Why are you doing this?
This new policy was devised in context of the fact that we've been running for nearly a decade now, and as an economy server, there have been literally hundreds of thousands if not millions of different transactions undertaken. It simply isn't reasonable to expect users to have that good of a memory to have precise recollections of the details transactions undertaken years ago, let alone relevant evidence from that period. If you'd ask me about some loan I took out in 2015, of course I wouldn't remember - It's been nearly half a decade ago!
We could also, alternatively, have administrators do a logdive for each and every transaction. But that's impossible. We have lives, believe it or not, and undertaking such a tremendous task would basically bring administration to a standstill. No more time for staff management, tool searches, etc. - All the work we do is now chasing down various 2013 transactions. It'd be insane.
Will debts be reset again?
Ask me again in 2030.
Seriously though, we have absolutely NO...
As of this post, any and all debts that were incurred on the main economy/towns server before the reset (October 27th, 2018), are null and void. These will not be enforced by the staff team, regardless of size or circumstance. Any and all users who are currently banned for breach of contract/scamming pre-reset will not be required to pay any compensation upon being unbanned. Simply put, in terms of debts, everyone is now on a clean slate from Archive.
Why are you doing this?
This new policy was devised in context of the fact that we've been running for nearly a decade now, and as an economy server, there have been literally hundreds of thousands if not millions of different transactions undertaken. It simply isn't reasonable to expect users to have that good of a memory to have precise recollections of the details transactions undertaken years ago, let alone relevant evidence from that period. If you'd ask me about some loan I took out in 2015, of course I wouldn't remember - It's been nearly half a decade ago!
We could also, alternatively, have administrators do a logdive for each and every transaction. But that's impossible. We have lives, believe it or not, and undertaking such a tremendous task would basically bring administration to a standstill. No more time for staff management, tool searches, etc. - All the work we do is now chasing down various 2013 transactions. It'd be insane.
Will debts be reset again?
Ask me again in 2030.
Seriously though, we have absolutely NO...
And yet another major change making its way on ECC! Builders who sign up on the forums and submit an application on the thread below can earn $7,500 EcoDollars on the Main Server!
Read more at https://tinyurl.com/ECCStartBonus.
PS: There will always be certain users who bring nothing of value to the community and attempt to cheat the system as an "easy" way to get ahead. This won't be tolerated. Anyone caught abusing our generosity with this bonus will be 100% PermaBanned from EcoCityCraft and its services with their account wiped and assets seized. Play the game legitimately. It's more fun for everyone that way.
Read more at https://tinyurl.com/ECCStartBonus.
PS: There will always be certain users who bring nothing of value to the community and attempt to cheat the system as an "easy" way to get ahead. This won't be tolerated. Anyone caught abusing our generosity with this bonus will be 100% PermaBanned from EcoCityCraft and its services with their account wiped and assets seized. Play the game legitimately. It's more fun for everyone that way.

Hey there!
I'm happy to announce many major economy changes that have been implemented on ECC. These include substantial buffs to pumpkins and melons in addition to an over 100% increase in fish prices. And that's not all either! The rest of the changes you'll have to find out yourself ingame.
Mind that this is an unusual announcement for us to be making and in most cases there won't be any announcement at all. But for the sake of transparency we've decided it'd be best to inform the community of these major changes (and more ones coming!).
On the topic of fishing: I've revamped appeal guidelines for AutoFishing offenses due to the fact that we'll undoubtedly see a surge in players attempting to cheat in context of this recent fishing price buff. First time offenders are looking at being tempbanned for a month upon appeal. Repeat offenders will have to purchase an unban from https://shop.ecocitycraft.com/. This is all in addition to a mandatory account wipe - valuables will be seized, balances will be cleared and McMMO stats will be reset.
TL;DR? Don't waste your time or mine by autofishing. It's not worth it.
Think you have a good price change idea? We'd be happy to hear it on our suggestions forum.
That's all!
Happy fishing/farming guys. <3
I'm happy to announce many major economy changes that have been implemented on ECC. These include substantial buffs to pumpkins and melons in addition to an over 100% increase in fish prices. And that's not all either! The rest of the changes you'll have to find out yourself ingame.

Mind that this is an unusual announcement for us to be making and in most cases there won't be any announcement at all. But for the sake of transparency we've decided it'd be best to inform the community of these major changes (and more ones coming!).
On the topic of fishing: I've revamped appeal guidelines for AutoFishing offenses due to the fact that we'll undoubtedly see a surge in players attempting to cheat in context of this recent fishing price buff. First time offenders are looking at being tempbanned for a month upon appeal. Repeat offenders will have to purchase an unban from https://shop.ecocitycraft.com/. This is all in addition to a mandatory account wipe - valuables will be seized, balances will be cleared and McMMO stats will be reset.
TL;DR? Don't waste your time or mine by autofishing. It's not worth it.
Think you have a good price change idea? We'd be happy to hear it on our suggestions forum.
That's all!
Happy fishing/farming guys. <3
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