EcoCityCraft Jobs and Quests - Historical

Applied By ClarinetPhoenix: Sep 16, 2024 at 2:00 PM

EcoCityCraft Jobs and Quests
EcoCityCraft maintains a unique Jobs and Quests system. These systems are designed to provide you, as a player more opportunities to earn EcoDollars for playing the game and an opportunity to trade points for valuables items and achievements within the game.


EcoCityCraft Jobs(top)

Jobs on EcoCityCraft are a way to earn more EcoDollars for specific game actions that you perform. There are both rank-progressive jobs where when you rank up with in-game ranks you get access to more jobs. There are also jobs that pay more for certain actions/specific grinds. As you rank up you will get access to specialized jobs that will pay even MORE for specific grinds/actions/gathering of blocks.

General Information(top)

There are three types of income/stats you will earn when you are joined to a job.

EcoDollars:
EcoDollars is the maim reward from jobs. Unlike selling blocks you will instantly be paid EcoDollars for every action you take that the job rewards for. You will be able to view how much you get paid per action via /jobs info <jobname>.
EcoDollar payouts also do increase as you continue to level up the job. It pays to work on leveling your jobs up while you do your favorite activities.

Job Points:
You will earn Job Points from jobs. These are awarded for each action you take within the job. You can use Job Points on the Jobs Shop to trade in for rare and valuable in-game rewards!

Job EXP:
This is purely exp to level up your job. As you perform actions for the job you will earn EXP that eventually progresses your job level.

Jobs Levels
Jobs can be leveled up by performing the actions that the job accepts. You can view those actions on any job with /jobs info <jobname>.
Job levels are progressive, each level will take more exp, or actions to level up than the previous one and it scales fairly quickly.
Job income is also progressive, the more you level up the job the more you will be paid for each action within that job.
Income and job points stack across multiple jobs, so if you're joined to both Novice Miner and Apprentice Miner, you'll earn payment from both when performing the required tasks. Job levels persist even after leaving, allowing you to rejoin and retain your progress. However, you only earn income, points, and experience while actively joined to a job.

Job Slot Limits(top)

Each rank has a limited number of jobs/quests you can join, with the limit increasing as you rank up to President. If you're maxed out on jobs/quests and want to join a new one, you'll need to leave an existing quest first. Quest slots are the same as Job slots.

Max Job/Quest Limits
  • Builder: 3 Jobs/Quests
  • Resident: 5 Jobs/Quests
  • Mayor: 8 Jobs/Quests
  • President: 12 Jobs/Quests

Commands(top)

/jobsinfo
  • Opens the main interface for jobs, use this interface to access basic information, jobs list, jobs shop and quests.
/jobslist
/jobslist2
/builderjobs
/residentjobs
/mayorjobs
/presidentjobs
  • Opens the lists of available jobs on EcoCityCraft.
    • Click the job icon to get income information.
    • Click name-tags to join jobs.
    • Barriers indicate that you are not ranked high enough to join that job.
/jobs info <jobname>
  • This will provide income, points and xp information for that job.
  • To get the job name, use the name shown on /joblist, no emojis or spaces
    • Example: Novice Miner -> /jobs leave noviceminer
Example: Novice Miner
[​IMG]

/jobs leave <jobname>
  • Leaves the specified job. You will no longer earn income from job actions if you leave it. Your job level will remain
  • To get the job name, use the name shown on /joblist, no emojis or spaces
    • Example: Novice Miner -> /jobs leave noviceminer
/jobs leaveall
  • This leaves all your current joined jobs. This does include quest categories as those are still "jobs" in the system.
/jobs stats
  • Use this command to see which jobs you are joined to as well as their current level.
/jobs log
  • Use this command to view a recent history of your earnings/actions within your current joined jobs.
Example: Novice Miner with some stone blocks broken shortly before.
[​IMG]


Jobs Prestige(top)

More info coming soon!

EcoCityCraft Quests(top)

EcoCityCraft Quests is a system that is designed to offer daily quests that can be completed for points. These quest points can be exchanged for various in-game rewards.

General Information(top)


Quest Points:
Quest Points are awarded whenever you complete one of your daily quests, every 24 hours you will be given a new daily quest and you must complete all the required actions before the turnover in order to get the Quest Points reward.

Daily Quests:
Quests are assigned daily at 11:59pm EST. To access them, you must be joined to a Quest category. You'll receive one random quest per joined category each day. Quests reset at 11:59pm EST, and any unfinished progress is lost, as new quests replace the previous ones at that time.

Quest Slot Limits(top)

Each rank has a limited number of jobs/quests you can join, with the limit increasing as you rank up to President. If you're maxed out on jobs/quests and want to join a new one, you'll need to leave an existing quest first. Quest slots are the same as Job slots.

Keep in mind leaving a Quest slot places it on cooldown for you for three days. If you want constantly daily quests you should look to staying in your Quest categories and increase your slots if you want more quests/jobs.

Max Job/Quest Limits
  • Builder: 3 Jobs/Quests
  • Resident: 5 Jobs/Quests
  • Mayor: 8 Jobs/Quest
  • President: 12 Jobs/Quests

Commands(top)

/quests
  • Opens the main interface for jobs, use this interface to access basic information, quest list, quest rewards and the link to the ECC Quests thread.
/questlist - /questlist2 - /questlist3 - /questlist4
  • Opens the lists of available quests on EcoCityCraft.
    • Click the quest icon into to join the quest category.
/dquests or /dailyquests
  • Hover over icons to see your quest for the day from each joined category.
Example: Beneath the Surface
[​IMG]
/jobs leave <jobname>
  • Leaves the specified job. You will no longer receive daily quests if you leave it. There is also a three day cooldown before you can re-join that quest category.
  • To get the Quest name, use the name shown on /questlist, no emojis or spaces
    • Example: Beneath the Surface -> /jobs leave beneaththesurface
/jobs leaveall
  • This leaves all your current joined jobs. This does include quest categories as those are still "jobs" in the system.
/jobs stats
  • Use this command to see which quests you are joined to.

Quest Rewards(top)

There are a number of rewards you can get for your Quest Points! Ranging from some maxed tools to get you started and all the way up to GodDrops and Item Boosts for your mid and late game needs!
You can view all the available rewards for Quest Points on this thread: ECC Quests Information
To fill out a request for rewards, click here: Quest Rewards App Form

Quest Prestige(top)

More info coming soon!

Action Definition(top)

Jobs and Quests will require you to perform various actions to either earn income or complete quests. This is a list of all the actions and what it means to do.

Break:
  • Break blocks with any tool/method.
  • Break will tell you exactly which block to break, regardless of the resulting drop.
Collect:
  • Collect items from a block or plant.
  • Does not apply to picking up items.
Bake:
  • Cook with a campfire
  • Bake will tell you what items to bake in a campfire, not the result item you need.
StripLogs:
  • Strip Logs into their Stripped version
  • StripLog will tell you which block you need once you do the stripping
    • Strip Logs Stripped Warped Hyphae = Strip normal Hyphae to fill this requirement.
Place:
  • Place the specified block.
Kill:
  • Kill the specified mob.
Tame:
  • Tame the specified mob.
Breed:
  • Breed the specified mob.
Eat:
  • Eat the specified food item.
Milk:
  • Milk the specified mob with a bucket.
Shear:
  • Shear sheep, if color is specified then you need to shear that color of sheep.
Dye:
  • Apply dyes to the specified items
Fish:
  • Fish up the specified item with a fishing rod.
Craft:
  • Craft the specified item. Item is specified by the result item not the material needed to make it.
Smelt:
  • Smelt items in a Furnace or Blast Furnace. Result item will be specified, not the pre-smelt material.
Enchant:
  • Enchant the specified tool with the defined enchantment. Result item will be specified, not pre-enchant material.
Brew:
  • Brew the specified items. Ingredients used to brew are specified, not potion results.
Brush:
  • Brush suspicious gravel/sand to get the defined items. Specified items will be the loot you are aiming for, not block/item you need to use a brush on.

mcMMO, Magic Tools and Jobs(top)

Some Magic Tools will not currently be compatible with the jobs action requirements. Here we will maintain a list of tools that you avoid using if you wish to level up your jobs.

Magic Shovel:
  • Similar to Magic Shovel not giving mcMMO exp, it also will not provide income/points/exp when used for job actions.
Magic Shears:
  • Some jobs have sheep shearing as a payable action, Magic Shears do not provide income on sheep or from collecting honey products from bees.
Magic Axe:
  • The Magic Axe in Tree Feller mode does not provide income, points, or experience for job actions. In Regular Mode with mcMMO Tree Feller, you will earn income at 20% of the normal rate due to the speed of block breaking. This reduced income also applies to Normal and Star Axes when using mcMMO Tree Feller.
mcMMO
  • Tree Feller
    • You will earn income at 20% of the normal rate due to the speed of block breaking.
  • Super Breaker
    • You will earn income at 20% of the normal rate due to the speed of block breaking.
  • Giga Drill
    • You will earn income at 20% of the normal rate due to the speed of block breaking.
  • Fishing Treasures
  • You will receive payout for your mcMMO fishing treasure drops, the extra fish received with treasure drops is a bonus and not counted as a separate drop and does not offer payout.