Archive WorldEdit Application - Historical

Applied By ClarinetPhoenix: Jul 18, 2021 at 6:27 AM

Archive WorldEdit Application

Archive WorldEdit Application(top)

Requirements(top)

  • COST:
    • $3,500 per Y-level, minimum of 50 Y-levels per purchase.
  • RANK:
    • Must be ranked [Mayor]
    • Must be the official town owner to apply for town feature!
  • ACTION:
    • Must read rules over and ensure they are followed.
    • Must ensure entire application is read and applied for properly.

Information(top)

Rules(top)

  • You are able to apply to have your town builds transferred from the Archive Server maps onto the current Main Nework.
  • Each application will be handled on a general case-by-case basis, however these are the general guidelines for is or is not allowed.
  • You must be the Official Owner of both towns.
  • You may not transfer town builds that are dedicated farms towns.
    • Small farms within a town build are permitted.
  • You will not be able to carry over any storage inventory in your WorldEdit Application.
  • These inventories will be removed from the copy as part of the process of the WorldEdit Application.
    • This includes but may not be limited to:
      • Chests
      • Shulkerboxes
      • Barrels
      • Dispensers
  • Towns that are built with tons of precious materials will be vetted on a case-by-case basis.
    • To simplify it, if the town is a legit build of materials we may approve it.
    • You will not be able to transfer over mass-placed vaults of precious materials.

Preparing for the WorldEdit Application(top)

  • You must place two signs at the corner of your cuboid selection that will be your WorldEdit transfer.
  • You must provide a town region on Rising for the build to be transferred into.
  • You must provide a facing direction for your copy and your paste.
At your Archive Town(Your "Copy"):
  • One sign must be placed at the bottom corner of your WorldEdit selection.
  • Your second sign must be placed at the top corner opposite of your bottom corner of your WorldEdit selection.
  • Your two sign posts must form a cuboid between them.
  • Your sign must be placed on top of a block, selections will be made using the sign. (see example below)
At your Rising Town(Your "Paste"):
  • One sign must be placed at the bottom corner of your WorldEdit selection.
  • Your second sign must be placed at the top corner opposite of your bottom corner of your WorldEdit selection.
  • Your two sign posts must form a cuboid between them.
  • Your signs must be placed on top of a block, selections will be made using the sign. (see example below)
Your selection must be a 200x200 selection on your X and Z axis. Your Y size in-between can be anywhere from 50 to 255 levels!

This is a perfect example of how the selections will be made to help you decide where to place your signs.
Example:
[​IMG]
Direction
  • When specifying your direction, you need to pick a facing and then check your F3 to determine which facing that is. This will apply to both your Archive and Rising selections.
  • You may rotate your build in this transfer.
    • If your build faces North on Archive, but you wish it to face East on Main you may do this.
    • Your post placements must reflect the rotation.
Example:
[​IMG]
  • The direction is necessary to ensure that your selection is copied and placed properly and is referenced properly.
Determining Your Cost:
Your application cost will depend on how many Y-levels you choose to have transferred over. The pricing is $3,500 ECD per y-level, at a minimum of 50 y-levels for $150,000 ECD.
When counting your Y-Levels to determine your price, keep in mind that your Y-levels will be inclusive of the sign post selections.
Example:
Post 1: placed at -12427 86 -6594
Post 2: placed at -12437 71 -6572
If you were to calculate the difference between these two y-coords it is technically 15, however because the signs are included in the selection, we actually need to include both the y =71 coordinate and the Y=86 coordinate.
So you are looking for a y-level range, not a difference.
So 71 to 86 is 16 y-levels, not 15 for a price of $56,000 ECD
If you are unsure about your pricing, we recommend keeping an extra 15-20k in your balance, to account for mistakes in calculations.

NOTE:
  • We absolutely will not correct mistakes or offer refunds for transfers you are unhappy with. If you are unhappy with your placement you must re-apply again for the same price. Please ensure you know exactly what you are doing.

Instructions(top)

  • To apply for a Archive WorldEdit you must fill out this form.