Why Cookpots Caused Lag! Explained in regular people terms!

Discussion in 'General Discussion' started by JamieSinn, Mar 15, 2015.

  1. andrewkm

    Founder Premium Upgrade

    Joined:
    Apr 5, 2011
    Messages:
    20,611
    Trophy Points:
    102,160
    Ratings:
    +15,129
    The developer of cooking pots worked on a solution for "years"! Unfortunately with a server of our size and the sheer amount of pots that came to be, we simply gave up. There's just not much that truly can be done due to how Minecraft works and was coded from the start. I blame notch for not being able to predict how big this game would get and simply multi threading all the things. Meh.
     
  2. AdmiralD

    AdmiralD IsleTradingCo
    EcoLeader ⛰️⛰️⛰️ Ex-EcoLegend ⚜️⚜️⚜️⚜️ Prestige ⭐ V ⭐ Premium Upgrade

    Joined:
    Jul 26, 2013
    Messages:
    6,119
    Trophy Points:
    97,160
    Gender:
    Male
    Ratings:
    +4,290
    Notch had no vision :p
    I also blame that Andrew character for not knowing from the beginning that he would have tens of
    thousands of members and hundreds playing at the same time :roflmao:
     
  3. andrewkm

    Founder Premium Upgrade

    Joined:
    Apr 5, 2011
    Messages:
    20,611
    Trophy Points:
    102,160
    Ratings:
    +15,129
    I should've known we would have so many cooking pots :( For that I apologize.
     
  4. AdmiralD

    AdmiralD IsleTradingCo
    EcoLeader ⛰️⛰️⛰️ Ex-EcoLegend ⚜️⚜️⚜️⚜️ Prestige ⭐ V ⭐ Premium Upgrade

    Joined:
    Jul 26, 2013
    Messages:
    6,119
    Trophy Points:
    97,160
    Gender:
    Male
    Ratings:
    +4,290
    You of course are forgiven - this time :D
    Thank you for always watching out for us always.