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I've already done some error testing to make sure this is right (using string and tp'ing to certain areas to see the change from **spawn to **<city>).
But none of my regions seem to be protected. I see that you (Andrew) have put up the town posts, but for some reason, all my areas are registering as **wild, and when I any block with string, I get the message:
WorldGuard: No defined regions here!
Should I be worried about this?
I've also checked other towns, and their town protection seems to be working.
Thanks!
dylnordstrom
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Ah, thanks Andrew :D didn't see that!