1. _TANSTAAFL EcoLegend
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    EDIT: people are too focused on the numbers I made up, the rent can be something different, it just needs to go up commensurate to the value of the shop.

    Tier One: Stations 15, 16, 17, 18, 19, 21, 22, 24, 63, 64, 65, 66, 67, 69, 70, 72
    Rent: $50,000 / week $20,000 / week

    Tier Two: Stations 20, 23, 25, 26, 68, 71, 73, 74
    Rent: $20,000 / week $10,000 / week

    Tier Three: Lower level open-air Stations
    Rent: $5,000 / week

    Tier Four: Underground Stations
    Rent: $2,500 / week

    First of all, this would remove more money from the server to help fight inflation. Also, it might help bring the underground and lower level shops back to life -- so many of them are unoccupied.

    Tier One stations are too valuable and make too much money to have such a low rent. These shops can sell for a lot of money, so why are they practically given away as first come, first serve for only $5k a week? Some are being held by players who are barely active because $50,000 to hold the station for 2.5 MONTHS is nothing to them. Some of the owners of these stations are active playing, but not active in running their shop -- their prices are still stuck in a different era, or they never re-stock anything. This change would force the inactive shop owners to start running their shop or move out of the way for someone who will.

    Due to inactivity, poor prices/re-stocking, there are probably less than five shops from tier one and tier two that are even worth going to for the smart shopper. This needs to change.
     
    #1 _TANSTAAFL, Dec 23, 2012
    Last edited: Dec 24, 2012
  2. quefueve Builder
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    .....how much money do you think we earn with our shops?
     
  3. _TANSTAAFL EcoLegend
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    tons and tons of monies.

    They wouldn't sell for so much if they didn't make a lot of money.

    Sorry, was being a jerk here.
     
    #3 _TANSTAAFL, Dec 23, 2012
    Last edited: Dec 24, 2012
  4. KMaxwell Crazy Cat Lady that Crochets
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    I cannot agree with this. There are more than enough shops to go around now, and the savvy shopper knows to check more than just the top shops for the best deals.

    I agree some haven't updated to the more common prices, but, that is the perk of having a shop, it is to charge what you want for the items you are selling.
     
  5. scottyang1323 CATS and President
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    ..............NO..............
    Even though I do not own a spawn shop I know for certain that majority if those on the top floor do not earn more than 50k
     
  6. quefueve Builder
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    Your view of the shop profits and value is completely wrong, I can guarantee you.

    Most of the money you see in the trade signs isn't actually profit, but money being recovered from an investment. Also, I have left signs with money for DAYS because I didn't need the money, so it's not that there was a 20k sign each day, but a 20k sign for 3 days, of which around 5k is profit, assuming people sold their items/xp at my shop after my 'Aggressive Ad Campaigns." Does that seem to be near $50,000?


    Over 1 million for a SpawnShop? Are you serious? I've heard of just one shop that has sold for near that price, and I could bet that it was mostly as a 'status' symbol from a VERY rich player, not just someone who has struggled all their playing time to manage to get that much money. I know one of the 'Tier One' shops that have sold for less than $100,000.
    I can assure you I'd hardly be able to keep up with this and would probably end up giving up my shop (as I doubt anyone would buy it with a 50k per week rate), easily 90% of the money I make is from farming pumpkins, I've mentioned going from 200 to 300 Herbalism in one week without McMMO+ from hard work (Currently at 364) And as I have said many times, I mostly use my shop as a way to indirectly store the money I already had in the first place, while getting more money to keep up with the weekly rental and get additional money for the time spent on managing it.

    Prices stuck on a different era? I know some shops that could follow up with that, but feel very offended with this being generalized. I (and can show you some others) spend A LOT of time managing my shop, having to advertise (yes, advertising at an "All-Mighty Tier One" shop) , checking out the most recent prices, restocking and even TPing players there. Some of my prices are high, but I don't change them because I find myself hard to obtain them (I never mine, and other players don't usually sell them) but in the end, I rarely sell them. Will I complain about this? No.

    Obviously, I can't deny that these shops make more money than the lower floor ones, and probably wouldn't mind with the rental being highered reasonably, $50,000 is just way too much, I doubt anyone would decide to keep up with them for long...

    When I had my lower floor shop, I had to advertise more, but still got enough profit to be happy about it. I had similar prices and often got sold out. Even if I have had the money at that time I wouldn't have bought a 'Tier One' shop. (I applied for my shop on other user's expiry date).
     
    #6 quefueve, Dec 24, 2012
    Last edited: Dec 24, 2012
  7. _TANSTAAFL EcoLegend
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    If 50k is too much, pick something else.

    It should cost a lot more than $5,000 though.
     
    #7 _TANSTAAFL, Dec 24, 2012
    Last edited: Dec 24, 2012
  8. _TANSTAAFL EcoLegend
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    You're taking this personally. Yours is one of the top shops I was referring to when talking about shops that are worth going to.

    I wasn't generalizing anything, I said 'some' shops not 'all' shops.

    Your point about claiming the shop on the expiry date is a contributing factor to this problem. It seems arbitrary to award something so valuable to the person who happens to be free and happens to post first (I had to work a late shift the day you got your shop and missed out). If these shops were priced appropriately, awarding shops this way wouldn't be as much of an issue.
     
    #8 _TANSTAAFL, Dec 24, 2012
    Last edited: Dec 24, 2012
  9. _TANSTAAFL EcoLegend
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    its worse than just not updating prices, iEvolive's shop only has 6 trade signs. And they aren't even selling items that are in much demand. Just one example. Childersc's shop only has 3 trade signs with product in them -- the ones upstairs can't be accessed easily w/o fly (lift up got locked??).

    If the person has a prime store and doesn't care enough about it, raising the price is a good way to get them out of there.
     
  10. quefueve Builder
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    Pick? I don't agree with this suggestion, and andrew hasn't accepted it or needs our opinion. I'd rather suggest the underground shops getting a discount.

    Like KMax said, the savvy shopper checks on more than just the top shops. Farming usually gives you $15,000 an hour, a Spawn Shop will NEVER be anywhere as close on even thinking of competing with this, does that mean you should pay $50,000 a day for using your Pick/Axe/Shovel/Potato to farm?
     
  11. _TANSTAAFL EcoLegend
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    farming is nothing like a shop. You can make money from a spawn shop while farming at the same time, or even while offline!

    Also, the vast majority of shoppers are NOT savvy. who cares what the few savvy shoppers do, what matters is what the masses do.
     
    #11 _TANSTAAFL, Dec 24, 2012
    Last edited: Dec 24, 2012
  12. quefueve Builder
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    1. The highest offer I have received (and probably ever will) was of $500,000. [Less than] Half of the price you mentioned. Coming from which I believe, is a very wealthy player, and wasn't asking specifically for my shop, but ANY top shop. I don't think I'll reach that amount of profit just from my shop anytime in probably a years time working full time.

    2. Let me give you an example; Is it arbitrary to allow players like welikeike22 to keep location of their town next to spawn which he paid for and posted their apps first for? An empty Berlin probably costs more than everything I, and many own, yet Ike deserves it because he followed the rules and guidelines, and rightfully applied when the chance was given. He doesn't even need to pay rent for the location, yet I believe everyone, including myself, agrees he has the right to keep it forever as the rules estate.
     
    #12 quefueve, Dec 24, 2012
    Last edited: Dec 24, 2012
  13. quefueve Builder
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    1. I believe you don't have enough experience to support that statement, and I can bet that I will never, no matter how hard I try, make more profit from a Shop than Farming/Fishing in an hour. If anyone ever made more than $15,000 from a shop per hour as you said; even 'Offline', they could achieve EcoLeader rank in mere days, and then achieve outrageous fortunes without the need of doing anything else for money. Has that situation ever happened?

    2. It's everyone's responsibility to be informed about everything they do, to know what they're buying and for how much, nobody is forcing anyone to buy from any specific shop(s) and never will. The rules say, you're expected to survive the best way you can.
     
  14. _TANSTAAFL EcoLegend
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    Re: #1: My point is that you cannot compare a shop to farming, they are nearly independent of one another. You don't have to choose to do one vs. the other, you can stock your shop and then go off to farm (while your shop is still selling stuff for you). You get your farming money plus your shop money on top of it.

    The shop will never make 15k an hour, but its not supposed to. it offers a way to make money when you are off doing other things or even offline.

    Re: #2: I'm not arguing that, I'm simply saying that having a top floor shop is a lot better than having a bottom floor shop because most people are lazy and will not go searching for good prices.
     
  15. _TANSTAAFL EcoLegend
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    What if the suggestion was to have:

    Tier One: $10,000 / week
    Tier Two: $5,000 / week

    All others: $1,000 / week
     
  16. EpicAssassin158 Builder
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    I have a spawn shop down the side and I still managed to get 70k in one week, it is just luck if you get the best spawn shops, well normally luck.
     
  17. iEvolive Epidexipteryx hui
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    Thank you for bringing up my specific trade shop. This will allow me to argue my point much more effectively.

    To address this point, no, I do not have many trade signs in my shop. This is due to many reasons. Firstly, my shop is small. There's not exactly much room for many trade signs in the first place.

    Secondly, places where I do not have trade signs have "SOLD OUT" written in large red letters. I wonder why? The only exception to this is diamonds, of which I have many, but I have my own ulterior motives for that.

    Thirdly, it doesn't matter whether or not the items I sell are in much demand. I make enough money from my trade shop to keep it sustainable, and I make enough money from other sources to not have to worry too much about it. The items I sell happen to be the items I have in high supply, and those will be the items I will continue to sell. After all, this is one of the liberties of having a shop - the ability to sell what I want, for how much I want.

    Now to address your general point. Top tier spawn shops are valuable, well, obviously, since they're top tier spawn shops. They're the first to go, and they're the most valuable of investments on the server. It's a case of first come; best dressed and nothing will change that. Many of them sell for well into the six figures and I think it's pretty obvious why.

    In addition to this, there is no reason why a basement spawn shop cannot profit as much as a top tier spawn shop. As KMaxwell has already said before me, most players already know to shop around and not just visit the top tier ones. However, through... let's say vigorous advertising campaigns, any shop can profit greatly. There is, in this sense, no benefit to having a top tier spawn shop, only a benefit to having access to the trade channel.

    Finally, let me just say this. There is no reason as to why a top tier spawn shop should cost any more than $5,000 a week. Sure, they're more convenient, but so is internet shopping - and that's cheaper than visiting a store.

    Thank you.
     
  18. vdubmastertech Builder
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    So basically you're either mad and/or jealous that you can't get your hands on a top tier shop so you figure you'll try and squeeze someone out with the higher prices per week and then try and snag one up. At least that's what I got out of your post. Why else would you care? Because its not "fair"? If you want a top tier shop then put up some big money and buy your way in, that's what most of us with top tier shops did to acquire ours.
     
  19. phiphiphi Builder
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    I think that the lower-level ones should be reduced, but that 5k is fine for a top tier shop. They don't make truckloads of money from these, have you thought about when they have to get the money for what they're selling. If you want a top-tier, go farm like a nut for a week or 2, and you should get enough money to buy one.

    Since the lower-levels are less occupied, they should go down by 10-25%. However, when people actually start buying them again, raise the price. I'm thinking of getting a spawn shop instead of Nether now, due to blaze spawners being destroyed. This is just my opinion on this idea.
     
  20. _TANSTAAFL EcoLegend
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    Why are you so mad that you're putting words in my mouth? What's wrong with wanting things to be fair and wanting a healthier spawn market?

    Half of the shops did not put up big money, -- then new side of the market was created and given out first come first serve in the middle of the night, my time. By the time I wake up, they're all gone.