-1, this is why we have kit hunter if we were to add a limit, make boundaries smaller instead of tping people to fight
Not a necro as this is still 100% relevant. -When you and a player are in a fight, and there are only 4 players left, more often then not, one of you will teleport to the death match arena with 1-2 hearts. It's so dumb and takes your chance of winning. Don't even give me golden apples. That is only 4 bonus hearts. 1 + 4 = 5. Which still is half health. -Death match shouldn't teleport you right away. It should have a 1 to 1.5 minute count down. Any fights after that are your own risk of low health. -Death match also shouldn't take your food. That is the poorest way to keep people at mid. Add lightning or a barrier. -Yes this is more toward no kit games. Kit games have other ways to heal. They are supposed to be op. No kit games are supposed to be fun and more fair. So let us make it that way
the worst people are the hiders 3.1415926535897932384626433832795028841971693993751058209749445923078164062862089986280348253421170679821480865132823066470938446095505822317253594081284811174502841027019385211055596446229489549303819644288109756659334461284756482337867831652712019091 these people need to be stopped q-q
-1 sometimes people want to run away from those who camp buffer and if you want to find these people get kit hunter
Uhh... do you mean Pi, or 3.14mp? ._. (I rarely play SG, and if I do, I never camp but always run. ) As for the suggestion... +314. Since the problem still persists and still seems to be of relevance - I guess you're right.