Minecraft Name: Tdogg120
Suggestion: making you able to repair an item at a certain durability.
What are you suggesting? A command of /repair all (item durability)
Reason: it would help from tools being broken, and stop rages. Also, it would make it easier to farm.
Why do you think this is a good addition for EcoCitycraft? Please be as detailed as possible. If tools break, people rage, commonly in global chat. This would prevent that, and would be a handy little feature
Other Information:
Any other information we should know about this suggestion.
Link to this plugin: Idk, could probably be configured by the dev team
Thread Tools
Thread Tools
-
FiFyFoFumOtter does NOT eat mayo on chipotle burritosResident ⛰️ Ex-President ⚒️⚒️ Premium Upgrade
No. It is unfair to those that purchased it and make Eco less of a hardcore economy. -1
-
Skullman774 BuilderBuilder ⛰️ Ex-Mayor ⚒️⚒️
It's why whenever my tools are 2/3rd used, I stop using them until I can get a repair.
-
kukelekuuk C͕̹̲̽ͪ͐ͩ̔L̜̦̝͈ͦ̿̾̿ḘA̻̗̤̳̐ͭ̆̿̃̑ͭN̊̓͑̇ͯBuilder ⛰️ Ex-EcoLeader ⚜️⚜️⚜️ Premium Upgrade
You need to pay attention to your own tools, there is no need to expand a command to repair whenever your tool reaches a certain point in durability.
For one, it's completely useless, it's something that can easily be done as long as you pay a bit of attention.
And you can achieve the same thing with macromod. (though I myself have it set to loop /repair all every 3 minutes) -
I see what you mean, but really this would take the risk out of owning tools if you have E-Repair. Tools breaking really just takes the value the tool is worth out of the economy because the tool cannot be re-sold. You need to be alert and paying attention to the durability of the tools you have.