[Suggestion] Post-EULA Pricing

Discussion in 'Suggestions' started by goblizz, Apr 20, 2016.

?

How much did you purchase water for?

  1. <15k ECD

    5 vote(s)
    10.0%
  2. 16-45k ECD

    3 vote(s)
    6.0%
  3. 46-75k ECD

    8 vote(s)
    16.0%
  4. 76-105k ECD

    13 vote(s)
    26.0%
  5. 106k+ ECD

    0 vote(s)
    0.0%
  6. Purchased via IRL Currency

    21 vote(s)
    42.0%
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  1. Masonrf

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    +1 to water.
    I personally would like to see unrestricted in mining and maybe resident+ in legacy and rising.

    +1 to free tpa as it seems to frustrate many users who do not have access to it.

    The only thing I'd like to see if this suggestion were to be accepted (building off a previous post) is that some form of reimbursement, be it a fixed ecd/usd refund, nstars, a medal, etc., be given to the users who bought the features. It just isn't all that fair to sell something for real money then make it free without some form of reimbursement. If you're worried about destabilizing the economy, do something that wouldn't affect it much (medals, 'bump it back a tier of donations and make a new tier', etc.).
     
  2. OppyStoppy

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    Ikr
     
  3. Thorpian

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    Doesn't everyone have /warp now? That means they essentially have the basic and most important part of the TP feature (imo).

    I agree with free water for residents, and free TPA and/or one free extra home for mayors (why? Because they need it to TPA residents to their home). Or at least let them set two homes so they can have a home in their town and their original sneaky mining world base. Or heck, with two homes, you can basically sneak ur way into a fake /back feature if ur careful
     
  4. mookiema

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    -1 While were at it lets just make everything free and available. Completely devalue the effort and donations that players have made to the server. seriously. A brand new player that can walk on and perform the same functions as someone that has years in, and potentially hundreds of dollars. That is no way to keep an economy server going.
     
  5. UnitedStates2

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    ...we're not proposing to make everything free. Just literally two basic features that are essential to gameplay. These silly comparisons do nothing to prove your point, at all.
     
    #25 UnitedStates2, Apr 21, 2016
    Last edited: Apr 21, 2016
  6. Thorpian

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    One or two basic features, one may add, that definitely cost you (when converted to ECD) far, far less than they will cost future players under the proposed post-EULA prices.

    Let's just assume you, @mookiema bought water, tp, and just fly (idk what features you've bought). You would have paid (in ECD at 6k/USD) approximately $570k. For comparison, a new player who gets water/tp for "free", and bought ONLY fly...would be paying $900k ECD. So please, tell me more about how your efforts are devalued....
     
    #26 Thorpian, Apr 21, 2016
    Last edited: Apr 21, 2016
  7. mookiema

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    I thought the concept behind these pay features was to encourage the player economy regarding services? was it not?

    I understand that free water placement will bring the server closer to an "actual minecraft feel" and that TPA is handy in a spread out server like this. The people that donated to GET these abilities do not want to see their investment degraded.

    Besides. What is the next call for free going to be? we all know there will be another following the first small one.
     
  8. mookiema

    mookiema Builder
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    Nevermind.... just nevermind.
     
  9. Bangpopfizz

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    How about making water free but making placing dispensers/redstone a paid feature? would that be a good idea? idk
     
  10. gcoleman118

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    +1 I own a town that can't function without new residents and while I save up for a warp TPA would be very helpful to get people here. Water is also a basic minecraft resource and really shouldn't be a "service" if your town is built on a lake. Let the services be special things like /smelt, flying, investigating greif, etc.
     
  11. gcoleman118

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    The problem with this is that redstone requires tinkering with your machines and it's hard to tell someone else how to make a big redstone machine unless you know them irl
     
  12. jwpwns

    jwpwns ECC Sponsor
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    I agree 100% this should happen
     
  13. rockboy2000

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    I think the best compromise would to have water free in the mining world. This limits possible griefing through water to the mining world ,which is reset anyway, whilst ensuring users who have already purchased water do not feel cheated.
     
  14. Baccuus

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    So will I get my $15 back?
     
  15. jwpwns

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    Unfortunately you wouldn't because its a Donation people forget that they are not buying anything its a Donation. And this change would be for the better so people shouldn't get all mad about it wanting a refund.
     
    #35 jwpwns, Apr 21, 2016
    Last edited: Apr 21, 2016
  16. Baccuus

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    we're purchasing the water feature we aren't just donating $15 for nothing.
     
  17. goblizz

    goblizz The One and Only
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    According to ECC's General Disclaimer which you agree to upon donating:

    Legal-speak aside, this emphasizes pretty clear that nothing in the store will change without a valid, server-balancing reason. And honestly, making Water a free feature or Resident+ is a valid, server-balancing reason.

    To continue from the same disclaimer:
    For what I understand in the bolded section (II) of the liability agreement, ECC is not liable or responsible for the cost to obtain substitute goods (coupons) from a transaction initiated via the ECC website (Buycraft store/andrewkm-processed donations).

    In the end, ECC doesn't have to reimburse anyone for the change in feature price. And, to be honest, if ECC won't refund kits due to the number of dollars spend, they won't refund Water.

    Think of that $15 as a donation of gratitude for the endless hours andrew and the devs have put in, and that money goes to hosting and making the server better...not into andrew's pocket.
     
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  18. goblizz

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    I like this idea. Worth considering for sure!

    Why just in Mining and not for all worlds? As far as I can see, make it Residents+ to prevent grief. There's very little security for builds or anything in the mining world; there's no LWCs, and no WorldGuarded towns.

    The bump-back-a-tier idea, like what @OlympiansAreGods said, seems to make the most logical sense. You get the basics of TP and Water, and the people with WaterPlus and TP+/TP++ still have their extra perks.

    Refunding everyone seems like a time-consuming process with detrimental effects...nstars would dilute the market, coupons would bring a drop in revenue until they are all used, ECD would bring a bit of economy inflation.

    Would water griefing /really/ be that big of an issue? If we gave people the water feature, people would have access to placing sponges to fix it. If there is a mass scale water griefing problem, the area can be investigated and the user banned. And, as I mentioned before, the mining world doesn't have the security for building that the main world does.


    General note: I'll be adding more to this suggestion regarding TP and the prices of other features. Because of that.... @UnitedStates2 wanna do me a favor and change the title to:

    [Suggestion] Post-EULA Pricing

    Thanks!
     
  19. UnitedStates2

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    Done.
     
  20. Mission001

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    Instead of making /tpa free
    Make partytp available and parties free to all ranks
    That way if you really want to to to someone, you have to go through the little bit of hassle as joining a party to use tp

    Don't want that little bit of agro? Buy the feature lol

    +1 for water but limitations should be in order
     
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