[Suggestion] Mining World Access/Changes (Please Read!)

Discussion in 'Suggestions' started by ajp79, Feb 13, 2013.

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What changes would make the mining world better?

  1. Revert back to the way it was before (Res+, no LWCs, PvP enabled, & no TP).

    35 vote(s)
    55.6%
  2. Leave it Builder+ but remove LWCs, TP, and enable PvP.

    6 vote(s)
    9.5%
  3. Only remove LWCs (Already coming/Confirmed) and leave everything else.

    12 vote(s)
    19.0%
  4. Do not change anything.

    10 vote(s)
    15.9%
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  1. EpicAssassin158

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    I agree with first one just accidently hit the 2nd one : P! On topic, +1 it also literally removed a third of the all worlds donation aswel.l
     
  2. poptartlol

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    Alright so, I read through all of this and now can make an informed comment. As much as I hated, and I cannot stress that enough, HATED the PvP aspect of the Mining World before, I have come to the conclusion that we need it back. As subtle as it was, along with the Resident requirement, they were unnecessary pieces of our Hardcore Economy, which as T_bone said, there is absolutely nothing Hardcore about it.

    Needless to say, the LWC add-in to the mining world was not helpful, and i'm happy that Andrew is revoking this, but sadly it is not the only problem. The mining world added builders for the reason to preserve our Mainworld from users (Not just builders) stripping it of its minerals and resources. But as drastic as a move this is, if this gets too bad, we can always go for a Map Reset. I know this is not the best of ideas, but at least it's out there as an idea. Access to the mining world was one of the main perks that most builders looked forward too when getting their resident rank. I know for a fact that the first thing I did when I was a resident was go and explore all the wonders that mining world had to offer. (And then died because I lagged out ^.^ Thankfully, there was a mod there who saw I was lagging, and picked up my stuff for me.) And since we are on the topic of PvP...

    It's needed, completely, and utterly, 100% necessary. There has to be some risk to the Mining World, some obstacle if you will, that is needed if you want to achieve the goal of getting good ores or xp farming. Not only will this make it something needed to strive for, but it will restore the balance of xp to the Economy. I can buy a 30 levels of exp, (825 orbs) for just $1000. Back when the levels were capped to 30, that costed $3000. Thats 1/3 of the current price! And don't even get me started on how much 50 levels would have costed back in the good ole days. Don''t even get me started. This is horrific, and needs to change.

    Now, here is what I suggest.

    1) Remove Mob Spawning from the Mining World, making the Nether the only place to xp farm. It will create much more attention and need/want for the Nether. I know if this was implemented, I would buy Nether the day this change took place.

    2) Make the Mining World Res+ once again. There is no rule that says Builders cannot get Nether. So if xp is what they crave, then Nether is a solution.

    3) Re-add PvP. There is really no other option then this, and it needs to come back.

    As a final thing, just to really convince you, here is a screenshot of The Mining World Spawn.
    [​IMG]
    And now here is a Screenshot of the exact same Spawn, three blocks over.
    [​IMG]

    Look at that. A change is needed. I cannot be the only one thinks this way.
     
  3. WhiteStarX0312

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    No you are not the only one who thinks this poptart...​
    The fact that the mining world has changed so much in the past few weeks is crazy! I, and many others loved the mining world just like it was. It had all the original aspects of vanilla Minecraft, omitting the donation features that were allowed, which was a good way to sort-of "Get away" from the server, while still being in the server. Allowing everyone builders+ is okay when it comes to a "Mining" world, but adding Lwc, and the Teleport feature to this is just too much. I understand that the mining world had nothing to do with Pvp, and I completely support the Pvp world, but that doesn't mean we don't want pvp in the mining world!​
     
    #23 WhiteStarX0312, Feb 13, 2013
    Last edited: Feb 13, 2013
  4. Intellectualist

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    When I first starting reading this I disagreed. But after a lot of reading, I have come around to see your point.

    While I don't go there or mob spawn or exp anything, I have noticed a huge drop. The exp/ore economy is hurt so badly right now that it may take weeks (even a month or two, maybe 3) to get prices back to the normal. I'd say that PvP should be added back into the mining world, but keep it builder+ still. The main world is already looking iffy in the old areas. Perhaps making the mining world like the nether (pay for access) would help, perhaps not.

    I do not believe spawners should be removed from the mining world, just made more rare. If spawners rarity went up, it would be a lot harder to find one --> exp prices go up.
    We don't want the exp market to crash (already has) and then skyrocket to extreme prices (I'm sure Mattybillo will stock up on exp :p and be ecoleader with all of it and his gold).

    Making the spawners only slightly more rare won't skyrocket prices, but it will keep them from going down anymore.

    The main world is a limited resource, short of allowing builders in mining world, there's no way to keep them off of the main world. Unless Andrew wants to add a second mining world (Builder only), and change the current mining world to Resident and up only, the main world gets chipped away.


    As for Lwc, it should probably be removed, locking spawner's seems a bit overkill, you already get tons and tons and tons of exp off it.
    Perhaps /butcher should be set to every 10 minutes (as i have heard this was helpful in the older days).

    If Exp prices keep going toward dirt prices, it will be so commonplace that 30 levels might hang around $500, that is, if were lucky.


    Thanks for reading. ;)
     
  5. Jrg5978

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    I believe it should go back to Resident+ but no pvp. Its a MINING World for a reason. You go there to mine. Thats why there should be no pvp. If you want to pvp go to the Pvp world.
     
  6. ethanfez

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    The pvp made mining a challenge. It made the mining world fun. Also lwc have destroyed the exp market.
     
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  7. MrMiner12

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    First of all, I agree with all the things said by ajp79. I also feel we should stop exp from coming from mining ores. Now smelting should stay, as it would be a little perk, but the ONLY way to get exp should be from the Nether. With that said, I also remember the Nether days. Double spawners were sold for 20-25k, and single was sold for 8-12k. I believe the experience part of the economy would change the prices of everything drastically. I know this might sound a little extreme, but I believe the server should set a price of at least $3.00-$3.50 per exp orb to drive the market up and stop inflation on the server. Otherwise every new person will get rich fast, and doesn't make it as exciting to gain new items, ranks, and world access. We also have to think about the next update introducing Nether Quartz, which will be easy for anyone resident + and 20k in their pockets to get. I don't want every update Minecraft has to offer to be another form of inflation in our economy.

    I know I have only played on this server since April, but you have to remember a lot has happened since then. The big experience update basically ruined the exp economy, thus if we set all these restrictions and have the server set a price on every enchanted item, it will make people work for these once hard to get items. Yes, outrageous right! Wrong, because the server was good back in the day. People were more down to earth, you couldn't afk in the mining world otherwise you would be found and killed. I remember losing 10k in the lotto was a big deal, until everyone was making the money back in an hour.

    EcoCityCraft is not the server I want to see end, because people don't have to work hard for anything. This leads to being satisfied when you have worked many long and hard hours for one little thing. This leads you to move on to the next thing. This keeps you playing. If this process is too easy, and the economy is inflated, it will eventually end up like America's economy, and Notch forbid the server stops. Nobody of any importance (from what I have seen) wants the server to end up in a bad spot. It is a community full of wonderful people, headed by a wonderful person, andrewkm. The players on ECC aren't against this for their own benefit, we are saying this for the server and all other players. We want this to keep on going on. A server to become a Minecraft legacy. We all know andrewkm has put way too much into this for it to stop. This is why I believe we are posting these on the forum for all to see. We are united, faithful, exciting, honest, respectful, hard-working, players on the best server available. I feel we should keep it that way.
     
    #27 MrMiner12, Feb 13, 2013
    Last edited: Feb 13, 2013
  8. advocaite

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    hmmm good points although id like to keep lwc in mining world mainly so i can use unlimited lwc to protect my spawners from builders and other people like myself who go around destroying them but agree also it can be removed as long as lift signs is removed as well and radars and minimaps are banned from ecc full stop

    I think the best solution to the XP price drop is to make it so mobs do not spawn in mine world and only creapers roam leave mobs to nether and or allow mob spawning flags back in main world but make it expensive ( would really love to see this happen)

    To be honest i think this post is more because iorbit tp'ed everyone to the 6 spawner you guys used and maybe you dont like that people all know about it and can grief it any time they like and you cant gather 30 levels in 1 min no more( this is what i think made you post this if it didn't happen this post would not be here at all) sorry but that is my logic as 2 of your spawners have now been destroyed or become vunrable I should know I Griefed the first one :) put lava over your spawner because you changed and tried hiding the double zombie spawner me and 4tee set up and use lol

    I do however think pvp should be kept to pvp world and nether too many will just quit if they cant mine in peace with out risking lossing all there stuff then you get spawn campers and much much more who prey on the weak for the lolz

    from what I gather the reason so many spawners are found, is due to cheats using mods to do so I've found spawners normally the hard way only to have people dig straight down to it( while im there) and we all know they either radar or xray to do so.
    adding pvp will increase deaths by cheaters who do this and I for sure will not go into the world if lwc is removed and pvp is enabled just wont allow myself to get owned by some cheats abusing the game.
    same can be said for HG how many people use minimaps with radars and seem to find you hiding in a spot no one would normally find you in utter bs if u ask me

    another suggestion for this, would be make mining world a payable rank for all users this way they must earn the right to use the world just as we do for all others, except pvp world witch is open to all users.
    keep lwc, keep non pvp, this way you will not have the random builders weekend heros destroying it.

    also keep in mind exp has been screwed over by MC with mining smelting giving exp so unless a plugin can disable this then this market is doomed/





     
  9. knears2000

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    I remember back when I was a builder and really wanted resident to get the Mining World. I thought to myself when it was changed "Waste of time to get resident now that there was no more res+ in mining world". Also, with all of the builders that join and have no idea what in gods name they are doing, it just takes up valuable resources. +1 all the way from me!
     
  10. chargers2417

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    I say to keep PvP out but then put everything back, but I'd be happy either way. +1
     
  11. phiphiphi

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    Exp? Exp is so cheap, soon the price could sink below 1$ a orb. Sets of exp should go back to around 1.5k, I noticed the drop long before others did, and the faster we stop it the better.

    PVP? I kind of disliked the "diamond tanks" hovering around spawn, but now that I've gotten myself decent armor, I say we add PVP back.

    I don't mind that builders are in the mining world at all, it helps them make money.

    LWC? Lets get rid of it! I sometimes used to buy spawners just to break them to pieces. The price of exp goes down, and the price of almost everything else goes down. People may not recognize it, but LWC=No breaking spawners=more exp=cheaper tools and armor=less value in farming, mining, etc.
     
  12. ajp79

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    To be honest I do not know what exactly you are refering to, nor do I undestand what it would have to do with my suggestion. The fact is that it should be more difficult to obtain certain things on a hardcore economy server. I actualy now find having Nether access completely pointless. Look at the online list and you will see maybe 1-2 users in the nether world even during peak time. There are half as many applications for nether access since the changes in the mining world. Xp and diamonds are 1/3 the value they were before. What can anyone say has been a benifit of these changes? The preservation of the main world? I haven't noticed any major difference. Builders can buy a 20x20 plot in a town these days for only 2k, build a farm, mine under it, and make enough to become resident in a week tops. There is no real reason they should have access to the mining world. Another interesting thing is how many more builders are online vs other ranks. Its typically 4 times bigger. Why is that? Well there is no incentive to being a resident other then trade signs. Why do I wanna risk spending the money on a rank when I can just throw in lotto in hopes of winning enough to buy that and mayor as well with money left over. This is a hardcore server for a reason, if a builder thinks it is too hard then they need to go get in line over at the kiddie rides until their ready.
     
    #32 ajp79, Feb 13, 2013
    Last edited: Feb 13, 2013
  13. thirdkid6972

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    +1 I don't even deal in exp but I can see the market completely shifting and its not very good.
     
  14. CoobaDiver

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    Wholeheartedly agree. I miss actually having to work for your money and items. Put it back the way it was
     
  15. SoftlyPsychotic

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    Well, I know everyone's been putting in their two cents, so I guess I will too.
    1. The mining world with Builders is not only making it harder for everyone to mine due to baron land for long distances, but it's also starting to crash certain aspects of the economy. The XP market is completely done for, and it's going to take a while -if that- to ever rise. The diamond price, while I am aware was dropped because of a situation prior to this, is already too low. Not only that, but Builders have an extreme advantage that many current ECC users did not have. Yes, we had the wild portals, but I don't know about you guys-- there were only 4 portals when I joined, all of which were completely stripped of any good ores/trees.
    2. The Mining World access was a great perk for Residents. It gave you a reason to work so hard towards no longer being a Builder. Now, Builder's don't really have a special priveledge. Yes, granted, they can't make Trade Signs until Res+, but they either /sell hand the items, auction them off, or use Trade Signs in the market to make their money.
    3. While I do wish that the old Mining World would return, I would like to point out that I never liked the fact that it was PvP. The Mining World was a special privledge that you had to work towards, and I feel like many users took advantage of the fact that it was PvP and used it as a PvP arena.
    4. LWC's. I can't believe they are now implemented. They [they being random users that I've seen] are protecting spawners and ores so others can't destroy them. I see the point of locking spawners, but ores? I feel like that's just a form of trolling. LWC's in general should not be implemented.
    Basically, in my opinion, The Mining World for Res+ should return. While I would like to see PvP not be enabled, I would be happy with it returning "back to normal", for lack of a better word/phrase.
     
  16. SoftlyPsychotic

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    Same :(
     
  17. knears2000

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    Especially #2 as I explained in my post. That is why I wanted resident so badly.
     
  18. dgam02

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    Lol nuff said +1
     
  19. tguy101

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    Finally, old mining world is possibly revived. Boo builder access!
     
  20. knears2000

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    That is nuff said :D
     
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