Denied [Suggestion] Keep Inventory Feature

Discussion in 'Suggestions' started by Xx_Henry_xX, Jul 16, 2016.

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  1. Xx_Henry_xX

    Xx_Henry_xX Builder
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    Minecraft Name:
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    Suggestion:
    My suggestion is a feature where keep inventory would be on for you
    Reason:
    Keep inventory would be good because when you die you respawn with your stuff. For example when you die of hunger while afk, fall in lava and die or you get pushed into a pvp area or the wild and get killed.
    Other Information:
    The feature should cost 1 million ecd because it is a very good thing to have on.
     
  2. Piquno

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    -1 no the reason of losing your stuff is because this is a hardcore economy server, so if you die you have to earn it back or if you have /back thats great :)
     
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  3. cookiefan8888

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    -1 For reason above
     
  4. Nicit6

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    Our tombstone feature Will hold your inventory for you in an LWC protected chest in most instances.
     
  5. Xx_Henry_xX

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    The tombstone feature exists but keep inventory still has a point because the tombstone despawns
     
  6. Expipiplusone

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    Moreover tombstone is sometimes buggy and it's guaranteed 100% not to work when you die in a region where you can't place blocks. It was proposed a while ago, but I think the best would be to just replace the tombstone feature with a keep-inventory feature
     
  7. Nicit6

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    The point of tombstone as opposed to keepinventory is so that there's still some item risk with death.
     
  8. RaginDevonian

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    I like keep-inventory over tombstone, but the risk involved is what helps the hardcore aspect. -1
     
  9. Xx_Henry_xX

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    Maybe Keep Inventory should cost 1.5 mil ecd
     
  10. _Sharpy

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    If this were to become a feature on ECC (however, I can tell that it most likely will not), the price would need to be very high, and a good idea to this is that we could have it so that it only lasts for a bit of time (that being a group of days/weeks, the administration would have to pick, obviously). However, I do not think this would be a good idea for a hardcore economy server. The server is hardcore because you can lose money easily, you don't get to keep your inventory. I came to this server when keeping your inventory wasn't a thing on any servers. When 'keepInventory' (the gamerule) came out and it was used on servers, I lost my interest for those servers because I thought in my own opinion that it's an aspect of Minecraft, just gone within a flash. I don't want this to happen to ECC as some players could lose their interest if keepInventory was brought to ECC on a large-scale. With all that said, I conclude this with a -1 because of those reasons. Thanks for reading.
     
  11. TheBuckeye11

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  12. TheBluePickle

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    As Eco City Craft is a hardcore economy server, things need to be done manually and need to be difficult. There is no automation and no quick way to get rich. (other than getting lucky in lotto, of course.) Adding keep inventory would obviously ensure you never lose your items, therefore removing a lot of randomness to the game. Unless you have tombstone and /back, you always risk losing your items when playing on Eco City Craft. (unless your in spawn or another protected area.)

    -1.
     
  13. andrewkm

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    Nope.

    Reasons above in the -1's people posted.
     
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