Minecraft Name: a18greek18
Suggestion: The ability to purchase Star Tools for an absurd amount of EXP
Reason: The EXP market right now is very unhealthy and I see multiple users (including myself) constantly complaining about how "EXP is dead' and how "the EXP market needs something to spice it up." So here I am suggesting something to reincarnate the EXP market, which will add a little twist to ECC's economy. The ability to purchase Star Tools with EXP. Now don't get your panties in a bunch. Let me explain first. Currently EXP is selling for approximately $500/1000 EXP. This is the lowest EXP has been in ECC's existence (I wouldn't know for certain since I was gone for a year, but I'm 95% sure it is). With that being said we can translate this price into a 1000 EXP:1 Nether Star cost ratio, which would currently be about $500:$600. Very close, right? Well, since the cost of 1000 EXP and 1 Nether Star is about the same we can make star tools cost about the same in EXP as they would with Nether Stars. This would mean an Eff 7, for example, would cost 1,500,000 EXP.
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a18greek18 Former EcoLeaderBuilder ⛰️ Ex-EcoLeader ⚜️⚜️⚜️ Premium Upgrade
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UnitedStates2 BuilderBuilder ⛰️ Ex-President ⚒️⚒️ Gameplay Architect Premium Upgrade
No. You can earn hundreds upon hundreds of thousands of EXP orbs within days, whereas there's a limited amount of nether stars that can be generated. All this will do is kill the star tool market.
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Mission001 Ex-EcoLegend HⱻặĐHůƞẗǝɍECC Sponsor President ⛰️⛰️ Ex-EcoLegend ⚜️⚜️⚜️⚜️ Prestige ⭐ III ⭐ Premium Upgrade
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If they get rid of certain ways to get xp then +1
But atm this would probably encourage afk fishing and make it so much easier to get star tools -1-
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OutOfMoneyHunny BuilderBuilder ⛰️ Ex-President ⚒️⚒️
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David_Torento ECC SponsorECC Sponsor Builder ⛰️ Ex-EcoLeader ⚜️⚜️⚜️ Premium Upgrade
It needs to be an obsurb amount... Maybe like 10,000,000 exp.
It shouldn't cost the same as nstars since nstars are limited to a certain amount per day.-
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OutOfMoneyHunny BuilderBuilder ⛰️ Ex-President ⚒️⚒️
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RaNdOm_CrAfTeR BuilderBuilder ⛰️ Ex-President ⚒️⚒️
I say we just limit the ways to earn exp and have a way to buy some equipment, but not star tools, or something from server shops. I think the only way to get exp should be through spawners so it is player regulated. (A player can either farm a spawner or destroy it) But then prices of some other things, like fish, would need to be bumped.
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UnitedStates2 BuilderBuilder ⛰️ Ex-President ⚒️⚒️ Gameplay Architect Premium Upgrade
EXP has been consistently nerfed before, and when you look at the market in its current state, supply-side solutions are obviously not working. Why not try a demand-side solution, such as replacing prices in the color shop from ECD to EXP.-
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RaNdOm_CrAfTeR BuilderBuilder ⛰️ Ex-President ⚒️⚒️
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Matching market price is a bad idea because of fluctuations, leaving 2 options:
1. Kill nstar market by undercutting it.
2. Add an option that's 99% irrelevant because it's still too expensive to all but those who have simply millions of exp orbs they were otherwise disinclined to liquidate it.-
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UnitedStates2 BuilderBuilder ⛰️ Ex-President ⚒️⚒️ Gameplay Architect Premium Upgrade
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RaNdOm_CrAfTeR BuilderBuilder ⛰️ Ex-President ⚒️⚒️
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UnitedStates2 BuilderBuilder ⛰️ Ex-President ⚒️⚒️ Gameplay Architect Premium Upgrade
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DexNumber637 BuilderBuilder ⛰️ Ex-Mayor ⚒️⚒️
No
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knears2000 BuilderBuilder ⛰️ Ex-President ⚒️⚒️
Although the EXP market is steadily declining, it's simply because of the massive influx of EXP there currently is on the market. Unless there is a major amount of EXP that is required (10,000,000+) and other means of EXP are curbed, there is no way this would even be considered.
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