Skeleton Arrows

Discussion in 'Suggestions' started by Rezonl, Aug 5, 2011.

  1. Rezonl

    Rezonl Builder
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    Hate how they stick into the ground?

    Well I do... they never seem to dissapear and they cause many stupid issues:


    1. They cause lag, and are buggy like squids. I see them floating midair sometimes.
    2. They also BLOCK minetracks.


    I was wondering if there would be a way to disable arrows from a skeleton being lodged into the ground
     
  2. kukelekuuk

    kukelekuuk C͕̹̲̽ͪ͐ͩ̔L̜̦̝͈ͦ̿̾̿ḘA̻̗̤̳̐ͭ̆̿̃̑ͭN̊̓͑̇ͯ
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    does it block your collection system?
     
  3. Rezonl

    Rezonl Builder
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    no, it just overall blocks minetracks and its a pisoff.
     
  4. MsMoofin

    MsMoofin (Don't) Paddle (the) Cow
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    Surround tracks in glass or something...? I'm doubting there is a way to disable them in the way you want. :/
     
  5. Rezonl

    Rezonl Builder
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    Just have them disable skeletons arrow's sticking into the ground, im pretty sure thats easy to code, although i have no knowledge of java xD
     
  6. kukelekuuk

    kukelekuuk C͕̹̲̽ͪ͐ͩ̔L̜̦̝͈ͦ̿̾̿ḘA̻̗̤̳̐ͭ̆̿̃̑ͭN̊̓͑̇ͯ
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    arent skeleton arrows and normal arrows the exact same entity?
    if so wouldn't it stop normal arrows from sticking in the ground?

    the floating arrow thing is just data not being able to be synchronized properly so other players would see them sticking in the ground but you wont.
    i might be wrong about that though
     
  7. Rezonl

    Rezonl Builder
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    They arent the same...?


    You cant pick up skeleton arrows x)
     
  8. kukelekuuk

    kukelekuuk C͕̹̲̽ͪ͐ͩ̔L̜̦̝͈ͦ̿̾̿ḘA̻̗̤̳̐ͭ̆̿̃̑ͭN̊̓͑̇ͯ
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    yes but thats coded into the skeleton code