Look into per-user token-based authentication, not a single password for everyone hardcoded into the mod.
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kukelekuuk C͕̹̲̽ͪ͐ͩ̔L̜̦̝͈ͦ̿̾̿ḘA̻̗̤̳̐ͭ̆̿̃̑ͭN̊̓͑̇ͯBuilder ⛰️ Ex-EcoLeader ⚜️⚜️⚜️ Premium Upgrade
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One could easily unpackage the jar, modify the code, and accomplish the same thing.
At the end of the day, user authentication is the only way.
I could accomplish this in a myriad of ways, including as you suggested with generated tokens.
This was a hotfix that needed to be implemented immediately, so I did implement a hard-coded token for the time-being.-
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BobbyBlack Community SpokespersonMythic ⚔️ I ⚔️ ECC Sponsor President ⛰️⛰️ Ex-EcoLegend ⚜️⚜️⚜️⚜️ Prestige ⭐⭐ XI ⭐⭐ Gameplay Architect Premium Upgrade
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Working on awesome new features:
Shop Tables - now support pagination & search:
Shop Analytics - see how a shops prices compare with the median prices!
How shop analytics are determined:
Prices between 0% and 80% of median price --> GOOD
Prices between 80% and 120% of median price --> FAIR
Prices 120% and above median price --> EXPENSIVE
P.S:
@TomKFC You may want to raise your prices. Half of them are actually considered 'fair' ;)
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2/24/2020 8:22 PM (CST): Updated to v1.0.4
New features (view post above for screenshots):
- Pagination and ability to search on item tables
- Pagination and ability to search on shop tables
- Shop analytics!
- On the shops tab, click 'Get shop analytics' for the shop you want.
- This will show total items traded, total items bold, and total items bought.
- Click on 'items sold' or 'items bought' to get an item-by-item breakdown of a shop!
- Analysis of total items considered to be cheap
- Analysis of total items considered to be fair
- Analysis of total items considered to be expensive
- A breakdown of each individual item and how it compares to the median price!
EDIT:
Just noticed the logic for analyzing items sold is the same as that for analyzing items being purchased.
It should be the opposite, e.g, if the median buying price is $20 but you're buying for $30, it should be analyzed as good. I will fix this tomorrow. :)-
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- Categories are now 'priced good', 'priced fair', 'priced poorly' to make things more clear.
- For analysis on items a shop is purchasing, the logic is now correct.
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Is there a way to have a chest excluded from the database? Like if a chest is set up for a payment plan with another user not have that counted as a chest shop chest?
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I could add a rule to ignore dirt blocks that cost above $100 each, perhaps. -
Yeah, I have a chest set up for someone right now and if you search buy paper on main it shows up.
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Is it a college degree?
Jokes aside, I can add the rule I said above. You would have to modify your trade to be for a dirt block.
Alternatively, you could place the trade sign outside of your shop boundaries. -
Ok. I will change it to that. I'll set up any future ones outside the shop boundaries if possible though to help with this. Thanks for the fast replies!
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samiwarbler Sheep QueenMayor ⛰️⛰️ Ex-EcoLegend ⚜️⚜️⚜️⚜️ Prestige ⭐ I ⭐ Premium Upgrade
Any chance that you can prevent duplicate signs showing up in the listing OR somehow making them look more cohesive.
For example, Tom has 4 dirt chests in station 4 and they all show up bloating the list a bit. I also am currently setting up a shop that will have multiple signs for one type of item and was wondering if this could somehow be more concise per shop area perhaps? -
LaggyTryHard ♛Exalted Builder♛EcoLeader ⛰️⛰️⛰️ Ex-EcoLegend ⚜️⚜️⚜️⚜️ Prestige ⭐ I ⭐ Premium Upgrade
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Duplicates are determined by:
- The person selling the item
- The quantity being sold
- The price per item being purchased/sold
TomKFC shops up three times in ShopDB because:
- Quantity of one sign is 3456
- Quantity of another sign is 64
- One sign is buying and selling 3456 dirt, and the other sign is exclusively buying 3456 dirt.
I feel a quantity difference is not a duplicate. E.G, if I'm looking to buy dirt - it is relevant if I'm looking to buy a stack or an inventory full.
If I were to (falsely) only display TomKFC as selling an inventory full, people may look elsewhere because they only need a stack.
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samiwarbler Sheep QueenMayor ⛰️⛰️ Ex-EcoLegend ⚜️⚜️⚜️⚜️ Prestige ⭐ I ⭐ Premium Upgrade
@ArthurAquaman thats Intended because the public can no longer update ships because of an exploit
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