Minecraft Name:
@ImaginexMakers
Suggestion:
I don't play SG much myself, but it has come to my attention that a lot of people seem a little upset at the way some of the games go and how long they last. This is my suggestion to solve that problem
Some other servers (not stating any names) use timers instead of deaths to calculate when the death match should occur. I'm not saying that we should switch over to this, but maybe keep the death counter and, if the game isn't over within 30-45 minutes, start the death match. Whichever comes first, the timer or death counter, would trigger the death match.
Reason:
Some Matches can last hours, and SG isn't a game that should take more than 45 minutes (at least in my opinion)
Other Information:
N/A
Link to this plugin:
I don't know if there is a plun-in specifically for this
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+1, This is a really good idea! but heres the bummer part of it, almost no sg suggestions dont get added.. well maybe that 1% does but the 99% gets ignored :p
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Even if that's the case, there's really no downside to suggesting something. Personally, I don't think that this disrupts any of the things already in place. It's just to prevent really longs annoying SG matches