Remove PvP in the Nether; Refocus it on PvE

Discussion in 'Suggestions' started by Nicit6, Sep 28, 2016.

  1. Nicit6

    Nicit6 N6
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    A more dangerous resource world.

    I said that

    the problem here is we have a grand total of like, three people, who are actually interested in PvP. Trying to push PvP onto two worlds to make it difficult and risky just makes them both less so. We've tried that with the nether and lets be honest - even before the bug that currently affects nether PvP was a thing, there was nobody in the nether to PvP. Maybe it would be the best, but that's been the case for years and has so obviously failed in the nether due to the abundance of features that simply let people avoid PvP
     
  2. riku1301

    riku1301 Oʀɢᴀɴɪᴢᴀᴛɪᴏɴ XIII
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    You said 2x, what I'm trying to say is you're going to need much more than that to make dieing a possibility for most players.

    As I said it's failed because it's been ignored. If the changes that have been suggested over the years got out through nether would be in a much better spot. Also the features that let people avoid PvP would just as easily let people avoid PvE. The nether is meant to be dangerous, you have such a small risk in PvE because you can go get your stuff back most of the time. If you want dangerous PvP is the best way to go.
     
  3. ThingExplainer

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  4. Nicit6

    Nicit6 N6
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    You say PvP is the best way to go... but how dangerous has the nether been in the past few years. Not at all, right? There's no point in advocating for something that's already failed.
     
  5. riku1301

    riku1301 Oʀɢᴀɴɪᴢᴀᴛɪᴏɴ XIII
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    There is a point. Nether is supposed to be dangerous as a PvP world right now. Unfortunately it's way to big, you can vanish, you can fly, you can tp out, and it's much harder to quickly kill someone in this update. Nether currently is only PvP in name, but it's completely unsuitable for PvP and so no PvPer will waste their time there. That is why it has seemingly failed, not because of PvP not being dangerous. On another note, just look at the end. Though it's not perfect there's no fly, no vanish and you can use /near and it's pretty dangerous.
     
  6. kukelekuuk

    kukelekuuk C͕̹̲̽ͪ͐ͩ̔L̜̦̝͈ͦ̿̾̿ḘA̻̗̤̳̐ͭ̆̿̃̑ͭN̊̓͑̇ͯ
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    But if The End already serves that purpose, why should the nether, too? IMO, changing the nether to be PVE focused adds some variation to ECC; Having 2 pvp worlds doesn't.
     
  7. riku1301

    riku1301 Oʀɢᴀɴɪᴢᴀᴛɪᴏɴ XIII
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    The End is not even a dedicated PvP world, and until a large chunk of changes go through it won't be. Currently it's just a resource world with some PvP to make it relatively dangerous. As I've said making nether more PvE based wouldn't make it dangerous in the slightest for most people. So you'd just be making another resource world, but we already have the mining world and main world so what's the point of that? No variation there IMO. Adding more PvE elements is fine but unless you keep PvP and make some changes the nether is just gonna be another boring resource world.
     
  8. Expipiplusone

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    This. Much this. (btw I'd love PvE Nether, if that wasn't obvious enough and I didn't state it earlier)
     
  9. Nicit6

    Nicit6 N6
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    Yes, I know, I helped design the End for PvP. Removing a bunch of features from the nether just isn't a practical solution though, so PvP isn't practical either.
     
  10. CCCPofAmerica

    CCCPofAmerica Slobville
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    Are you saying the nether should not have /fly and /v?
     
  11. Expipiplusone

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    I think that's not what he's saying: he's saying that we already have a true PvP world (End) and therefore Nether can be made PvE. So, either we remove the pvp flag if we want to remove fly and vanish as well, or we leave those three as they are; but, in any case, mobs spawn rates and stats should be buffed, as they are currently too easy and boring to deal with.
    At least, this was my understanding.
     
  12. CCCPofAmerica

    CCCPofAmerica Slobville
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    I don't know what exactly they are saying, but I paid money for these features. Just keep it in mind
     
  13. Expipiplusone

    Expipiplusone Builder
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    I have those myself and totally forgot about the issue lol.
    I think they would be somehow justified if they decided to remove vanish from nether: what you mostly pay for the investigator feature (investigating ability) is still there, and the ability to vanish in the three remaining worlds as well. (I don't get why they put investigating ability and vanish ability in the same feature tbh, but that's a different matter)
    Fly is a completely different story: you used to have to get FlyPlus to add fly ability just to the three mining/nether/aether worlds; 1/3 is already missing, but if they remove the second one people might start feeling ripped off...
     
    #33 Expipiplusone, Oct 19, 2016
    Last edited: Oct 19, 2016
  14. Nicit6

    Nicit6 N6
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    No.
    Removing these features from the nether, while ideal in creating a more dangerous world, is simply not a feasible solution.

    Really trivial thing but flying in the Aether was actually regular Fly, not Fly+.

    er, no.

    I'm not suggesting we remove any features. Simply that we remove PvP, and buff other dangers in the nether.
     
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    #34 Nicit6, Oct 20, 2016
    Last edited by a moderator: Oct 20, 2016
  15. JamieSinn

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  16. ClarinetPhoenix

    ClarinetPhoenix She does what she wants.
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    @JamieSinn

    Tl:dr I like it.
     
  17. Imaginex

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    I like this idea, most pvp as of now is concentrated in the end. There isn't enough pvp interest to have two pvp worlds, and I think some tough PvE would be a nice change since it's something ECC is currently lacking.
     
  18. INeedTheBucket

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    I think it would benefit from it because there's simply not enough nether interest. only people who want pvp will pvp against people just working, and most of the nether miners just want to mine
    +1
     
  19. Nicit6

    Nicit6 N6
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    BUMP - LOOK AT THESE AWESOME REVIEWS FROM SA'S
     
    #39 Nicit6, Feb 7, 2017
    Last edited: Feb 7, 2017
  20. samiwarbler

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    Just don't take away my fly abilities and I'm golden to have the nether be harder, in whatever sense of the word.