Accepted Raise price of Mob Drops

Discussion in 'Suggestions' started by Avowin, Dec 9, 2017.

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  1. Avowin

    Avowin ανσςα∂σ
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    I will look more into this after my final today for prices for those other things, I totally forgot that those are formed from these items lol
     
  2. Avowin

    Avowin ανσςα∂σ
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    Alright a few more edits I've come up with:
    Fermented Spider eye: 1.00 --> 1.75
    This keeps a similar 50 cent increase from spider eyes as it was in the past, so this way no other item needed in the process of creating them will need changed.

    Wool: .30 ---> .30 or .50
    I do not see a need to change wool price, because wool is worth less than string as it is, we don't need to change that in my opinion due to the increase in price of string. If a want for that to increase as well is still there, however, I feel like a 20 cent increase would suffice.

    Stick/Flint: No change due to them not being worth anything to begin with

    Feather: .40 --> .70/.80
    Right now feathers at .40, with one you can make 4 arrows totaling $4 per feather. If this were to stay at .40 each, it would be doubling the profit to make them compared to now... I feel like feather prices should increase to either .70 or .80 to make up for this increase, that way it cannot be "abused" more than what it originally could be.

    As always please leave thoughts on this, I will add this to my original post
     
  3. FamilyFurst

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    This could be to overpowered, or not possible, or some crap.

    Could we allow for a home/town to be flagged with "Mob", and make mob spawners some how purchasable, through nstars mebbe? Then people could setup the whole mob farm in their homes? The coordinates of their town could be the !mob procedure to keep them from going outside. Something to this effect. Like I have said before, I am for the most part newish, and just blatantly throwing out idea's that I have seen through ytube and playing with my wife on xbox for a few years.
     
  4. Avowin

    Avowin ανσςα∂σ
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    Hostile mobs are disabled in the main world, they only are available in the mining world and VMR. This will not be overpowered whatsoever, especially since mining resets every month and that means you have to go and find another one to set up. Plus, this will still make less money than pumpkin farming, melon farming, and mining.
     
  5. Avowin

    Avowin ανσςα∂σ
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    Also, tipped arrows need to go up to $2 as well, just to stay consistent :p
     
  6. FamilyFurst

    FamilyFurst Ecc King of Koopa's
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    Avowin, encase my wording made my post sound something stupid like normal, I am sorry. I did not mean your idea could be overpowered, and such. That reference was towards the idea I posted concerning yours. Sorry if there was any confusion.
     
  7. Avowin

    Avowin ανσςα∂σ
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    You're fine :) I was just clarifying all that I understood from what I read
     
  8. Redpandapenguin

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    These prices as said above are in my opinion the best ones to revitalize spawners and keep prices from being to over powered.
     
  9. andrewkm

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    The accepted changes are as follows (most approved, some left as they are - wool/feathers).

    Bones 1.00 -> 2.50
    BoneBlock 2.50 -> 7.50
    Bonemeal 0.30 -> 0.75
    Arrow 1.00 -> 2.50
    TippedArrow 1.00 -> 2.50
    RottenFlesh 0.75 -> 1.50
    Spidereye 0.50 -> 1.25
    String 0.50 -> 1.25
    FermentedSpiderEye 1.00 -> 1.75

    Suggestion Accepted.
     
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