Pyro & Water Suggestions

Discussion in 'Suggestions' started by Michaelwm, Oct 27, 2011.

  1. Michaelwm

    Michaelwm Builder
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    Water

    Rename Water Buckets -> Scuba Diver / Diver

    Add unlimted or increased air underwater
    Add ice (if possible)

    Pyro

    Add after fire damage resistance or decreased
    Add fire and lava damage resistance or decreased

    Optional

    Add a sign in the trade house letting you trade a bucket for a lava bucket because you cant make unlimited lava sources

    Post opinions + extra feature below!
     
  2. welikeike22

    welikeike22 Dean Martin
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    You would have to limit the "unlimited air underwater" somewhat, and i don't agree with the trade-house option, but other than that, i like it!
     
  3. MsMoofin

    MsMoofin (Don't) Paddle (the) Cow
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    Unlimited breathe underwater and resistance (you make it sounds like no damage at all, rather than less damage) practically means you have godmode. That's if you buy both features... Even with just one, that is way too overpowered.

    Ice is used for block/grief check, and there are some bugs/glitches that people could actually abuse with it, and just... seems messy in general. How would the user even get ice? A kit command? There would need to be a severe timer on it and a limited amount, and ice obviously would have no price... Seems like a lot of work. :/ - Pumpkins for longer breathe / MAYBE unlimited breathe would be neat, as it requires work. Though, pumpkins are becoming insanely common now...

    The sign in the trade house seems pointless, lol. Caves have plenty and plenty of lava; just set your home down there. :b Otherwise, taking less damage from fire and such would be nice (not godmode to it), but then water would be unbalanced...

    I'm mostly against it because it sounds like a lot of work and things could be abused. ._.
     
  4. Michaelwm

    Michaelwm Builder
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  5. MsMoofin

    MsMoofin (Don't) Paddle (the) Cow
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    Decreased damage is the only way I'd be alright with it. :b The ice makes me iffy, though. At least for right now... It will probably be safer in 1.9, or if Andrew can play with it lol