Ign: RyanBlocks2
Suggestion: Raise pumpkin prices to $.45 from $.40.
Reason: I just want to make a little money farming pumpkins man.
Additional Info: It takes $185 of feats to farm these things anyway.
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RyanBlocks2 EcoLeaderEcoLeader ⛰️⛰️⛰️ Ex-Tycoon ⚜️⚜️⚜️ Premium Upgrade
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RyanBlocks2 EcoLeaderEcoLeader ⛰️⛰️⛰️ Ex-Tycoon ⚜️⚜️⚜️ Premium Upgrade
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kukelekuuk C͕̹̲̽ͪ͐ͩ̔L̜̦̝͈ͦ̿̾̿ḘA̻̗̤̳̐ͭ̆̿̃̑ͭN̊̓͑̇ͯBuilder ⛰️ Ex-EcoLeader ⚜️⚜️⚜️ Premium Upgrade
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15 and 10 minute runs estimated out to full hours are accurate enough for testing purposes, like Kuke said, running full hour long tests is very time consuming when you're needing to several of them to average the results.
On the suggestion at hand, I do believe it would beneficial to have pumpkins raised in price to help out newer players, since I as a newer player was only able to pull myself up because of pumpkin farming. However that was a long time ago when the $5000 tool in question was a several thousand dollar tool because of the rarity of it so most used lesser tools to pumpkin farm. -
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Who needs a Melon Sword! :D-
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RyanBlocks2 EcoLeaderEcoLeader ⛰️⛰️⛰️ Ex-Tycoon ⚜️⚜️⚜️ Premium Upgrade
1) Farming pumpkins to max profit requires expensive investment. You really need fly, extracommands+ and feed. At 9k/USD thats 1.6 million in features which actually costs a good amount more than a melon sword.
2) Melon farmings real advantage is in how easy it is to do and this doesn't change that. There are better ways of making money than melon farming and there pretty much has always been. Melon farming is good because its super easy to do. That's why people do it. If pumpkins and melons cost the same to do, melon farming is still much better because of this.
3) Raising pumpkins provides real options to those without lots of money already while having minimal effect on those making the most in the game. $17k really isn't enough to make those players making the most in the server swap to it. It does however allow those without tools and features a better way of making money to get them. Obviously theyll make far less than the max 17k however.
4) People would have to really be focused to actually get the 17k/hr. Thats row after row with macros to eat, repair and sell nonstop. I doubt many people will actually end up making this much.-
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Increasing pumpkin farming could bring a much needed spark to the economy, especially with the influx of newer players. Could pave the way for pump axes... seeds... and a market for bigger pumpkin farms as an alternative to mswords.
As noted to achieve the full capacity putting it on par requires a lot of investment and not many would be able to max out the profit. However I could see more users using it as an alternative to other farming creating a demand to build bigger farms as well. I would convert my melon farm over and sell perms if it was worth it. The server technically was built on pumpkin farming for the most part so it kinda deserves more then the rep it's gotten.
+1
**dont beat me up too bad nicit... too tired to put any real thoughts together**