Bump I have edited my post to add a suggested pricing. In both nstars and exp. I'd like to see it with the exp, simply so it creates another thing to spend exp on.
https://github.com/mcMMO-Dev/mcMMO/pull/3169 Added this to break glass fast with berserk. Could add sponges too, but lets just do glass for now.
Apparently I was too stupid to remember berserk when I decided to expand the woodcutting leaf blower ability exactly one year ago... I really like this commit. It is also *a lot* cleaner than my completely absurd and irrational leaf blower modifications, but what did I expect?
Personally I'd actually prefer glass breaking being a part of leaf blower simply because it is much easier to train woodcutting than unarmed, therefore extending the amount of time you can break glass.
Perhaps excavation? I hope I'm correct in assuming that mining is not an option because it would conflict with mining speed when using superbreaker.
Giga drill breaker also changes efficiency. The problem is the logging of destruction, and to not make it an absolutely overpowered tool. Any of the easily trainable skills cause the latter problem, and the area of effect/specialized skills cause the former. The skill I found most balanced is unarmed. Unarmed can be brought up to a reasonable level (500-1000) with mcmmo levels from the shop (which is in a similar degree of cost as 2000 nstars)
I've already brought up star shears, I requested they instabroke shearable items while flying, I also Included fastbreaking glass. I think starshears would need eff10 (to instabreak shearable items while flying)