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  1. somkar8 Builder
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    I came in 2012 with a different forum account (can't find it. Maybe it got erased?) and had to leave ECC due to computer problems with multiplayer. I decided to finally come back in March, and made a new forum account in April.
     
  2. SuburbSomeone Shrubby Tycoon
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    OK, the following is my opinion, it may or may not be yours. But here it is.
    In terms of functionality, I definitely agree that the old spawn was more functional. However, it was a bit crowded for a server which regularly saw hundreds upon hundreds online at once. For that reason, making the spawn larger and more expansive was good for ECC. Nowadays, there are far less people online; 100 is actually rare during weekdays throughout the school year. That, to me, does not entail a smaller spawn, since ECC is still a large server. However, the lack of growth following the events of August and September shows that ECC has been unable to regain its losses in terms of number of users. Functionality may be to blame for that, and this can be easily solved. In my opinion, the tutorial level should be overhauled to do so. If we placed the tutorial signs directly in front of new users, rather than having them travel to see them, they would more easily learn the basic rules and commands of the server. These signs would tell users the basics about ECC and each world before directing them to spawn. This would avoid all the questioning by new users that has dogged this server for- well, my entire time on here. Perhaps even more importantly, I would replace all the large, imposing portals with commands, and move them to empty spaces where they can fit better. I would also utilize a larger swath of the area the spawn is given; rather than have the main floor be circular, it can encompass a square area where the statues are not present. This could even be at the same level as the statues and the towns which it borders. Of course, all of this could be solved by a new hub. Another thing I would do is make the legacy spawn the old (2011-14) spawn. This has been brought up before, and can help users distinguish which world they are in.
    Also, is this too long to read? I can color it in if you want me to.
     
  3. jwpwns ECC Sponsor
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    nvm
     
    #43 jwpwns, Jun 29, 2015
    Last edited: Jul 6, 2015
  4. jwpwns ECC Sponsor
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  5. a18greek18 Former EcoLeader
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    +1 For obvious reasons. Current spawn sucks.
     
  6. UnitedStates2 Builder
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  7. jwpwns ECC Sponsor
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    bumppppppppp
     
  8. Tanman17 Tycoon
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    The current spawn is too big, in my opinion. It's only purpose is for the looks, and it has no potential, really. The old spawn was much more fun and served its purpose, and, I don't understand why it was even removed in the first place. Additionally, there would be much more people at spawn because it was more fun to hang out at and was very open and well layed out. I think that we should attempt to rebuild the spawn we had before we got the new ones (the latest one with the big portals and other upgrades). I feel like this would really benefit the server and newer players.
    I don't really understand why some of the things we used to have were removed in the first place; they were much more fun.
    Agreed completely.^
     
  9. Lehon_ Builder
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    I personally think that the spawn is horrible and for three different reasons:
    1) It looks like a
    stereotypical mini-game server spawn
    2) It doesn't show the servers
    creativity/fun
    3) It is on different levels and not many people can fly
    But, I
    disagree with the statement that it is hard to navigate. I like how simple it is.
    Overall I believe that the spawn
    Needs to be changed, so it's a:
    +1
    for me - Leon
     
  10. somkar8 Builder
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    For a new spawn, I'd actually like it to be a little city or something, with houses for the little areas like SG and skyscrapers for portal warps and a flat park in the center, what do you guys think? :)
     
  11. Lehon_ Builder
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    it would become too complicated. I love the idea about having a town because it shows the creativity of the server, but it would be very hard to navigate or it would look weird with the signs.
     
  12. UnitedStates2 Builder
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    Old spawn is better.
     
  13. goblizz The One and Only
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    Not sure how you know this for a definitive fact...I know a city theme, with functionality first, would be good; mainly because of the City in "EcoCityCraft". Plus, y'know, that join date really turns that opinion the cold shoulder (considering it was a year before you joined...). Old spawn(s) were really had to be something you were in game to experience. I've only seen two, others have seen 4. Hence, I let the older players decide whether or not the current spawn is worth it.
     
  14. UnitedStates2 Builder
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    Well, from what other people have said, and from what i've seen the old spawn seems more functional and popular. And as you said, I let older players decide, as I am doing the same as it seems that most older players favor the current spawn.
     
    #54 UnitedStates2, Jul 7, 2015
    Last edited: Jul 7, 2015
  15. knears2000 Builder
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    That it sounds familiar. Very familiar...
     
  16. jassimq Builder
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    +1 We need a way simpler spawn our spawn is nice but as @eekelmo it is complicated
     
  17. jwpwns ECC Sponsor
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    bummppppppppppppppp
     
  18. jwpwns ECC Sponsor
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    Kicks back to the top:cool:
     
    #58 jwpwns, Jul 15, 2015
    Last edited: Jul 15, 2015
  19. EraNow President
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  20. jwpwns ECC Sponsor
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    Bump spawn still sucks
     
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