I didn't even take half a minute to read all of the comments. BUT... REMINDER: We had the same discussion about UNARMING ability. And what happened after much complaining and arguing? IT WAS REMOVED. THIS WILL BE NERFED AS WELL AFTER EVERYONE HAS BEEN COMPLAINING ABOUT IT.
I like how the most of the people saying no, are the ones who don't want to lose their "skill" in pvp. Things change, life changes, if you can't deal with the changes then don't even attempt to get far in life. Humans and animals were meant to adapt into new environments, and changes in that environment. For better changes or for worse. That's how life has been, even if it has changed a bit because of technology. The same idea applies here, if you can't handle the changes of the environment (server), then you shouldn't be even playing an economy server, where things change constantly. I still hang on to my other idea of " users don't work hard for their swords skill". In my opinion the only skill that is "hard" to level is bows, just because you can't use auto-clickers, and you have to pay 100% attention to game. This applies for both the trainer, and the training dummy. There are some cases of users that go out of their way to make it harder for themselves, but its their fault. In the end their still doing the exact same thing as others, auto-clicking (or actually paying attention) a training dummy. I didn't think it was hard to go pay a user 2k for 10 minutes+ of clicking a sign. For the users that complain about "oh well i spent $20+ usd on mcmmo bonuses". Well you spent 20 dollars on the bonuses yes, but did you know their are more then just the single swords skill in mcmmo? You can use those bonuses for mining, archery, axes, excavation (which still pays a lot of money). Spending 20 usd on only one skill is probably one of the dumbest mistakes you can do, as things change. When i get mcmmo bonuses I'll be using them for mostly other skills, besides swords. tl;dr Basically if you don't like change, then don't pvp.