Minecraft Username:
glotai
Brief Description:
Mobs stack to the newest mob spawned and not the already stacked group
Instructions:
Go to a mob spawner
Look at how they stack
How many times did you recreate this?:
Many times
Result:
The already stacked mobs are stacking to the new mob spawned from the mob spawner, which results to mobs getting tp'ed around a lot
Expected Result:
The new mob spawned from a mobspawner would go into the already stacked mob group, so they don't tp around all the time
Evidence:
Thread Tools
Thread Tools
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Weirdly it still works the old way for ghasts. (Combines into the oldest mob)
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icbomber38 I can't complain but sometimes I still doECC Sponsor Builder ⛰️ Ex-EcoLegend ⚜️⚜️⚜️⚜️ Prestige ⭐ III ⭐ Premium Upgrade
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icbomber38 I can't complain but sometimes I still doECC Sponsor Builder ⛰️ Ex-EcoLegend ⚜️⚜️⚜️⚜️ Prestige ⭐ III ⭐ Premium Upgrade
maybe related - both zombie sizes are stacking together. this makes for some strange glitching...even the little guys on chickens
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This also happened to me.
A stack of mobs comes to me, a new one spawns and the stack adds to the new one at his spawn position.
Hard to grind mobs that get "ported away" by stacking. -
S_Bend_To_Blind going wild for heads, renting farms, trades nstarsECC Sponsor EcoLegend ⛰️⛰️⛰️⛰️ Ex-EcoLegend ⚜️⚜️⚜️⚜️ Prestige ⭐ II ⭐ Premium Upgrade
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I will be online in 5 hours I think.
If possible check my homes out of database. /home spawner is where I recognized the problem.
There are 8 spawner together. 4 skele 3 zombi and 1 spider. Specify the skeletons behave like written above. It seems like it happens more often, the further they walk away from the spawner.-
Winner x 1 - List
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S_Bend_To_Blind going wild for heads, renting farms, trades nstarsECC Sponsor EcoLegend ⛰️⛰️⛰️⛰️ Ex-EcoLegend ⚜️⚜️⚜️⚜️ Prestige ⭐ II ⭐ Premium Upgrade
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they dont get ported any more when new mobs spawn, but they dont stack propper.
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Yes it works now.
I believe they don't stack because you only got 3 zombies there. they tend to stack at 5 as far as i can tell -
S_Bend_To_Blind going wild for heads, renting farms, trades nstarsECC Sponsor EcoLegend ⛰️⛰️⛰️⛰️ Ex-EcoLegend ⚜️⚜️⚜️⚜️ Prestige ⭐ II ⭐ Premium Upgrade
- Joined:
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S_Bend_To_Blind going wild for heads, renting farms, trades nstarsECC Sponsor EcoLegend ⛰️⛰️⛰️⛰️ Ex-EcoLegend ⚜️⚜️⚜️⚜️ Prestige ⭐ II ⭐ Premium Upgrade
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@ glotai ill come online to show you^^
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@glotai
im no native english. im german.
perhaps you can explain it better to andrew if you see it yourself. tp to me -
S_Bend_To_Blind going wild for heads, renting farms, trades nstarsECC Sponsor EcoLegend ⛰️⛰️⛰️⛰️ Ex-EcoLegend ⚜️⚜️⚜️⚜️ Prestige ⭐ II ⭐ Premium Upgrade
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@andrewkm
after rebuilding a bit, everything seems fine.
glotai thinks the problem appears with the time between the zombis getting into drowned and spawning enough new zombies.
tested a few minutes without drowned and everything works fine as it should i think.