In Game Name:
Mcguy65What part of EcoCityCraft is this suggestion for:
Main City ServerShort title for your suggestion:
City server, have villagers enabled.What are you suggesting:
Suggesting that villagers be enabled on city server.Why is this a good addition for EcoCityCraft?:
I dont really see this to be game breaking, if anyone wants to make money off villagers, they have to work for it. Trading is tedious and requires time. Like I said I dont see a issue with this being a big deal, or "economy breaking"Other information:
None.Plugin or custom addition:
None.One suggestion per form:
I Understand.
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I would prefer they stay disabled. Since this will crash both the emerald and enchanting market, as well as exp. And when we finally reset the main server to start fresh, let's not destroy something even before it became a thing.
Taken from a old thread, when they were suggested to be removed:
EDIT: You can also see from another thread at the time people clearly wanted it removed, not much disagreements really once they saw the effect. So let's not see the effects a second time, since once it's enabled it's quickly to late to disable. the damage is already done
https://www.ecocitycraft.com/forum/threads/suggestion-remove-villager-spawn-eggs.110249/-
Agree x 2 -
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This doesn't really solve any problems. The main problems are emeralds, and unlimited of the same enchantments which quickly crashes the market. They do give exp when trading, but it's not the main problem.
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BobbyBlack Community SpokespersonMythic ⚔️ I ⚔️ ECC Sponsor President ⛰️⛰️ Ex-EcoLegend ⚜️⚜️⚜️⚜️ Prestige ⭐⭐ XI ⭐⭐ Gameplay Architect Premium UpgradeEmeralds have no /sell value
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Removing villager spawner eggs would help, but does it really solve the problem? You can still find a villager with silk touch book/emeralds or something, and just generate enough books to make silk touch and fortune very common. Or is there something I am missing?
Or will they be butchered?
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