[Game-Changing Suggestion] Removal of Server-Block Store

Discussion in 'Suggestions' started by welikeike22, Mar 15, 2012.

?

Do you Support this Suggestion?

  1. Yes, I support this Suggestion! Remove the Store!

    32 vote(s)
    57.1%
  2. No, i do not support this Suggestion! Keep the store!

    24 vote(s)
    42.9%
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  1. beaudie17

    beaudie17 Builder
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    I say no because users could charge enormous amounts of money to sell things like stone or wood, and this is especially critical to me because, as a higher up in Atlantis, I am helping the town undergoing a complete redo, underwater. Also, as we are underwater, we want to make huge walls alongs the sides of the town made of stone and glass, so it would be insanely hard to get the amount of items in that mass.
     
  2. jerhms

    jerhms Builder
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    Exactly what beaudie said, as co-mayor of Atlantis it is very hard to work and find the materials. It also would be extremely hard to buy it from someone in a auction or trade.
     
  3. Rezonl

    Rezonl Builder
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  4. MsMoofin

    MsMoofin (Don't) Paddle (the) Cow
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    Problem is still that people can get in "unfairly."

    @Wolvie: That is true for teleport commands, but not setting home. Everyone can sethome, so it would be pointless to open and close the shop, when everyone could, in theory, have their home set in there.
     
  5. anthraxhd

    anthraxhd Builder
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    Just make it like pvp where you cant sethome and disable other commands that allow them to get in
     
  6. Rezonl

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    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    [​IMG]

    However, this would be a problem too. People can stand far away, and still aim their cursor to snipe a teleport in.
     
  7. D0rc

    D0rc Builder
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    This would be less common, as it's a donator feature thing to be able to do so.
    I don't think it will happen, however, because it still is a lot of strain on Andrew to be opening and closing them, as well as checking for people teleporting in there.
     
  8. Rezonl

    Rezonl Builder
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    Alright, lets go back to my first suggestion:

    Stores Open Once A Week

    Each sign is stocked with 2500 of each block.
     
  9. kukelekuuk

    kukelekuuk C͕̹̲̽ͪ͐ͩ̔L̜̦̝͈ͦ̿̾̿ḘA̻̗̤̳̐ͭ̆̿̃̑ͭN̊̓͑̇ͯ
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    That is completely fucked.
    Things like netherbrick, stonebrick, glowstone, mossycobble, and all unobtainable blocks would be a pain.
    I myself use netherbrick, stonebrick, glowstone and mossycobblestone a lot and the amount I use exceeds 2500 and everything people could provide by far.

    My suggestion is just keeping the store the way it is.
     
  10. Rezonl

    Rezonl Builder
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    Fine, 10,000 per week.
     
  11. kukelekuuk

    kukelekuuk C͕̹̲̽ͪ͐ͩ̔L̜̦̝͈ͦ̿̾̿ḘA̻̗̤̳̐ͭ̆̿̃̑ͭN̊̓͑̇ͯ
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    .......


    Rezonl lets give Celestia as an example.
    I need 1,500,000 Stone.
    if I would get 10,000 per week it would take 150 weeks or 3 years.
    even if I were to get a lot from otherplayers it would still take me 3-6 months to get all the materials.
    right now I could get it in 1 week if I had to.
     
  12. MsMoofin

    MsMoofin (Don't) Paddle (the) Cow
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    If the store were to open once a week, only common blocks could really have a limit. Nether blocks, Stronghold blocks, etc would need to be unlimited.

    With our amount of players, putting a limit on any block would be a pain in the ass. Andrew would have to replace every sign, every week... That is a lot of signs. Limit would have to be well over 50k, too, with our mass amount of players.

    Would be "unfair" to those in other timezones if it only opened once a week. Andrew can't be in every timezone at once.
     
  13. jwpwns

    jwpwns ECC Sponsor
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    how about keeping it how it is?
     
  14. achummer

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    good idea.
     
  15. gumland44

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    Actually, selling to other players is still a money dump if you look at it this way:
    When someone gets a rank, that money gets taken out of the economy, correct? Well, if a builder were to get paid by a rich President, when the builder were to get Resident, that money would be taken out of the economy.
     
  16. kukelekuuk

    kukelekuuk C͕̹̲̽ͪ͐ͩ̔L̜̦̝͈ͦ̿̾̿ḘA̻̗̤̳̐ͭ̆̿̃̑ͭN̊̓͑̇ͯ
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    or people spend it on the lottery and it ends up at some player who doesn't do anything with his money ( xxemuxx is a good example)
     
  17. iEvolive

    iEvolive Epidexipteryx hui
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    Laissez-faire it is :) I love this idea.
     
  18. cjp12121

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    I support. I want money lol JK
    I think it's a great idea!
     
  19. vdubmastertech

    vdubmastertech Builder
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    I have an idea.

    How about making Spawn Trade Shop owners the ONLY ones allowed to buy from the server store. That way all of the spawn shops could sell for slightly over what they buy in bulk from the server. This would hopefully keep supply steady for everyone since making a tiny bit of profit off each stack of dirt/cobblestone/etc., would make it worthwhile for spawn shop owners to keep everything in stock.

    Maybe this would also be some extra incentive to open up a spawn trade shop, hopefully filling up the large amount of empty spaces we have now.

    What are you're thoughts on that?
     
  20. nightfire2141

    nightfire2141 Builder
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    i beleve for people who buy in bulk this idea sucks but to people who like a chalang it a good idea
    im on
    this side the one that say the idea sucks
    i buy in bulk
     
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