Ok, I have a couple questions that should be simple enough to be answered.
This is regarding the server economics, not the player economics (shops or trade)
#1)
When you do /sell hand are the prices always the same or do they change based on supply and demand of items sold? do they change based on available goods?
Ex
If the new mining biome has say 200 diamond, and the next month the biome has only 150 diamond, does the server price change?
-or-
If a lot of people are selling iron to the server does that change the price?
Likewise, what about crafted goods?
#2)
Is there a way to track and or graph the total transactions of goods sold to the server? such as how many wood blocks were sold back to the server over the last month?
Thanks
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Phantomine BuilderBuilder ⛰️ Ex-EcoMaster ⚜️⚜️⚜️⚜️ Premium Upgrade
1) The /sell hand value is fixed and does not change based on supply and demand factors. However, you can suggest for specific prices to be changed in the Suggestions/ Price Discussion forum section.
2) I am unsure on this; a question for the server owner (Phys) and server admin (@Nicit6 ):) -
Like @Phantomine has stated, the /sell hand price does NOT change based on those factors. A while ago the mods played around with the /sell hand prices of farming items such as wheat and melons/pumpkins however that had nothing to do with supply and demand so the answer to your question is no.
As for your second question, If there is a way to track it than it is not open to the public at least as of right now. You would have to ask Phys or Nicit because they have access to things and info that the normal player does not. -
Thanks. I am toying with recording the server prices so that I can compare them to current market prices and plan my monop...er ... my business ventures... It would be nice to have a list of items and their prices that the server pays though..