So, my idea would be against rules because there would still be a buy-in, but a casino with a fixed amount to be paid (buy-in) is allowed? This sounds a bit incoherent
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Expipiplusone BuilderBuilder ⛰️ Ex-Tycoon ⚜️⚜️⚜️ Premium Upgrade
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raffle = lottery
A casino game is different than a lottery because a lottery can have an unknown prize/buy in. That means it's much harder to control and regulate, vs a casino with fixed odds and set prices.-
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legotom001 BuilderBuilder ⛰️ Ex-Mayor ⚒️⚒️
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Expipiplusone BuilderBuilder ⛰️ Ex-Tycoon ⚜️⚜️⚜️ Premium Upgrade
If calling it "lottery" or "raffle" would be a problem, one could just call that "babblebabble", problem solved.
So my understanding is that the very only real problem is 1v1 vs 1vx (and therefore the fact that both the pay-out and the probability are not fixed).
Therefore: if I built an in-game random number generator and had people bet on the numbers of their choice, one people a time, that would be allowed? The would just bet on numbers instead of, say, colored wool blocks.
@a18greek18 I'm ignoring your comments. You are clearly begging for a complaint for being an asshole, but I won't give you this pleasure. -
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UnitedStates2 BuilderBuilder ⛰️ Ex-President ⚒️⚒️ Gameplay Architect Premium Upgrade
A raffle/lottery is where users buy chances and in some cases, poll their money in, into a common prize.
Need an example?
"Hey, give me $100 for a chance to win $100,000 at a drawing!" - Illegal Player Run lottery.
"Hey, bet on a wool color - If the dispenser shoots that color out, I'll give you twice as much as you betted!" - Legal Player Run Casino Game. -
Expipiplusone BuilderBuilder ⛰️ Ex-Tycoon ⚜️⚜️⚜️ Premium Upgrade
About your puzzlement,
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UnitedStates2 BuilderBuilder ⛰️ Ex-President ⚒️⚒️ Gameplay Architect Premium Upgrade
The only reason I didn't include the chance part was that I didn't see the need to, and after all, that example is a drawing, and your odds keep getting lower as more players buy chances. -
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UnitedStates2 BuilderBuilder ⛰️ Ex-President ⚒️⚒️ Gameplay Architect Premium Upgrade
Anyway, yes, that would be legal. It's just a casino game with fixed odds where you bet $100 for a chance to win a $100,000 prize (You need a way on vanilla MC to determine who wins the bet though with those chances.) -
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Expipiplusone BuilderBuilder ⛰️ Ex-Tycoon ⚜️⚜️⚜️ Premium Upgrade
But now I want to make some more examples then. I will number them, so you can address each one.
1) Nothing new here, we already agreed on this one, however let's rephrase it for the sake of clarity. I run, as you said, a casino game with fixed odds where you bet $100 for a 0.08% chance to win a $100k prize. Say that I have an in-game random number generator that generates a number between 1 and 1250 (both included). That means each number has a 1/1250 probability of occurrence, which makes that a 0.08% chance. The player pays $100 and chooses to bet on, say, number 25. I click a button drawing a number: if I draw 25, I pay $100k to the user. Else, nothing. Perfectly legit. So far, so good.
Let's change something.
2) Now I tell the player that, if he wants, he can bet on two numbers, paying $200. He bets on, say, 34 and 175. I click the button once again, drawing a number: if either 34 or 175 is drawn, I pay $100k. Else, nothing. The player is basically paying $200 for a 0.16% (double 0.08%) chance to win $100k. We're just playing two games at the same time, but sparing time with a single drawing. Would that be legal? Based on my understanding of this whole conversation, I would strongly say so, however I'd like to receive a confirmation that I'm not alone.
3) Assuming that (2) would be legal, I would assume for induction that it would be legal even if the player bet on, say, 235 different numbers, paying a total of $23'500.
4) Now I have two players. I don't want to waste time, so I make them play at the same time: player A bets on 56, player B bets on 44. If I draw 56, I pay $100k to player A; if I draw 44, I pay $100k to player B; else, nothing. I'm just sparing time using a single drawing, but the two players are totally not interacting at all. Each one is still paying $100 for a 0.08% chance at winning $100k. Still legal? I would strongly think so, but please confirm.
5) Again two players, but this time they both bet on number 84. If I draw 84, I pay both player A and player B, 100k each; else, nothing. They are again playing with no interaction, each one making his own 0.08% bet on winning $100k. Still legal? Again I think so, please confirm.
6) For induction, even 26 players at the same time, betting on equal/different numbers would be legit.
7) I have many different players, like (6), each one betting on a different multitude of numbers, like (3). Again, I assume still legit.
Do we agree that (7) is legit? If not, please tell me at which point we stopped to agree.
Thanks!
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@Expipiplusone - just out at the moment, but I'll take a look a reply when I get home in a bit :)
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