No need, a picture of "$500 sent to khobbits" does the exact same thing. This causes you to take more then one screenshot, ect ect, just wastes time.
What about to help prevent paying the wrong person? I think there could be use to it, I dont see it as a waste
Pay the wrong person = they type accept. Normally pay the wrong person = they have the money anyway. That doesn't keep you from paying the wrong person.
Simple but time saving ideas... /repair all = /ra or /repair /rg addmember [town name] [player name] = /rg am [town name] [player name] /mail send [player name] = /ms [player name]
I know this is slightly a necro, not to bad, but I had a good idea inspired by I think a random builder in chat. The ability to pm two people at once. You could separate their names using commas like in worldguard to pm multiple people the same message. E.G. /pm andrewkm, khobbits herro
I never said anything about being a "super techno computer program wizard"... I'm telling him that this is already in place, and it is up to Andrew to decide if he would like to change this.
As for that idea, I'm thinking a GUI trade system. I also think adding an "auction house" type of set up would make trading easier and reduce /ch tr spam. As for commands, I know this one andrew would have to work with but an improved /help rules... such as /help rules <rule> to expand on the rule listed. So to show what I mean: <rikari88>: /help rules -----help rules----- Section ! - Universal Living Section 2 - Griefing etc. etc. <rikari88>: /help rules Section 1 (or just 1, 2, 3, etc.) -----Section 1 | Universal Living---- Clause I - words Clause II - more words etc etc I know that that would be a lot of work (not so much on the coding part but on the config part. You would have to make it so it relies on it's own config considering it's size and the amount of possible parse errors that could easily happen if not stuck to a format so use UTF-8 or something like that?) I think this could be beneficial for us to tell people in game to look at the rules and quote which rule they need to look at. But also, it could be a severe hinderance. I just thought of a way to make trade easier using a similar thing to /pay. Even though /pay is a transfer of numbers rather than objects, have it to where /trade KHobbits goldblock 10 would take the goldblock from my inventory and create goldblocks in your inventory. Or use something similar to /invsee, but have boxes at the side for people to put their items in and hit a trade button and a box at the bottom for eco transfers. It's a basic GUI but I don't know if you need any additional plugins to get that working considering /invsee just uses the inventory GUI.
Probably not gonna happen MHXL. This would cause items to have a max price, the user market would be limited. Andrew also doesn't have the server sell everything because he wants user-user interaction and trade.
It's not possible for me to make any custom GUI, I can open chest interfaces, (like /invsee), but creating new interfaces is not something I can do without a client mod. Edit: Just so you know, there are a few suggestions in this thread I'm going to work on, and I'm still open to new suggestions, just keep in mind: a) I code the plugin, I don't choose the plugin settings or configuration b) I'm only asking for suggestions for Essentials, not stuff for regions, mcMMO, SG, LWC, etc. c) I'm not currently looking for new feature requests, but ways of improving what we already have.
Make a command that prevents you from buying lotto tickets for a set amount of time. Such as /lot disable 60 would disable the ability to buy lotto tickets for 60 seconds. This would benefit those with a lotto addiction
Mhmmm. It's a big help to ignore the lotto for 60 seconds. I don't see why you can't just give yourself a lotto ban with a max time. Say for example I can ban myself from lotto for a week maximum. The difference is I would be not only able to not buy tickets, but i would see nothing with the lotto forever. Min ban = 1 hour. I wouldn't have to go /lot disable 604800 so i could ban myself for a week.
Personally I only lose money when I attempt to snipe within the last few seconds. So 60 seconds would suffice.
I myself find any commands to prevent people from playing the lotto to be a waste of time to add, we did add "/lot messages" to suppress the messages that lottery prints out, and if that isn't enough, you could try storing your money in signs, albeit I wouldn't recommend it.