Ceiling Redstone Mechanics Not Locking Blocks

Discussion in 'Help & Support / Errors & Bugs' started by Lopporit, Jul 30, 2022.

  1. Lopporit

    Lopporit Shiny SA
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    Brief Description: Placing redstone interactable blocks (stone button and lever were used to test this) on the bottom of a block and locking them does not protect the block from being broken. In my testing with @Videowiz92 we used a diamond block, and placed a button on the side and top and put a /lock on it. Doing it on the side or top like this causes the diamond block to also become locked, and is then unbreakable by others. Placing the lockable item on the bottom (or "ceiling") of the block does not lock the block that it is on, however it will lock the block below it that it isn't actually attached to at all.

    Instructions: Place a lockable redstone interactable on the bottom (or ceiling) of a block and /lock it. This will not lock the block that it is attached to, but will lock the one right below it only if you punch said block before breaking the block with the redstone interactable on it. Then, if someone breaks the block with the button attached (which they can do if they have perms to that town/plot, because the button/lever does not lock the block it's attached to) it will leave a locked block below it that should not be possible to be locked by any other method.

    How many times did you recreate this?: 5+

    Result: It is possible to lock blocks that otherwise shouldn't be able to be locked, and the redstone interactable is not locking the block that it should.

    Expected Result: The bottom block shouldn't get locked like this (even if it only happens when it's interacted with before the top block is broken) and the top block should be locked.

    Evidence:
     
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    #1 Lopporit, Jul 30, 2022
    Last edited: Jul 30, 2022
  2. andrewkm

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    Thank you for the detailed report.
    We have forwarded this to the LWC developers.
     
  3. andrewkm

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    We will not be able to fix this unfortunately. Will have to wait until we migrate from our LWC plugin to the Bolt plugin.
     
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