Can't add rare items to VMR Booklet

Discussion in 'Help & Support / Errors & Bugs' started by Alarah, Jan 16, 2023.

  1. Alarah

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    Minecraft Username: Alarah

    Brief Description: In the VMR server When I attempt to /sell hand a rare item to add to booklet, it tells me the item can not be sold to the sever.
    Items Tested: Dragon egg, Pillager Spawn Egg, Iron Golem Spawn Egg, Zoglin Spawn Egg.
    EDIT: Believe this may be due to the current theme.

    Instructions: 1. Join VMR
    2. Obtain rare item from /kits rare
    3. Hold item in hand and /sell hand

    How many times did you recreate this?: With all 3 rare items obtained this week.

    Result: No items could be sold nor added to booklet

    Expected Result: Was hoping to see the item added to my booklet

    Evidence: (My screenshot won't post for some reason)
    [​IMG]
     
    #1 Alarah, Jan 16, 2023
    Last edited: Jan 16, 2023
  2. ChefCraft19

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    I had this problem last week as well. It seems when main prices were transferred over to VMR, all items that can not be sold to the server on main can not be sold to the server for VMR.
     
  3. ClarinetPhoenix

    ClarinetPhoenix She does what she wants.
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    Andrewkm,
    We decided upon updating to 1.19.3 to keep processing the VMR booklet apps at 1151 items at this time since mojang added a ton of experimental items which don't actually work yet, so only most rares should be sellable for the Main Server theme.

    These should not be sellable:
    • Iron Golem Spawn Egg
    • Ender Dragon Spawn Egg
    • Snow Golem Spawn Egg
    • Camel Spawn Egg
    • Wither Spawn Egg
    Otherwise it will allow booklets to be exceeded past 1151 items.
     
    #3 ClarinetPhoenix, Jan 16, 2023
    Last edited: Jan 16, 2023
  4. Alarah

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    That makes sense. Is there any way to reactivate the ability to sell the "normal" rare items? It appears that the theme for this month is blocking the ability to add them to the booklet :(
     
  5. andrewkm

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    This is because I copied the main server files without setting the un-sellable items to sellable.
    My bad, sorry it took me so long to get to this, all those items are now properly set to 0.