[Bug Report] Entity-Painting-Destroy Flag not working

Discussion in 'Help & Support / Errors & Bugs' started by HyruleanHero, Jan 12, 2025.

  1. HyruleanHero

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    Brief Description:
    While helping @CodsterTheGamer set flags for some plots/apartments of sorts, we discovered the flag to prevent painting destruction isn't working. Neither setting it to -g non-owners or just straight deny didn't prevent members from breaking them.

    Instructions:
    Set either /rg flag <townname> entity-painting-destroy -g nonowners deny or just /rg flag <townname> entity-painting-destroy deny
    Place a painting
    Add a player as a member of the region and have them try to break a painting

    How many times did you recreate this?:
    We tried multiple times with both -g nonowners deny and just deny.

    Result:
    The added town member was able to break the paintings every time

    Expected Result:
    The added town member would not being able to break the paintings.

    Evidence:
    @CodsterTheGamer is making a video as evidence
     
    #1 HyruleanHero, Jan 12, 2025
    Last edited: Jan 12, 2025
  2. CodsterTheGamer

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  3. RealRichNixon

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    Entity-painting-destroy is a flag to prevent / allow non-player entities to destroy paintings.

    EDIT: After logging in, what worked for me was build: deny.
     
    #3 RealRichNixon, Jan 13, 2025
    Last edited: Jan 13, 2025
  4. ClarinetPhoenix

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    The entity-painting-destroy and item-frame-destroy flags are flags that prevent these items from being broken by non-player entities.

    Paintings are not considered a "placable block" - which is why it can't be targeted with the deny-block-place and deny-block-place flags. But it does count as an edit to the region, hence why the general "build deny" flag state works.

    I have updated the wiki to indicate this since the confusion seems to be whether it affects player actions or not.
    Use "build deny" if you want to prevent members from breaking paintings.