Minecraft Username:
Ayriia
Brief Description:
Setup a bee farm in rising. Bee's spawn like they should. When they spawn, they spawn 1-3 Bee's in a stack like intended. Naming them only briefly works.
Instructions:
Lets say you start with Bee(3). Naming them temporarily separates the stack with Bee(2) and NamedBee then the NamedBee becomes Bee again and restacks.
How many times did you recreate this?:
I've wasted at least a stack of name tags on this.
Result:
Named Bee's restack with unnamed Bee's
Expected Result:
Separate Bee's with different names.
Thread Tools
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UnitedStates2 BuilderBuilder ⛰️ Ex-President ⚒️⚒️ Gameplay Architect Premium Upgrade
We are well aware of this happening. -
so, i just named a bee successfully, which then recombined with the stack. i then named another bee, and another, eliminating the stack. the 3rd bee was no longer named. i named this bee, and they did NOT restack. they kept their different names and moved about individually. re-entering their bee nest did not remove their names, and they did not restack.
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UnitedStates2 BuilderBuilder ⛰️ Ex-President ⚒️⚒️ Gameplay Architect Premium Upgrade
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@UnitedStates2 I see you say that this is part of a new mechanic for stacked mobs. After playing around with bees, I realize that the hives and nests treat stacked bees as one entity. This will make farming honey,etc very very very slow. My question is this, will there be a chance that the new mechanic will allow us to eventually keep them from restacking so we can properly farm honey, etc?
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Agree x 1 - List
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So I understand you(Sorry, I know you're busy) that would mean all mobs would stack and no longer be able to be named, thusly making it so players may own 1 variant of each mob, since the server treats stacks as a single entity?
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Like x 1 - List
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